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authorCampbell Barton <ideasman42@gmail.com>2019-03-08 01:29:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-03-08 01:50:00 +0300
commit8f817de0cbef41dac81e6c7665ada509c3fe2988 (patch)
tree0802c3287116ce0bf600adc4bed8cba31cfc97b1 /source/blender/editors/space_view3d/view3d_view.c
parente68ac2827dd4f8ad346011a8a408b342e2718707 (diff)
Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f7e we agree its best to change the convention. Names now mostly follow RNA. Some exceptions: - Use 'nodetrees' instead of 'nodegroups' since the struct is called NodeTree. - Use 'gpencils' instead of 'grease_pencil' since 'gpencil' is a common abbreviation in the C code. Other exceptions: - Leave 'wm' as it's a list of one. - Leave 'ipo' as is for versioning.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 292dd6bee1a..b6defa1ad62 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -573,7 +573,7 @@ void VIEW3D_OT_camera_to_view_selected(wmOperatorType *ot)
static void sync_viewport_camera_smoothview(bContext *C, View3D *v3d, Object *ob, const int smooth_viewtx)
{
Main *bmain = CTX_data_main(C);
- for (bScreen *screen = bmain->screen.first; screen != NULL; screen = screen->id.next) {
+ for (bScreen *screen = bmain->screens.first; screen != NULL; screen = screen->id.next) {
for (ScrArea *area = screen->areabase.first; area != NULL; area = area->next) {
for (SpaceLink *space_link = area->spacedata.first; space_link != NULL; space_link = space_link->next) {
if (space_link->spacetype == SPACE_VIEW3D) {
@@ -1121,7 +1121,7 @@ static uint free_localbit(Main *bmain)
/* sometimes we loose a localview: when an area is closed */
/* check all areas: which localviews are in use? */
- for (sc = bmain->screen.first; sc; sc = sc->id.next) {
+ for (sc = bmain->screens.first; sc; sc = sc->id.next) {
for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl = sa->spacedata.first;
for (; sl; sl = sl->next) {