diff options
author | Matt Ebb <matt@mke3.net> | 2010-10-27 02:49:49 +0400 |
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committer | Matt Ebb <matt@mke3.net> | 2010-10-27 02:49:49 +0400 |
commit | d9757e270552fadc9e8543a7cccce5874520d166 (patch) | |
tree | d33477146f99d7f31e69cdadf3acb9610a6c2e67 /source/blender/editors/space_view3d/view3d_view.c | |
parent | 50c5b7fc5cb05e043f230b4b553f4c5bd3ac6ed0 (diff) |
Don't reset view clipping to 0.1 on entering local view, if you're working on
something close up with < 0.1 clipping, then toggle into local view it gets very
annoying.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_view.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 046ba29365f..aac03d97022 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -1484,7 +1484,6 @@ static void initlocalview(Main *bmain, Scene *scene, ScrArea *sa) v3d->cursor[2]= -rv3d->ofs[2]; } } - if (v3d->near> 0.1) v3d->near= 0.1; v3d->lay= locallay; } |