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authorCampbell Barton <ideasman42@gmail.com>2020-05-25 13:16:42 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-05-25 16:07:30 +0300
commitdeaff945d0b965d1e588cdecd084080b07db2e1f (patch)
treef17eba23acfefea04ecacc3386cd582eea2db77f /source/blender/editors/space_view3d
parentdf8cbdc69645589b3d4371e3a44b06fc42d81eee (diff)
Mesh: skip conversion from edit-mesh to mesh in edit-mode
This resolves a performance regression in 2.8x where every edit-mode update performed an edit-mesh to mesh conversion. Now the conversion will be lazily initialized if/when it's required. New BKE_mesh_wrapper_* functions abstract over mesh data access. Currently only edit-mesh and regular meshes are supported. In the future sub-surface meshes may be supported too.
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/view3d_walk.c23
1 files changed, 13 insertions, 10 deletions
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 8ee52756f27..9d6f95552b9 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -374,16 +374,19 @@ static bool walk_floor_distance_get(RegionView3D *rv3d,
mul_v3_v3fl(dvec_tmp, dvec, walk->grid);
add_v3_v3(ray_start, dvec_tmp);
- ret = ED_transform_snap_object_project_ray(walk->snap_context,
- walk->depsgraph,
- &(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
- },
- ray_start,
- ray_normal,
- r_distance,
- r_location,
- r_normal_dummy);
+ ret = ED_transform_snap_object_project_ray(
+ walk->snap_context,
+ walk->depsgraph,
+ &(const struct SnapObjectParams){
+ .snap_select = SNAP_ALL,
+ /* Avoid having to convert the edit-mesh to a regular mesh. */
+ .use_object_edit_cage = true,
+ },
+ ray_start,
+ ray_normal,
+ r_distance,
+ r_location,
+ r_normal_dummy);
/* artificially scale the distance to the scene size */
*r_distance /= walk->grid;