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authorBastien Montagne <montagne29@wanadoo.fr>2016-07-06 15:11:01 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-07-06 15:11:01 +0300
commitd2312602125a452e6562a76ab91779943c67396d (patch)
treeda74fa2bce05d94d6bc800021d837b494e6936d7 /source/blender/editors/space_view3d/view3d_view.c
parentb98b331d04fe3a335cc0656809b4b09196507500 (diff)
Replace of (id->lib != NULL) check by meaningful macro.
Idea is to replace hard-to-track (id->lib != NULL) 'is linked datablock' check everywhere in Blender by a macro doing the same thing. This will allow to easily spot those checks in future, and more importantly, to easily change it (see work done in asset-engine branch). Note: did not touch to readfile.c, since there most of the time 'id->lib' check actually concerns the pointer, and not a check whether ID is linked or not. Will have a closer look at it later. Reviewers: campbellbarton, brecht, sergey Differential Revision: https://developer.blender.org/D2082
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index c35646b9e92..00fd3cd48e5 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -507,7 +507,7 @@ static int view3d_camera_to_view_poll(bContext *C)
if (ED_view3d_context_user_region(C, &v3d, &ar)) {
RegionView3D *rv3d = ar->regiondata;
- if (v3d && v3d->camera && v3d->camera->id.lib == NULL) {
+ if (v3d && v3d->camera && !ID_IS_LINKED_DATABLOCK(v3d->camera)) {
if (rv3d && (rv3d->viewlock & RV3D_LOCKED) == 0) {
if (rv3d->persp != RV3D_CAMOB) {
return 1;