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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-05-07 00:18:42 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-05-07 00:18:42 +0400
commitcb12337363032e59967b4935e10e8d996f297ca1 (patch)
tree6d73642eaf1c0f8d793e752988dfdbdd4e41d150 /source/blender/editors/space_view3d/view3d_view.c
parent4eb1b5256e0159f747c055e10bd091a40fc834b7 (diff)
Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 8a975eec40f..b46c7236170 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -65,7 +65,7 @@
#include "ED_armature.h"
#ifdef WITH_GAMEENGINE
-#include "SYS_System.h"
+#include "BL_System.h"
#endif
#include "view3d_intern.h" // own include
@@ -1764,9 +1764,6 @@ static void game_set_commmandline_options(GameData *gm)
}
}
-/* maybe we need this defined somewhere else */
-extern void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *cam_frame, int always_use_expand_framing);
-
#endif // WITH_GAMEENGINE
static int game_engine_poll(bContext *C)