diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-03-09 22:16:15 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-03-09 22:58:29 +0300 |
commit | 55a56a31a03ffba115c326c1061762434a72a690 (patch) | |
tree | f4c3952d5c0f1123047d275adb602d0c902bcb5c /source/blender/editors/space_view3d/view3d_view.c | |
parent | 711ac904816cb4d5e19ed9302b6c99b5aa4eaddd (diff) | |
parent | 62cc226101fab61b5ae2f18f8cbe8f1e5ac6ce82 (diff) |
Merge branch 'master' into blender2.8
Manually merged viewport xray changes
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_view.c | 76 |
1 files changed, 3 insertions, 73 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index bd2071165db..f2d25ddcbd6 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -1086,77 +1086,6 @@ void view3d_viewmatrix_set(Scene *scene, const View3D *v3d, RegionView3D *rv3d) } } -static void view3d_select_loop(ViewContext *vc, Scene *scene, SceneLayer *sl, View3D *v3d, ARegion *ar, bool use_obedit_skip) -{ - short code = 1; - char dt; - short dtx; - - if (vc->obedit && vc->obedit->type == OB_MBALL) { - draw_object(scene, sl, ar, v3d, BASACT_NEW, DRAW_PICKING | DRAW_CONSTCOLOR); - } - else if ((vc->obedit && vc->obedit->type == OB_ARMATURE)) { - /* if not drawing sketch, draw bones */ - if (!BDR_drawSketchNames(vc)) { - draw_object(scene, sl, ar, v3d, BASACT_NEW, DRAW_PICKING | DRAW_CONSTCOLOR); - } - } - else { - Base *base; - - v3d->xray = true; /* otherwise it postpones drawing */ - for (base = sl->object_bases.first; base; base = base->next) { - if ((base->flag & BASE_VISIBLED) != 0) { - if (((base->flag & BASE_SELECTABLED) == 0) || - (use_obedit_skip && (scene->obedit->data == base->object->data))) - { - base->selcol = 0; - } - else { - base->selcol = code; - - if (GPU_select_load_id(code)) { - draw_object(scene, sl, ar, v3d, base, DRAW_PICKING | DRAW_CONSTCOLOR); - - /* we draw duplicators for selection too */ - if ((base->object->transflag & OB_DUPLI)) { - ListBase *lb; - DupliObject *dob; - Base tbase; - - tbase.flag_legacy = OB_FROMDUPLI; - lb = object_duplilist(G.main->eval_ctx, scene, base->object); - - for (dob = lb->first; dob; dob = dob->next) { - float omat[4][4]; - - tbase.object = dob->ob; - copy_m4_m4(omat, dob->ob->obmat); - copy_m4_m4(dob->ob->obmat, dob->mat); - - /* extra service: draw the duplicator in drawtype of parent */ - /* MIN2 for the drawtype to allow bounding box objects in groups for lods */ - dt = tbase.object->dt; tbase.object->dt = MIN2(tbase.object->dt, base->object->dt); - dtx = tbase.object->dtx; tbase.object->dtx = base->object->dtx; - - draw_object(scene, sl, ar, v3d, &tbase, DRAW_PICKING | DRAW_CONSTCOLOR); - - tbase.object->dt = dt; - tbase.object->dtx = dtx; - - copy_m4_m4(dob->ob->obmat, omat); - } - free_object_duplilist(lb); - } - } - code++; - } - } - } - v3d->xray = false; /* restore */ - } -} - /** * Optionally cache data for multiple calls to #view3d_opengl_select * @@ -1195,6 +1124,7 @@ int view3d_opengl_select( (is_pick_select == false) && (select_mode == VIEW3D_SELECT_PICK_NEAREST) && GPU_select_query_check_active()); + const bool use_nearest = (is_pick_select && select_mode == VIEW3D_SELECT_PICK_NEAREST); char gpu_select_mode; @@ -1251,7 +1181,7 @@ int view3d_opengl_select( GPU_select_begin(buffer, bufsize, &rect, gpu_select_mode, 0); - view3d_select_loop(vc, scene, sl, v3d, ar, use_obedit_skip); + ED_view3d_draw_select_loop(vc, scene, sl, v3d, ar, use_obedit_skip, use_nearest); hits = GPU_select_end(); @@ -1259,7 +1189,7 @@ int view3d_opengl_select( if (do_passes) { GPU_select_begin(buffer, bufsize, &rect, GPU_SELECT_NEAREST_SECOND_PASS, hits); - view3d_select_loop(vc, scene, sl, v3d, ar, use_obedit_skip); + ED_view3d_draw_select_loop(vc, scene, sl, v3d, ar, use_obedit_skip, use_nearest); GPU_select_end(); } |