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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-07-11 16:19:14 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-07-12 13:51:18 +0400 |
commit | 71499421915f3c2a7f300510142e7894a0b00090 (patch) | |
tree | 95b375bcbbce91f3b22aad34b7dbf55ef989a97f /source/blender/editors/space_view3d/view3d_walk.c | |
parent | d983908f5a326f0a30a35d6acc2a804471cc88cd (diff) |
Fix T41023: Specific material cause bad render result, different on CPU/GPU
Issue was caused by too much aggressive optimization, which skipped execution
of some nodes leading to an uninitialized memory read in SVM stack.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_walk.c')
0 files changed, 0 insertions, 0 deletions