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author | Campbell Barton <ideasman42@gmail.com> | 2018-10-05 03:27:04 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-10-05 03:29:31 +0300 |
commit | 0b98a679bb799fe496be67d8dd52fadef3c1027a (patch) | |
tree | 83302b41f2481cf9aad168459dce08a971b9d0fb /source/blender/editors/space_view3d/view3d_view.c | |
parent | 50cb8013ebf8e421a16428756dd869ab844b41f6 (diff) |
UI: rename Border Select -> Box Select
See: T56648
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_view.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 67cbc1e99b9..33a3cd8e151 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -930,7 +930,7 @@ int view3d_opengl_select( char gpu_select_mode; - /* case not a border select */ + /* case not a box select */ if (input->xmin == input->xmax) { /* seems to be default value for bones only now */ BLI_rcti_init_pt_radius(&rect, (const int[2]){input->xmin, input->ymin}, 12); |