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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-05-07 00:18:42 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-05-07 00:18:42 +0400 |
commit | cb12337363032e59967b4935e10e8d996f297ca1 (patch) | |
tree | 6d73642eaf1c0f8d793e752988dfdbdd4e41d150 /source/blender/editors/space_view3d/view3d_view.c | |
parent | 4eb1b5256e0159f747c055e10bd091a40fc834b7 (diff) |
Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args
to the game engine. Moved those to container and BlenderRoutines modules.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_view.c | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 8a975eec40f..b46c7236170 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -65,7 +65,7 @@ #include "ED_armature.h" #ifdef WITH_GAMEENGINE -#include "SYS_System.h" +#include "BL_System.h" #endif #include "view3d_intern.h" // own include @@ -1764,9 +1764,6 @@ static void game_set_commmandline_options(GameData *gm) } } -/* maybe we need this defined somewhere else */ -extern void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *cam_frame, int always_use_expand_framing); - #endif // WITH_GAMEENGINE static int game_engine_poll(bContext *C) |