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authorMike Erwin <significant.bit@gmail.com>2017-03-22 22:52:48 +0300
committerMike Erwin <significant.bit@gmail.com>2017-03-22 22:52:48 +0300
commit4646ecf74917d5cee0a4f0d330a1306acd086a61 (patch)
treeae65b9d853962440c87ccbb10227434c9b27b502 /source/blender/editors/space_view3d/view3d_view.c
parent98a0dd6888b74de132fa936e15f5d589042e8f91 (diff)
OpenGL: use new API for persp & ortho projection
Still using legacy GL within the GPU library itself, but we'll be able to switch soon. Part of T49450
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index f0ea7fce0d7..d648e43977b 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -927,10 +927,10 @@ void view3d_winmatrix_set(ARegion *ar, const View3D *v3d, const rcti *rect)
}
if (is_ortho) {
- wmOrtho(viewplane.xmin, viewplane.xmax, viewplane.ymin, viewplane.ymax, clipsta, clipend);
+ gpuOrtho(viewplane.xmin, viewplane.xmax, viewplane.ymin, viewplane.ymax, clipsta, clipend);
}
else {
- wmFrustum(viewplane.xmin, viewplane.xmax, viewplane.ymin, viewplane.ymax, clipsta, clipend);
+ gpuFrustum(viewplane.xmin, viewplane.xmax, viewplane.ymin, viewplane.ymax, clipsta, clipend);
}
/* update matrix in 3d view region */