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authorJoerg Mueller <nexyon@gmail.com>2010-01-10 01:28:05 +0300
committerJoerg Mueller <nexyon@gmail.com>2010-01-10 01:28:05 +0300
commit99b713e8b0fc7a395515c32616b47b8209dcd0c2 (patch)
tree55e989d955a864a705c8724ae9e5b2d22901aff5 /source/blender/editors/space_view3d/view3d_view.c
parenta9aea7e6bf08831604080686be757590f89b1dd9 (diff)
Removed game_sound property as it is not working and not necessary anymore.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index b7bc71fb688..adb1e6c6f1c 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1656,11 +1656,6 @@ void game_set_commmandline_options(GameData *gm)
if ( (syshandle = SYS_GetSystem()) ) {
/* User defined settings */
- test= (U.gameflags & USER_DISABLE_SOUND);
- /* if user already disabled audio at the command-line, don't re-enable it */
- if (test)
- SYS_WriteCommandLineInt(syshandle, "noaudio", test);
-
test= (U.gameflags & USER_DISABLE_MIPMAP);
GPU_set_mipmap(!test);
SYS_WriteCommandLineInt(syshandle, "nomipmap", test);