diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-03-17 22:34:43 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-03-17 22:40:18 +0400 |
commit | a861e5572a70111bbe3ae84d82595eddc43b7d88 (patch) | |
tree | 67a40a99d66eba461db26f8a56f302798293e42e /source/blender/editors/space_view3d/view3d_walk.c | |
parent | ec4e12d9a2f080aa7dfdd7375288f1804de1224d (diff) |
UI: Add theme color for viewport overlay
Was using wire or black in many places, this color is used for cursor,
camera guides, transform helper lines. So its possible to have a dark
background with light overlay color.
Patch D331 by Brita, with some edits.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_walk.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_walk.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c index 5fa21640d1e..6c981fe86d0 100644 --- a/source/blender/editors/space_view3d/view3d_walk.c +++ b/source/blender/editors/space_view3d/view3d_walk.c @@ -57,6 +57,8 @@ #include "PIL_time.h" /* smoothview */ +#include "UI_resources.h" + #include "view3d_intern.h" /* own include */ #define EARTH_GRAVITY 9.80668f /* m/s2 */ @@ -315,8 +317,7 @@ static void drawWalkPixel(const struct bContext *UNUSED(C), ARegion *ar, void *a yoff = walk->ar->winy / 2; } - cpack(0); - + UI_ThemeColor(TH_VIEW_OVERLAY); glBegin(GL_LINES); /* North */ glVertex2i(xoff, yoff + inner_length); |