diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-11-23 02:37:53 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-23 02:38:15 +0300 |
commit | 60865ccefdc2f836b0393c347edb5f9752b9a29f (patch) | |
tree | 0e9dfb5f2108d0f3c6f478ab3d882a2c163f51bc /source/blender/editors/space_view3d/view3d_view.c | |
parent | 73547952a9279fbd7932b244edd863bdd78373be (diff) |
Fix for weight paint object occluding pose bones
This makes it so weight paint + pose mode can't switch to other
weight paint objects.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_view.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index af52eb15304..d250386c660 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -918,8 +918,7 @@ static bool drw_select_filter_object_mode_lock(Object *ob, void *user_data) static bool drw_select_filter_object_mode_lock_for_weight_paint(Object *ob, void *user_data) { const Object *ob_pose = user_data; - return ((DEG_get_original_object(ob) == ob_pose) || - BKE_object_is_mode_compat(ob, OB_MODE_WEIGHT_PAINT)); + return (DEG_get_original_object(ob) == ob_pose); } /** |