diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-01-31 12:49:46 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-01-31 12:49:46 +0300 |
commit | 2704e282a4520a74ffb5b3a4d9533f5d1da4b9e1 (patch) | |
tree | 4092b46ac7d5f8f72c388f8243439193201a1cf2 /source/blender/editors/space_view3d | |
parent | 1832df2764e3328b2afe343ff8229aca9f1a3110 (diff) |
Fix #20896: FSAA wasn't disabled properly and still enabled for 3d view
drawing, which apparently still slows things down even if you don't have
the window set up to do this.
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index fa155489b59..04b7d22d928 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -2048,8 +2048,8 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar) v3d->zbuf= FALSE; /* enables anti-aliasing for 3D view drawing */ - if (!(U.gameflags & USER_DISABLE_AA)) - glEnable(GL_MULTISAMPLE_ARB); + /*if (!(U.gameflags & USER_DISABLE_AA)) + glEnable(GL_MULTISAMPLE_ARB);*/ // needs to be done always, gridview is adjusted in drawgrid() now rv3d->gridview= v3d->grid; @@ -2158,8 +2158,8 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar) BIF_draw_manipulator(C); /* Disable back anti-aliasing */ - if (!(U.gameflags & USER_DISABLE_AA)) - glDisable(GL_MULTISAMPLE_ARB); + /*if (!(U.gameflags & USER_DISABLE_AA)) + glDisable(GL_MULTISAMPLE_ARB);*/ if(v3d->zbuf) { v3d->zbuf= FALSE; |