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authorCampbell Barton <ideasman42@gmail.com>2018-06-04 10:39:04 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-04 10:39:04 +0300
commit95011f6d484b369db92ae13c674a6522d664ea8f (patch)
tree91ba2719c9f3096fad0f1f768aa7b1c4d79aa32a /source/blender/editors/space_view3d
parent0911acb5cf49c5ba05b1df045b41697704aa288a (diff)
parent44505b38df557a5711703613685a1dec9fc2c3d9 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c2
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c108
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c22
-rw-r--r--source/blender/editors/space_view3d/view3d_ops.c52
-rw-r--r--source/blender/editors/space_view3d/view3d_project.c16
-rw-r--r--source/blender/editors/space_view3d/view3d_ruler.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c150
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c70
-rw-r--r--source/blender/editors/space_view3d/view3d_toolbar.c34
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c68
13 files changed, 273 insertions, 273 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index b87d6c0b85e..7de7aa77ba3 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -709,7 +709,7 @@ void ED_draw_object_facemap(
glFrontFace((ob->transflag & OB_NEG_SCALE) ? GL_CW : GL_CCW);
-
+
#if 0
DM_update_materials(dm, ob);
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 6a05f870e47..d4fa98cfc88 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -95,21 +95,21 @@ ARegion *view3d_has_buttons_region(ScrArea *sa)
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar) return ar;
-
+
/* add subdiv level; after header */
ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
/* is error! */
if (ar == NULL) return NULL;
-
+
arnew = MEM_callocN(sizeof(ARegion), "buttons for view3d");
-
+
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
-
+
arnew->flag = RGN_FLAG_HIDDEN;
-
+
return arnew;
}
@@ -132,12 +132,12 @@ ARegion *view3d_has_tools_region(ScrArea *sa)
for (arhead = sa->regionbase.first; arhead; arhead = arhead->next)
if (arhead->regiontype == RGN_TYPE_HEADER)
break;
-
+
/* is error! */
if (arhead == NULL) return NULL;
-
+
artool = MEM_callocN(sizeof(ARegion), "tools for view3d");
-
+
BLI_insertlinkafter(&sa->regionbase, arhead, artool);
artool->regiontype = RGN_TYPE_TOOLS;
artool->alignment = RGN_ALIGN_LEFT;
@@ -153,7 +153,7 @@ ARegion *view3d_has_tools_region(ScrArea *sa)
RegionView3D *ED_view3d_context_rv3d(bContext *C)
{
RegionView3D *rv3d = CTX_wm_region_view3d(C);
-
+
if (rv3d == NULL) {
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_VIEW3D) {
@@ -309,7 +309,7 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
ARegion *ar;
View3D *v3d;
RegionView3D *rv3d;
-
+
v3d = MEM_callocN(sizeof(View3D), "initview3d");
v3d->spacetype = SPACE_VIEW3D;
v3d->lay = v3d->layact = 1;
@@ -331,10 +331,10 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
v3d->overlay.flag = V3D_OVERLAY_LOOK_DEV;
v3d->gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR;
-
+
v3d->flag = V3D_SELECT_OUTLINE;
v3d->flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_GPENCIL;
-
+
v3d->lens = 50.0f;
v3d->near = 0.01f;
v3d->far = 1000.0f;
@@ -352,14 +352,14 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
/* header */
ar = MEM_callocN(sizeof(ARegion), "header for view3d");
-
+
BLI_addtail(&v3d->regionbase, ar);
ar->regiontype = RGN_TYPE_HEADER;
ar->alignment = RGN_ALIGN_TOP;
-
+
/* tool shelf */
ar = MEM_callocN(sizeof(ARegion), "toolshelf for view3d");
-
+
BLI_addtail(&v3d->regionbase, ar);
ar->regiontype = RGN_TYPE_TOOLS;
ar->alignment = RGN_ALIGN_LEFT;
@@ -367,25 +367,25 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
/* buttons/list view */
ar = MEM_callocN(sizeof(ARegion), "buttons for view3d");
-
+
BLI_addtail(&v3d->regionbase, ar);
ar->regiontype = RGN_TYPE_UI;
ar->alignment = RGN_ALIGN_RIGHT;
ar->flag = RGN_FLAG_HIDDEN;
-
+
/* main region */
ar = MEM_callocN(sizeof(ARegion), "main region for view3d");
-
+
BLI_addtail(&v3d->regionbase, ar);
ar->regiontype = RGN_TYPE_WINDOW;
-
+
ar->regiondata = MEM_callocN(sizeof(RegionView3D), "region view3d");
rv3d = ar->regiondata;
rv3d->viewquat[0] = 1.0f;
rv3d->persp = RV3D_PERSP;
rv3d->view = RV3D_VIEW_USER;
rv3d->dist = 10.0;
-
+
return (SpaceLink *)v3d;
}
@@ -395,9 +395,9 @@ static void view3d_free(SpaceLink *sl)
View3D *vd = (View3D *) sl;
if (vd->localvd) MEM_freeN(vd->localvd);
-
+
if (vd->properties_storage) MEM_freeN(vd->properties_storage);
-
+
if (vd->fx_settings.ssao)
MEM_freeN(vd->fx_settings.ssao);
if (vd->fx_settings.dof)
@@ -415,7 +415,7 @@ static SpaceLink *view3d_duplicate(SpaceLink *sl)
{
View3D *v3do = (View3D *)sl;
View3D *v3dn = MEM_dupallocN(sl);
-
+
/* clear or remove stuff from old */
if (v3dn->localvd) {
@@ -426,7 +426,7 @@ static SpaceLink *view3d_duplicate(SpaceLink *sl)
if (v3dn->drawtype == OB_RENDER)
v3dn->drawtype = OB_SOLID;
-
+
/* copy or clear inside new stuff */
v3dn->properties_storage = NULL;
@@ -452,19 +452,19 @@ static void view3d_main_region_init(wmWindowManager *wm, ARegion *ar)
WM_manipulatormap_add_handlers(ar, ar->manipulator_map);
/* object ops. */
-
+
/* important to be before Pose keymap since they can both be enabled at once */
keymap = WM_keymap_find(wm->defaultconf, "Face Mask", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
-
-
+
+
keymap = WM_keymap_find(wm->defaultconf, "Weight Paint Vertex Selection", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
/* pose is not modal, operator poll checks for this */
keymap = WM_keymap_find(wm->defaultconf, "Pose", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
-
+
keymap = WM_keymap_find(wm->defaultconf, "Object Mode", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
@@ -485,13 +485,13 @@ static void view3d_main_region_init(wmWindowManager *wm, ARegion *ar)
keymap = WM_keymap_find(wm->defaultconf, "Sculpt", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
-
+
keymap = WM_keymap_find(wm->defaultconf, "Mesh", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
-
+
keymap = WM_keymap_find(wm->defaultconf, "Curve", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
-
+
keymap = WM_keymap_find(wm->defaultconf, "Armature", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
@@ -500,7 +500,7 @@ static void view3d_main_region_init(wmWindowManager *wm, ARegion *ar)
keymap = WM_keymap_find(wm->defaultconf, "Metaball", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
-
+
keymap = WM_keymap_find(wm->defaultconf, "Lattice", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
@@ -523,12 +523,12 @@ static void view3d_main_region_init(wmWindowManager *wm, ARegion *ar)
keymap = WM_keymap_find(wm->defaultconf, "3D View", SPACE_VIEW3D, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
-
+
/* add drop boxes */
lb = WM_dropboxmap_find("View3D", SPACE_VIEW3D, RGN_TYPE_WINDOW);
-
+
WM_event_add_dropbox_handler(&ar->handlers, lb);
-
+
}
static void view3d_main_region_exit(wmWindowManager *wm, ARegion *ar)
@@ -631,7 +631,7 @@ static void view3d_ob_drop_copy(wmDrag *drag, wmDropBox *drop)
static void view3d_collection_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id = drag->poin;
-
+
drop->opcontext = WM_OP_EXEC_DEFAULT;
RNA_string_set(drop->ptr, "name", id->name + 2);
}
@@ -639,14 +639,14 @@ static void view3d_collection_drop_copy(wmDrag *drag, wmDropBox *drop)
static void view3d_id_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id = drag->poin;
-
+
RNA_string_set(drop->ptr, "name", id->name + 2);
}
static void view3d_id_path_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id = drag->poin;
-
+
if (id) {
RNA_string_set(drop->ptr, "name", id->name + 2);
RNA_struct_property_unset(drop->ptr, "filepath");
@@ -662,7 +662,7 @@ static void view3d_id_path_drop_copy(wmDrag *drag, wmDropBox *drop)
static void view3d_dropboxes(void)
{
ListBase *lb = WM_dropboxmap_find("View3D", SPACE_VIEW3D, RGN_TYPE_WINDOW);
-
+
WM_dropbox_add(lb, "OBJECT_OT_add_named", view3d_ob_drop_poll, view3d_ob_drop_copy);
WM_dropbox_add(lb, "OBJECT_OT_drop_named_material", view3d_mat_drop_poll, view3d_id_drop_copy);
WM_dropbox_add(lb, "MESH_OT_drop_named_image", view3d_ima_mesh_drop_poll, view3d_id_path_drop_copy);
@@ -700,14 +700,14 @@ static void view3d_widgets(void)
static void view3d_main_region_free(ARegion *ar)
{
RegionView3D *rv3d = ar->regiondata;
-
+
if (rv3d) {
if (rv3d->localvd) MEM_freeN(rv3d->localvd);
if (rv3d->clipbb) MEM_freeN(rv3d->clipbb);
if (rv3d->render_engine)
RE_engine_free(rv3d->render_engine);
-
+
if (rv3d->depths) {
if (rv3d->depths->depths) MEM_freeN(rv3d->depths->depths);
MEM_freeN(rv3d->depths);
@@ -729,19 +729,19 @@ static void *view3d_main_region_duplicate(void *poin)
{
if (poin) {
RegionView3D *rv3d = poin, *new;
-
+
new = MEM_dupallocN(rv3d);
if (rv3d->localvd)
new->localvd = MEM_dupallocN(rv3d->localvd);
if (rv3d->clipbb)
new->clipbb = MEM_dupallocN(rv3d->clipbb);
-
+
new->depths = NULL;
new->gpuoffscreen = NULL;
new->render_engine = NULL;
new->sms = NULL;
new->smooth_timer = NULL;
-
+
return new;
}
return NULL;
@@ -1142,7 +1142,7 @@ static void view3d_main_region_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
static void view3d_header_region_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap = WM_keymap_find(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
-
+
WM_event_add_keymap_handler(&ar->handlers, keymap);
ED_region_header_init(ar);
@@ -1221,7 +1221,7 @@ static void view3d_buttons_region_init(wmWindowManager *wm, ARegion *ar)
wmKeyMap *keymap;
ED_region_panels_init(wm, ar);
-
+
keymap = WM_keymap_find(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
@@ -1348,7 +1348,7 @@ static int view3d_tools_region_snap_size(const ARegion *ar, int size, int axis)
static void view3d_tools_region_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
-
+
ED_region_panels_init(wm, ar);
keymap = WM_keymap_find(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
@@ -1418,7 +1418,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, view_layer->basact);
}
}
-
+
return 1;
}
else if (CTX_data_equals(member, "active_object")) {
@@ -1430,7 +1430,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
CTX_data_id_pointer_set(result, &ob->id);
}
}
-
+
return 1;
}
else {
@@ -1489,10 +1489,10 @@ void ED_spacetype_view3d(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype view3d");
ARegionType *art;
-
+
st->spaceid = SPACE_VIEW3D;
strncpy(st->name, "View3D", BKE_ST_MAXNAME);
-
+
st->new = view3d_new;
st->free = view3d_free;
st->init = view3d_init;
@@ -1519,7 +1519,7 @@ void ED_spacetype_view3d(void)
art->cursor = view3d_main_region_cursor;
art->lock = 1; /* can become flag, see BKE_spacedata_draw_locks */
BLI_addhead(&st->regiontypes, art);
-
+
/* regions: listview/buttons */
art = MEM_callocN(sizeof(ARegionType), "spacetype view3d buttons region");
art->regionid = RGN_TYPE_UI;
@@ -1544,7 +1544,7 @@ void ED_spacetype_view3d(void)
art->init = view3d_tools_region_init;
art->draw = view3d_tools_region_draw;
BLI_addhead(&st->regiontypes, art);
-
+
#if 0
/* unfinished still */
view3d_toolshelf_register(art);
@@ -1560,6 +1560,6 @@ void ED_spacetype_view3d(void)
art->draw = view3d_header_region_draw;
art->message_subscribe = view3d_header_region_message_subscribe;
BLI_addhead(&st->regiontypes, art);
-
+
BKE_spacetype_register(st);
}
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 644a6956e54..69e8aa07d3f 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -835,7 +835,7 @@ static void view3d_panel_vgroup(const bContext *C, Panel *pa)
bcol = uiLayoutColumn(pa->layout, true);
row = uiLayoutRow(bcol, true); /* The filter button row */
-
+
RNA_pointer_create(NULL, &RNA_ToolSettings, ts, &tools_ptr);
uiItemR(row, &tools_ptr, "vertex_group_subset", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
@@ -864,7 +864,7 @@ static void view3d_panel_vgroup(const bContext *C, Panel *pa)
UI_but_flag_enable(but, UI_BUT_INACTIVE);
}
xco += x;
-
+
row = uiLayoutRow(split, true);
uiLayoutSetEnabled(row, !locked);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index d61e79c99f1..5cd36cce31c 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -441,14 +441,14 @@ static void drawviewborder(Scene *scene, Depsgraph *depsgraph, ARegion *ar, View
return;
if (v3d->camera->type == OB_CAMERA)
ca = v3d->camera->data;
-
+
ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &viewborder, false);
/* the offsets */
x1 = viewborder.xmin;
y1 = viewborder.ymin;
x2 = viewborder.xmax;
y2 = viewborder.ymax;
-
+
glLineWidth(1.0f);
/* apply offsets so the real 3D camera shows through */
@@ -647,7 +647,7 @@ static void drawviewborder(Scene *scene, Depsgraph *depsgraph, ARegion *ar, View
/* draw */
immUniformThemeColorShade(TH_VIEW_OVERLAY, 100);
-
+
/* TODO Was using UI_draw_roundbox_4fv(false, rect.xmin, rect.ymin, rect.xmax, rect.ymax, 2.0f, color).
* We'll probably need a new imm_draw_line_roundbox_dashed dor that - though in practice the
* 2.0f round corner effect was nearly not visible anyway... */
@@ -885,7 +885,7 @@ static void UNUSED_FUNCTION(draw_rotation_guide)(RegionView3D *rv3d)
sub_v3_v3v3(end, o, scaled_axis);
immVertex3fv(pos, end);
immEnd();
-
+
/* -- draw ring around rotation center -- */
{
#define ROT_AXIS_DETAIL 13
@@ -1252,7 +1252,7 @@ static void view3d_draw_view(const bContext *C, ARegion *ar)
RenderEngineType *ED_view3d_engine_type(Scene *scene, int drawtype)
{
/*
- * Tempory viewport draw modes until we have a proper system.
+ * Tempory viewport draw modes until we have a proper system.
* all modes are done in the draw manager, except
* cycles material as it is an external render engine.
*/
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 56e90c70511..d8cc9ab9828 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -151,7 +151,7 @@ void fly_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_ANY, 0, FLY_MODAL_DECELERATE);
WM_modalkeymap_add_item(keymap, MOUSEPAN, 0, 0, 0, FLY_MODAL_SPEED);
-
+
WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_PRESS, KM_ANY, 0, FLY_MODAL_PAN_ENABLE);
/* XXX - Bug in the event system, middle mouse release doesnt work */
WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, FLY_MODAL_PAN_DISABLE);
@@ -550,12 +550,12 @@ static void flyEvent(bContext *C, wmOperator *op, FlyInfo *fly, const wmEvent *e
case FLY_MODAL_CONFIRM:
fly->state = FLY_CONFIRM;
break;
-
+
/* speed adjusting with mousepan (trackpad) */
case FLY_MODAL_SPEED:
{
float fac = 0.02f * (event->prevy - event->y);
-
+
/* allowing to brake immediate */
if (fac > 0.0f && fly->speed < 0.0f)
fly->speed = 0.0f;
@@ -563,7 +563,7 @@ static void flyEvent(bContext *C, wmOperator *op, FlyInfo *fly, const wmEvent *e
fly->speed = 0.0f;
else
fly->speed += fly->grid * fac;
-
+
break;
}
case FLY_MODAL_ACCELERATE:
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index dde86f8bafa..5f07bb0fc3d 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -117,7 +117,7 @@ static int view3d_layers_exec(bContext *C, wmOperator *op)
Object *obedit = CTX_data_edit_object(C);
int nr = RNA_int_get(op->ptr, "nr");
const bool toggle = RNA_boolean_get(op->ptr, "toggle");
-
+
if (nr < 0)
return OPERATOR_CANCELLED;
@@ -165,13 +165,13 @@ static int view3d_layers_exec(bContext *C, wmOperator *op)
}
}
}
-
+
if (v3d->scenelock) handle_view3d_lock(C);
-
+
DEG_on_visible_update(CTX_data_main(C), false);
ED_area_tag_redraw(sa);
-
+
return OPERATOR_FINISHED;
}
@@ -181,18 +181,18 @@ static int view3d_layers_invoke(bContext *C, wmOperator *op, const wmEvent *even
{
if (event->ctrl || event->oskey)
return OPERATOR_PASS_THROUGH;
-
+
if (event->shift)
RNA_boolean_set(op->ptr, "extend", true);
else
RNA_boolean_set(op->ptr, "extend", false);
-
+
if (event->alt) {
const int nr = RNA_int_get(op->ptr, "nr") + 10;
RNA_int_set(op->ptr, "nr", nr);
}
view3d_layers_exec(C, op);
-
+
return OPERATOR_FINISHED;
}
@@ -207,15 +207,15 @@ void VIEW3D_OT_layers(wmOperatorType *ot)
ot->name = "Layers";
ot->description = "Toggle layer(s) visibility";
ot->idname = "VIEW3D_OT_layers";
-
+
/* api callbacks */
ot->invoke = view3d_layers_invoke;
ot->exec = view3d_layers_exec;
ot->poll = view3d_layers_poll;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
+
RNA_def_int(ot->srna, "nr", 1, 0, 20, "Number", "The layer number to set, zero for all layers", 0, 20);
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Add this layer to the current view layers");
RNA_def_boolean(ot->srna, "toggle", 1, "Toggle", "Toggle the layer");
@@ -371,7 +371,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
ob && !(gpd && (gpd->flag & GP_DATA_STROKE_EDITMODE)) &&
ELEM(ob->mode,
OB_MODE_SCULPT, OB_MODE_VERTEX_PAINT, OB_MODE_WEIGHT_PAINT, OB_MODE_TEXTURE_PAINT));
-
+
RNA_pointer_create(&screen->id, &RNA_SpaceView3D, v3d, &v3dptr);
RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &toolsptr);
RNA_pointer_create(&scene->id, &RNA_Scene, scene, &sceneptr);
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index 4b2f254a2b6..3b800c20ed2 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -71,9 +71,9 @@ static int view3d_copybuffer_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
char str[FILE_MAX];
-
+
BKE_copybuffer_begin(bmain);
-
+
/* context, selection, could be generalized */
CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
{
@@ -93,10 +93,10 @@ static int view3d_copybuffer_exec(bContext *C, wmOperator *op)
}
}
}
-
+
BLI_make_file_string("/", str, BKE_tempdir_base(), "copybuffer.blend");
BKE_copybuffer_save(bmain, str, op->reports);
-
+
BKE_report(op->reports, RPT_INFO, "Copied selected objects to buffer");
return OPERATOR_FINISHED;
@@ -104,12 +104,12 @@ static int view3d_copybuffer_exec(bContext *C, wmOperator *op)
static void VIEW3D_OT_copybuffer(wmOperatorType *ot)
{
-
+
/* identifiers */
ot->name = "Copy Selection to Buffer";
ot->idname = "VIEW3D_OT_copybuffer";
ot->description = "Selected objects are saved in a temp file";
-
+
/* api callbacks */
ot->exec = view3d_copybuffer_exec;
ot->poll = ED_operator_scene;
@@ -141,16 +141,16 @@ static int view3d_pastebuffer_exec(bContext *C, wmOperator *op)
static void VIEW3D_OT_pastebuffer(wmOperatorType *ot)
{
-
+
/* identifiers */
ot->name = "Paste Selection from Buffer";
ot->idname = "VIEW3D_OT_pastebuffer";
ot->description = "Contents of copy buffer gets pasted";
-
+
/* api callbacks */
ot->exec = view3d_pastebuffer_exec;
ot->poll = ED_operator_scene_editable;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -209,10 +209,10 @@ void view3d_operatortypes(void)
WM_operatortype_append(VIEW3D_OT_layers);
WM_operatortype_append(VIEW3D_OT_copybuffer);
WM_operatortype_append(VIEW3D_OT_pastebuffer);
-
+
WM_operatortype_append(VIEW3D_OT_properties);
WM_operatortype_append(VIEW3D_OT_toolshelf);
-
+
WM_operatortype_append(VIEW3D_OT_snap_selected_to_grid);
WM_operatortype_append(VIEW3D_OT_snap_selected_to_cursor);
WM_operatortype_append(VIEW3D_OT_snap_selected_to_active);
@@ -233,17 +233,17 @@ void view3d_keymap(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
wmKeyMapItem *kmi;
-
+
keymap = WM_keymap_find(keyconf, "3D View Generic", SPACE_VIEW3D, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_properties", NKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_toolshelf", TKEY, KM_PRESS, 0, 0);
-
+
/* only for region 3D window */
keymap = WM_keymap_find(keyconf, "3D View", SPACE_VIEW3D, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_cursor3d", ACTIONMOUSE, KM_CLICK, 0, 0);
-
+
WM_keymap_verify_item(keymap, "VIEW3D_OT_rotate", MIDDLEMOUSE, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_move", MIDDLEMOUSE, KM_PRESS, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_zoom", MIDDLEMOUSE, KM_PRESS, KM_CTRL, 0);
@@ -259,20 +259,20 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "VIEW3D_OT_navigate", FKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_smoothview", TIMER1, KM_ANY, KM_ANY, 0);
-
+
WM_keymap_add_item(keymap, "VIEW3D_OT_rotate", MOUSEPAN, 0, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_rotate", MOUSEROTATE, 0, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_move", MOUSEPAN, 0, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", MOUSEZOOM, 0, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", MOUSEPAN, 0, KM_CTRL, 0);
-
+
/*numpad +/-*/
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", PADPLUSKEY, KM_PRESS, 0, 0)->ptr, "delta", 1);
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", PADMINUS, KM_PRESS, 0, 0)->ptr, "delta", -1);
/*ctrl +/-*/
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", EQUALKEY, KM_PRESS, KM_CTRL, 0)->ptr, "delta", 1);
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", MINUSKEY, KM_PRESS, KM_CTRL, 0)->ptr, "delta", -1);
-
+
/*wheel mouse forward/back*/
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", WHEELINMOUSE, KM_PRESS, 0, 0)->ptr, "delta", 1);
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", WHEELOUTMOUSE, KM_PRESS, 0, 0)->ptr, "delta", -1);
@@ -308,7 +308,7 @@ void view3d_keymap(wmKeyConfig *keyconf)
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_RIGHT);
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_orbit", PAD4, KM_PRESS, 0, 0)->ptr, "type", V3D_VIEW_STEPLEFT);
WM_keymap_add_item(keymap, "VIEW3D_OT_view_persportho", PAD5, KM_PRESS, 0, 0);
-
+
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_orbit", PAD6, KM_PRESS, 0, 0)->ptr, "type", V3D_VIEW_STEPRIGHT);
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_TOP);
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_orbit", PAD8, KM_PRESS, 0, 0)->ptr, "type", V3D_VIEW_STEPUP);
@@ -334,7 +334,7 @@ void view3d_keymap(wmKeyConfig *keyconf)
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_orbit", WHEELDOWNMOUSE, KM_PRESS, KM_CTRL | KM_ALT, 0)->ptr, "type", V3D_VIEW_STEPRIGHT);
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_orbit", WHEELUPMOUSE, KM_PRESS, KM_SHIFT | KM_ALT, 0)->ptr, "type", V3D_VIEW_STEPUP);
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_orbit", WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT | KM_ALT, 0)->ptr, "type", V3D_VIEW_STEPDOWN);
-
+
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_roll", WHEELUPMOUSE, KM_PRESS, KM_CTRL | KM_SHIFT, 0)->ptr, "type", V3D_VIEW_STEPLEFT);
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_roll", WHEELDOWNMOUSE, KM_PRESS, KM_CTRL | KM_SHIFT, 0)->ptr, "type", V3D_VIEW_STEPRIGHT);
@@ -357,7 +357,7 @@ void view3d_keymap(wmKeyConfig *keyconf)
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BOTTOM);
RNA_boolean_set(kmi->ptr, "align_active", true);
-
+
#ifdef WITH_INPUT_NDOF
/* note: positioned here so keymaps show keyboard keys if assigned */
/* 3D mouse */
@@ -376,7 +376,7 @@ void view3d_keymap(wmKeyConfig *keyconf)
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_RIGHT);
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_TOP);
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BOTTOM, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BOTTOM);
-
+
/* 3D mouse align */
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT);
@@ -467,7 +467,7 @@ void view3d_keymap(wmKeyConfig *keyconf)
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_SHIFT | KM_CTRL, 0);
RNA_boolean_set(kmi->ptr, "deselect", true);
WM_keymap_add_item(keymap, "VIEW3D_OT_select_circle", CKEY, KM_PRESS, 0, 0);
-
+
WM_keymap_add_item(keymap, "VIEW3D_OT_clip_border", BKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_zoom_border", BKEY, KM_PRESS, KM_SHIFT, 0);
@@ -477,19 +477,19 @@ void view3d_keymap(wmKeyConfig *keyconf)
RNA_boolean_set(kmi->ptr, "camera_only", false);
WM_keymap_add_item(keymap, "VIEW3D_OT_clear_render_border", BKEY, KM_PRESS, KM_CTRL | KM_ALT, 0);
-
+
WM_keymap_add_item(keymap, "VIEW3D_OT_camera_to_view", PAD0, KM_PRESS, KM_ALT | KM_CTRL, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_object_as_camera", PAD0, KM_PRESS, KM_CTRL, 0);
-
+
WM_keymap_add_menu(keymap, "VIEW3D_MT_snap", SKEY, KM_PRESS, KM_SHIFT, 0);
-
+
#ifdef __APPLE__
WM_keymap_add_item(keymap, "VIEW3D_OT_copybuffer", CKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_pastebuffer", VKEY, KM_PRESS, KM_OSKEY, 0);
#endif
WM_keymap_add_item(keymap, "VIEW3D_OT_copybuffer", CKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_pastebuffer", VKEY, KM_PRESS, KM_CTRL, 0);
-
+
/* context ops */
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.transform_pivot_point");
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index fe14e82c152..30b91c1a8ee 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -57,13 +57,13 @@
void ED_view3d_project_float_v2_m4(const ARegion *ar, const float co[3], float r_co[2], float mat[4][4])
{
float vec4[4];
-
+
copy_v3_v3(vec4, co);
vec4[3] = 1.0;
/* r_co[0] = IS_CLIPPED; */ /* always overwritten */
-
+
mul_m4_v4(mat, vec4);
-
+
if (vec4[3] > FLT_EPSILON) {
r_co[0] = (float)(ar->winx / 2.0f) + (ar->winx / 2.0f) * vec4[0] / vec4[3];
r_co[1] = (float)(ar->winy / 2.0f) + (ar->winy / 2.0f) * vec4[1] / vec4[3];
@@ -79,13 +79,13 @@ void ED_view3d_project_float_v2_m4(const ARegion *ar, const float co[3], float r
void ED_view3d_project_float_v3_m4(const ARegion *ar, const float vec[3], float r_co[3], float mat[4][4])
{
float vec4[4];
-
+
copy_v3_v3(vec4, vec);
vec4[3] = 1.0;
/* r_co[0] = IS_CLIPPED; */ /* always overwritten */
-
+
mul_m4_v4(mat, vec4);
-
+
if (vec4[3] > FLT_EPSILON) {
r_co[0] = (float)(ar->winx / 2.0f) + (ar->winx / 2.0f) * vec4[0] / vec4[3];
r_co[1] = (float)(ar->winy / 2.0f) + (ar->winy / 2.0f) * vec4[1] / vec4[3];
@@ -551,10 +551,10 @@ void ED_view3d_win_to_delta(const ARegion *ar, const float mval[2], float out[3]
{
RegionView3D *rv3d = ar->regiondata;
float dx, dy;
-
+
dx = 2.0f * mval[0] * zfac / ar->winx;
dy = 2.0f * mval[1] * zfac / ar->winy;
-
+
out[0] = (rv3d->persinv[0][0] * dx + rv3d->persinv[1][0] * dy);
out[1] = (rv3d->persinv[0][1] * dx + rv3d->persinv[1][1] * dy);
out[2] = (rv3d->persinv[0][2] * dx + rv3d->persinv[1][2] * dy);
diff --git a/source/blender/editors/space_view3d/view3d_ruler.c b/source/blender/editors/space_view3d/view3d_ruler.c
index c0af3c7caaa..54579e93413 100644
--- a/source/blender/editors/space_view3d/view3d_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_ruler.c
@@ -326,7 +326,7 @@ static bool view3d_ruler_to_gpencil(bContext *C, RulerInfo *ruler_info)
if (palcolor == NULL) {
palcolor = BKE_gpencil_palettecolor_addnew(palette, (char *)ruler_name, true);
}
-
+
gpf = BKE_gpencil_layer_getframe(gpl, CFRA, true);
BKE_gpencil_free_strokes(gpf);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 745ebe66cf7..2a3e463d922 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -299,25 +299,25 @@ static bool edge_fully_inside_rect(const rctf *rect, const float v1[2], const fl
static bool edge_inside_rect(const rctf *rect, const float v1[2], const float v2[2])
{
int d1, d2, d3, d4;
-
+
/* check points in rect */
if (edge_fully_inside_rect(rect, v1, v2)) return 1;
-
+
/* check points completely out rect */
if (v1[0] < rect->xmin && v2[0] < rect->xmin) return 0;
if (v1[0] > rect->xmax && v2[0] > rect->xmax) return 0;
if (v1[1] < rect->ymin && v2[1] < rect->ymin) return 0;
if (v1[1] > rect->ymax && v2[1] > rect->ymax) return 0;
-
+
/* simple check lines intersecting. */
d1 = (v1[1] - v2[1]) * (v1[0] - rect->xmin) + (v2[0] - v1[0]) * (v1[1] - rect->ymin);
d2 = (v1[1] - v2[1]) * (v1[0] - rect->xmin) + (v2[0] - v1[0]) * (v1[1] - rect->ymax);
d3 = (v1[1] - v2[1]) * (v1[0] - rect->xmax) + (v2[0] - v1[0]) * (v1[1] - rect->ymax);
d4 = (v1[1] - v2[1]) * (v1[0] - rect->xmax) + (v2[0] - v1[0]) * (v1[1] - rect->ymin);
-
+
if (d1 < 0 && d2 < 0 && d3 < 0 && d4 < 0) return 0;
if (d1 > 0 && d2 > 0 && d3 > 0 && d4 > 0) return 0;
-
+
return 1;
}
@@ -373,7 +373,7 @@ static void do_lasso_select_pose(ViewContext *vc, Object *ob, const int mcords[]
ViewContext vc_tmp;
LassoSelectUserData data;
rcti rect;
-
+
if ((ob->type != OB_ARMATURE) || (ob->pose == NULL)) {
return;
}
@@ -417,7 +417,7 @@ static void do_lasso_select_objects(
{
bool is_pose_mode = vc->obact ? (vc->obact->mode & OB_MODE_POSE) : false;
Base *base;
-
+
if (extend == false && select)
object_deselect_all_visible(vc->view_layer);
@@ -497,7 +497,7 @@ static void do_lasso_select_mesh(
ToolSettings *ts = vc->scene->toolsettings;
rcti rect;
int bbsel;
-
+
/* set editmesh */
vc->em = BKE_editmesh_from_object(vc->obedit);
@@ -513,7 +513,7 @@ static void do_lasso_select_mesh(
gpuLoadMatrix(vc->rv3d->viewmat);
bbsel = EDBM_backbuf_border_mask_init(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
-
+
if (ts->selectmode & SCE_SELECT_VERTEX) {
if (bbsel) {
edbm_backbuf_check_and_select_verts(vc->em, select);
@@ -532,7 +532,7 @@ static void do_lasso_select_mesh(
mesh_foreachScreenEdge(vc, do_lasso_select_mesh__doSelectEdge, &data, V3D_PROJ_TEST_CLIP_NEAR);
}
}
-
+
if (ts->selectmode & SCE_SELECT_FACE) {
if (bbsel) {
edbm_backbuf_check_and_select_faces(vc->em, select);
@@ -541,7 +541,7 @@ static void do_lasso_select_mesh(
mesh_foreachScreenFace(vc, do_lasso_select_mesh__doSelectFace, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
}
}
-
+
EDBM_backbuf_free();
EDBM_selectmode_flush(vc->em);
}
@@ -793,7 +793,7 @@ static void do_lasso_select_paintface(ViewContext *vc, const int mcords[][2], sh
BLI_lasso_boundbox(&rect, mcords, moves);
EDBM_backbuf_border_mask_init(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
-
+
edbm_backbuf_check_and_select_tfaces(me, select);
EDBM_backbuf_free();
@@ -805,19 +805,19 @@ static void do_lasso_select_paintface(ViewContext *vc, const int mcords[][2], sh
static void do_lasso_select_node(int mcords[][2], short moves, const bool select)
{
SpaceNode *snode = sa->spacedata.first;
-
+
bNode *node;
rcti rect;
int node_cent[2];
float node_centf[2];
-
+
BLI_lasso_boundbox(&rect, mcords, moves);
-
+
/* store selection in temp test flag */
for (node = snode->edittree->nodes.first; node; node = node->next) {
node_centf[0] = BLI_RCT_CENTER_X(&node->totr);
node_centf[1] = BLI_RCT_CENTER_Y(&node->totr);
-
+
ipoco_to_areaco_noclip(G.v2d, node_centf, node_cent);
if (BLI_rcti_isect_pt_v(&rect, node_cent) && BLI_lasso_is_point_inside(mcords, moves, node_cent[0], node_cent[1])) {
if (select) {
@@ -898,18 +898,18 @@ static int view3d_lasso_select_exec(bContext *C, wmOperator *op)
ViewContext vc;
int mcords_tot;
const int (*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
-
+
if (mcords) {
bool extend, select;
view3d_operator_needs_opengl(C);
-
+
/* setup view context for argument to callbacks */
ED_view3d_viewcontext_init(C, &vc);
-
+
extend = RNA_boolean_get(op->ptr, "extend");
select = !RNA_boolean_get(op->ptr, "deselect");
view3d_lasso_select(C, &vc, mcords, mcords_tot, extend, select);
-
+
MEM_freeN((void *)mcords);
return OPERATOR_FINISHED;
@@ -922,16 +922,16 @@ void VIEW3D_OT_select_lasso(wmOperatorType *ot)
ot->name = "Lasso Select";
ot->description = "Select items using lasso selection";
ot->idname = "VIEW3D_OT_select_lasso";
-
+
ot->invoke = WM_gesture_lasso_invoke;
ot->modal = WM_gesture_lasso_modal;
ot->exec = view3d_lasso_select_exec;
ot->poll = view3d_selectable_data;
ot->cancel = WM_gesture_lasso_cancel;
-
+
/* flags */
ot->flag = OPTYPE_UNDO;
-
+
/* properties */
WM_operator_properties_gesture_lasso_select(ot);
}
@@ -1281,12 +1281,12 @@ static Base *mouse_select_eval_buffer(
ViewLayer *view_layer = vc->view_layer;
Base *base, *basact = NULL;
int a;
-
+
if (do_nearest) {
unsigned int min = 0xFFFFFFFF;
int selcol = 0, notcol = 0;
-
-
+
+
if (has_bones) {
/* we skip non-bone hits */
for (a = 0; a < hits; a++) {
@@ -1301,7 +1301,7 @@ static Base *mouse_select_eval_buffer(
if (BASACT(view_layer) && (BASACT(view_layer)->flag & BASE_SELECTED) && hits > 1) {
notcol = BASACT(view_layer)->object->select_color;
}
-
+
for (a = 0; a < hits; a++) {
if (min > buffer[4 * a + 1] && notcol != (buffer[4 * a + 3] & 0xFFFF)) {
min = buffer[4 * a + 1];
@@ -1309,7 +1309,7 @@ static Base *mouse_select_eval_buffer(
}
}
}
-
+
base = FIRSTBASE(view_layer);
while (base) {
if (BASE_SELECTABLE(base)) {
@@ -1320,7 +1320,7 @@ static Base *mouse_select_eval_buffer(
if (base) basact = base;
}
else {
-
+
base = startbase;
while (base) {
/* skip objects with select restriction, to prevent prematurely ending this loop
@@ -1330,7 +1330,7 @@ static Base *mouse_select_eval_buffer(
if (base == NULL) base = FIRSTBASE(view_layer);
if (base == startbase) break;
}
-
+
if (BASE_SELECTABLE(base)) {
for (a = 0; a < hits; a++) {
if (has_bones) {
@@ -1346,15 +1346,15 @@ static Base *mouse_select_eval_buffer(
}
}
}
-
+
if (basact) break;
-
+
base = base->next;
if (base == NULL) base = FIRSTBASE(view_layer);
if (base == startbase) break;
}
}
-
+
return basact;
}
@@ -1366,19 +1366,19 @@ Base *ED_view3d_give_base_under_cursor(bContext *C, const int mval[2])
unsigned int buffer[MAXPICKBUF];
int hits;
bool do_nearest;
-
+
/* setup view context for argument to callbacks */
view3d_operator_needs_opengl(C);
ED_view3d_viewcontext_init(C, &vc);
-
+
hits = mixed_bones_object_selectbuffer(&vc, buffer, mval, false, false, &do_nearest);
-
+
if (hits > 0) {
const bool has_bones = selectbuffer_has_bones(buffer, hits);
basact = mouse_select_eval_buffer(&vc, buffer, hits, vc.view_layer->object_bases.first, has_bones, do_nearest);
}
-
+
return basact;
}
@@ -1433,11 +1433,11 @@ static bool ed_object_select_pick(
/* always start list from basact in wire mode */
startbase = FIRSTBASE(view_layer);
if (BASACT(view_layer) && BASACT(view_layer)->next) startbase = BASACT(view_layer)->next;
-
+
/* This block uses the control key to make the object selected by its center point rather than its contents */
/* in editmode do not activate */
if (obcenter) {
-
+
/* note; shift+alt goes to group-flush-selecting */
if (enumerate) {
basact = object_mouse_select_menu(C, &vc, NULL, 0, mval, toggle);
@@ -1460,7 +1460,7 @@ static bool ed_object_select_pick(
}
}
base = base->next;
-
+
if (base == NULL) base = FIRSTBASE(view_layer);
if (base == startbase) break;
}
@@ -1579,16 +1579,16 @@ static bool ed_object_select_pick(
view_layer, basact, buffer, hits, extend, deselect, toggle, do_nearest))
{
/* then bone is found */
-
- /* we make the armature selected:
+
+ /* we make the armature selected:
* not-selected active object in posemode won't work well for tools */
basact->flag |= BASE_SELECTED;
BKE_scene_object_base_flag_sync_from_base(basact);
-
+
retval = true;
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, basact->object);
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, basact->object);
-
+
/* in weightpaint, we use selected bone to select vertexgroup, so no switch to new active object */
if (BASACT(view_layer) && (BASACT(view_layer)->object->mode & OB_MODE_WEIGHT_PAINT)) {
/* prevent activating */
@@ -1620,7 +1620,7 @@ static bool ed_object_select_pick(
/* so, do we have something selected? */
if (basact) {
retval = true;
-
+
if (vc.obedit) {
/* only do select */
deselectall_except(view_layer, basact);
@@ -1827,7 +1827,7 @@ static void do_nurbs_box_select__doSelect(
static int do_nurbs_box_select(ViewContext *vc, rcti *rect, bool select, bool extend)
{
BoxSelectUserData data;
-
+
view3d_userdata_boxselect_init(&data, vc, rect, select);
if (extend == false && select) {
@@ -1861,7 +1861,7 @@ static int do_lattice_box_select(ViewContext *vc, rcti *rect, bool select, bool
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
lattice_foreachScreenVert(vc, do_lattice_box_select__doSelect, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
-
+
return OPERATOR_FINISHED;
}
@@ -1906,7 +1906,7 @@ static int do_mesh_box_select(
BoxSelectUserData data;
ToolSettings *ts = vc->scene->toolsettings;
int bbsel;
-
+
view3d_userdata_boxselect_init(&data, vc, rect, select);
if (extend == false && select)
@@ -1937,7 +1937,7 @@ static int do_mesh_box_select(
mesh_foreachScreenEdge(vc, do_mesh_box_select__doSelectEdge, &data, V3D_PROJ_TEST_CLIP_NEAR);
}
}
-
+
if (ts->selectmode & SCE_SELECT_FACE) {
if (bbsel) {
edbm_backbuf_check_and_select_faces(vc->em, select);
@@ -1946,11 +1946,11 @@ static int do_mesh_box_select(
mesh_foreachScreenFace(vc, do_mesh_box_select__doSelectFace, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
}
}
-
+
EDBM_backbuf_free();
-
+
EDBM_selectmode_flush(vc->em);
-
+
return OPERATOR_FINISHED;
}
@@ -1969,7 +1969,7 @@ static int do_meta_box_select(
if (extend == false && select)
BKE_mball_deselect_all(mb);
-
+
for (ml = mb->editelems->first; ml; ml = ml->next) {
for (a = 0; a < hits; a++) {
if (ml->selcol1 == buffer[(4 * a) + 3]) {
@@ -2120,12 +2120,12 @@ static int do_object_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, b
int bone_only;
int totobj = MAXPICKBUF; /* XXX solve later */
int hits;
-
+
if (vc->obact && (vc->obact->mode & OB_MODE_POSE))
bone_only = 1;
else
bone_only = 0;
-
+
if (extend == false && select) {
if (bone_only) {
FOREACH_OBJECT_IN_MODE_BEGIN (vc->view_layer, OB_MODE_POSE, ob_iter) {
@@ -2231,7 +2231,7 @@ static int do_object_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, b
/* mask modifier ('armature' mode), etc. */
DEG_id_tag_update(&vc->obact->id, OB_RECALC_DATA);
}
-
+
/* copy on write tag is needed (for the armature), or else no refresh happens */
DEG_id_tag_update(&arm->id, DEG_TAG_COPY_ON_WRITE);
}
@@ -2260,7 +2260,7 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
/* setup view context for argument to callbacks */
ED_view3d_viewcontext_init(C, &vc);
-
+
select = !RNA_boolean_get(op->ptr, "deselect");
extend = RNA_boolean_get(op->ptr, "extend");
WM_operator_properties_border_to_rcti(op, &rect);
@@ -2336,7 +2336,7 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
}
return ret;
-}
+}
/* *****************Selection Operators******************* */
@@ -2348,17 +2348,17 @@ void VIEW3D_OT_select_border(wmOperatorType *ot)
ot->name = "Border Select";
ot->description = "Select items using border selection";
ot->idname = "VIEW3D_OT_select_border";
-
+
/* api callbacks */
ot->invoke = WM_gesture_border_invoke;
ot->exec = view3d_borderselect_exec;
ot->modal = WM_gesture_border_modal;
ot->poll = view3d_selectable_data;
ot->cancel = WM_gesture_border_cancel;
-
+
/* flags */
ot->flag = OPTYPE_UNDO;
-
+
/* rna */
WM_operator_properties_gesture_border_select(ot);
}
@@ -2458,7 +2458,7 @@ static int view3d_select_exec(bContext *C, wmOperator *op)
retval = ED_mball_select_pick(C, location, extend, deselect, toggle);
else if (obedit->type == OB_FONT)
retval = ED_curve_editfont_select_pick(C, location, extend, deselect, toggle);
-
+
}
else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT)
return PE_mouse_particles(C, location, extend, deselect, toggle);
@@ -2493,15 +2493,15 @@ void VIEW3D_OT_select(wmOperatorType *ot)
ot->name = "Activate/Select";
ot->description = "Activate/select item(s)";
ot->idname = "VIEW3D_OT_select";
-
+
/* api callbacks */
ot->invoke = view3d_select_invoke;
ot->exec = view3d_select_exec;
ot->poll = ED_operator_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_UNDO;
-
+
/* properties */
WM_operator_properties_mouse_select(ot);
@@ -2576,7 +2576,7 @@ static void mesh_circle_select(ViewContext *vc, const bool select, const int mva
ToolSettings *ts = vc->scene->toolsettings;
int bbsel;
CircleSelectUserData data;
-
+
bbsel = EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
@@ -2601,7 +2601,7 @@ static void mesh_circle_select(ViewContext *vc, const bool select, const int mva
mesh_foreachScreenEdge(vc, mesh_circle_doSelectEdge, &data, V3D_PROJ_TEST_CLIP_NEAR);
}
}
-
+
if (ts->selectmode & SCE_SELECT_FACE) {
if (bbsel) {
edbm_backbuf_check_and_select_faces(vc->em, select);
@@ -2794,11 +2794,11 @@ static void do_circle_select_pose__doSelectBone(
static void pose_circle_select(ViewContext *vc, const bool select, const int mval[2], float rad)
{
CircleSelectUserData data;
-
+
view3d_userdata_circleselect_init(&data, vc, select, mval, rad);
ED_view3d_init_mats_rv3d(vc->obact, vc->rv3d); /* for foreach's screen/vert projection */
-
+
pose_foreachScreenBone(vc, do_circle_select_pose__doSelectBone, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
if (data.is_changed) {
@@ -2810,7 +2810,7 @@ static void pose_circle_select(ViewContext *vc, const bool select, const int mva
/* mask modifier ('armature' mode), etc. */
DEG_id_tag_update(&vc->obact->id, OB_RECALC_DATA);
}
-
+
/* copy on write tag is needed (for the armature), or else no refresh happens */
DEG_id_tag_update(&arm->id, DEG_TAG_COPY_ON_WRITE);
}
@@ -2824,13 +2824,13 @@ static bool armature_circle_doSelectJoint(void *userData, EditBone *ebone, const
if (head) {
if (data->select)
ebone->flag |= BONE_ROOTSEL;
- else
+ else
ebone->flag &= ~BONE_ROOTSEL;
}
else {
if (data->select)
ebone->flag |= BONE_TIPSEL;
- else
+ else
ebone->flag &= ~BONE_TIPSEL;
}
return 1;
@@ -3030,7 +3030,7 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, vc.scene);
}
}
-
+
return OPERATOR_FINISHED;
}
@@ -3039,13 +3039,13 @@ void VIEW3D_OT_select_circle(wmOperatorType *ot)
ot->name = "Circle Select";
ot->description = "Select items using circle selection";
ot->idname = "VIEW3D_OT_select_circle";
-
+
ot->invoke = WM_gesture_circle_invoke;
ot->modal = WM_gesture_circle_modal;
ot->exec = view3d_circle_select_exec;
ot->poll = view3d_selectable_data;
ot->cancel = WM_gesture_circle_cancel;
-
+
/* flags */
ot->flag = OPTYPE_UNDO;
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index ac967e3c97c..606c07cd1fa 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -140,15 +140,15 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
if (ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan_eval;
bArmature *arm_eval = ob_eval->data;
-
+
invert_m4_m4(ob_eval->imat, ob_eval->obmat);
-
+
for (pchan_eval = ob_eval->pose->chanbase.first; pchan_eval; pchan_eval = pchan_eval->next) {
if (pchan_eval->bone->flag & BONE_SELECTED) {
if (pchan_eval->bone->layer & arm_eval->layer) {
if ((pchan_eval->bone->flag & BONE_CONNECTED) == 0) {
float nLoc[3];
-
+
/* get nearest grid point to snap to */
copy_v3_v3(nLoc, pchan_eval->pose_mat[3]);
/* We must operate in world space! */
@@ -158,10 +158,10 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
vec[2] = gridf * floorf(0.5f + nLoc[2] / gridf);
/* Back in object space... */
mul_m4_v3(ob_eval->imat, vec);
-
+
/* Get location of grid point in pose space. */
BKE_armature_loc_pose_to_bone(pchan_eval, vec, vec);
-
+
/* adjust location on the original pchan*/
bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, pchan_eval->name);
if ((pchan->protectflag & OB_LOCK_LOCX) == 0)
@@ -181,18 +181,18 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
}
}
ob->pose->flag |= (POSE_LOCKED | POSE_DO_UNLOCK);
-
+
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
else {
vec[0] = -ob_eval->obmat[3][0] + gridf * floorf(0.5f + ob_eval->obmat[3][0] / gridf);
vec[1] = -ob_eval->obmat[3][1] + gridf * floorf(0.5f + ob_eval->obmat[3][1] / gridf);
vec[2] = -ob_eval->obmat[3][2] + gridf * floorf(0.5f + ob_eval->obmat[3][2] / gridf);
-
+
if (ob->parent) {
float originmat[3][3];
BKE_object_where_is_calc_ex(depsgraph, scene, NULL, ob, originmat);
-
+
invert_m3_m3(imat, originmat);
mul_m3_v3(imat, vec);
}
@@ -202,7 +202,7 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
ob->loc[1] = ob_eval->loc[1] + vec[1];
if ((ob->protectflag & OB_LOCK_LOCZ) == 0)
ob->loc[2] = ob_eval->loc[2] + vec[2];
-
+
/* auto-keyframing */
ED_autokeyframe_object(C, scene, ob, ks);
@@ -213,7 +213,7 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
}
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
-
+
return OPERATOR_FINISHED;
}
@@ -223,11 +223,11 @@ void VIEW3D_OT_snap_selected_to_grid(wmOperatorType *ot)
ot->name = "Snap Selection to Grid";
ot->description = "Snap selected item(s) to nearest grid division";
ot->idname = "VIEW3D_OT_snap_selected_to_grid";
-
+
/* api callbacks */
ot->exec = snap_sel_to_grid_exec;
ot->poll = ED_operator_region_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -262,7 +262,7 @@ static int snap_selected_to_location(bContext *C, const float snap_target_global
if (obedit) {
float snap_target_local[3];
-
+
if (ED_transverts_check_obedit(obedit))
ED_transverts_create_from_obedit(&tvs, obedit, 0);
if (tvs.transverts_tot == 0)
@@ -270,7 +270,7 @@ static int snap_selected_to_location(bContext *C, const float snap_target_global
copy_m3_m4(bmat, obedit->obmat);
invert_m3_m3(imat, bmat);
-
+
/* get the cursor in object space */
sub_v3_v3v3(snap_target_local, snap_target_global, obedit->obmat[3]);
mul_m3_v3(imat, snap_target_local);
@@ -291,7 +291,7 @@ static int snap_selected_to_location(bContext *C, const float snap_target_global
copy_v3_v3(tv->loc, snap_target_local);
}
}
-
+
ED_transverts_update_obedit(&tvs, obedit);
ED_transverts_free(&tvs);
}
@@ -423,7 +423,7 @@ static int snap_selected_to_location(bContext *C, const float snap_target_global
}
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
-
+
return OPERATOR_FINISHED;
}
@@ -445,11 +445,11 @@ void VIEW3D_OT_snap_selected_to_cursor(wmOperatorType *ot)
ot->name = "Snap Selection to Cursor";
ot->description = "Snap selected item(s) to cursor";
ot->idname = "VIEW3D_OT_snap_selected_to_cursor";
-
+
/* api callbacks */
ot->exec = snap_selected_to_cursor_exec;
ot->poll = ED_operator_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -500,7 +500,7 @@ static int snap_curs_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
curs[0] = gridf * floorf(0.5f + curs[0] / gridf);
curs[1] = gridf * floorf(0.5f + curs[1] / gridf);
curs[2] = gridf * floorf(0.5f + curs[2] / gridf);
-
+
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d); /* hrm */
DEG_id_tag_update(&scene->id, DEG_TAG_COPY_ON_WRITE);
@@ -513,11 +513,11 @@ void VIEW3D_OT_snap_cursor_to_grid(wmOperatorType *ot)
ot->name = "Snap Cursor to Grid";
ot->description = "Snap cursor to nearest grid division";
ot->idname = "VIEW3D_OT_snap_cursor_to_grid";
-
+
/* api callbacks */
ot->exec = snap_curs_to_grid_exec;
ot->poll = ED_operator_region_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -602,7 +602,7 @@ static bool snap_curs_to_sel_ex(bContext *C, float cursor[3])
Object *obedit_eval = DEG_get_evaluated_object(depsgraph, obedit);
copy_m3_m4(bmat, obedit_eval->obmat);
-
+
tv = tvs.transverts;
for (a = 0; a < tvs.transverts_tot; a++, tv++) {
copy_v3_v3(vec, tv->loc);
@@ -611,7 +611,7 @@ static bool snap_curs_to_sel_ex(bContext *C, float cursor[3])
add_v3_v3(centroid, vec);
minmax_v3v3_v3(min, max, vec);
}
-
+
if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CENTER_MEAN) {
mul_v3_fl(centroid, 1.0f / (float)tvs.transverts_tot);
copy_v3_v3(cursor, centroid);
@@ -701,11 +701,11 @@ void VIEW3D_OT_snap_cursor_to_selected(wmOperatorType *ot)
ot->name = "Snap Cursor to Selected";
ot->description = "Snap cursor to center of selected item(s)";
ot->idname = "VIEW3D_OT_snap_cursor_to_selected";
-
+
/* api callbacks */
ot->exec = snap_curs_to_sel_exec;
ot->poll = ED_operator_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -761,7 +761,7 @@ static int snap_curs_to_active_exec(bContext *C, wmOperator *UNUSED(op))
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
float *curs;
-
+
curs = ED_view3d_cursor3d_get(scene, v3d)->location;
if (snap_calc_active_center(C, false, curs)) {
@@ -781,11 +781,11 @@ void VIEW3D_OT_snap_cursor_to_active(wmOperatorType *ot)
ot->name = "Snap Cursor to Active";
ot->description = "Snap cursor to active item";
ot->idname = "VIEW3D_OT_snap_cursor_to_active";
-
+
/* api callbacks */
ot->exec = snap_curs_to_active_exec;
ot->poll = ED_operator_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -800,7 +800,7 @@ static int snap_curs_to_center_exec(bContext *C, wmOperator *UNUSED(op))
curs = ED_view3d_cursor3d_get(scene, v3d)->location;
zero_v3(curs);
-
+
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
DEG_id_tag_update(&scene->id, DEG_TAG_COPY_ON_WRITE);
@@ -813,11 +813,11 @@ void VIEW3D_OT_snap_cursor_to_center(wmOperatorType *ot)
ot->name = "Snap Cursor to Center";
ot->description = "Snap cursor to the Center";
ot->idname = "VIEW3D_OT_snap_cursor_to_center";
-
+
/* api callbacks */
ot->exec = snap_curs_to_center_exec;
ot->poll = ED_operator_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -847,12 +847,12 @@ bool ED_view3d_minmax_verts(Object *obedit, float min[3], float max[3])
if (ED_transverts_check_obedit(obedit))
ED_transverts_create_from_obedit(&tvs, obedit, TM_ALL_JOINTS);
-
+
if (tvs.transverts_tot == 0)
return false;
copy_m3_m4(bmat, obedit->obmat);
-
+
tv = tvs.transverts;
for (a = 0; a < tvs.transverts_tot; a++, tv++) {
copy_v3_v3(vec, (tv->flag & TX_VERT_USE_MAPLOC) ? tv->maploc : tv->loc);
@@ -861,8 +861,8 @@ bool ED_view3d_minmax_verts(Object *obedit, float min[3], float max[3])
add_v3_v3(centroid, vec);
minmax_v3v3_v3(min, max, vec);
}
-
+
ED_transverts_free(&tvs);
-
+
return true;
}
diff --git a/source/blender/editors/space_view3d/view3d_toolbar.c b/source/blender/editors/space_view3d/view3d_toolbar.c
index fa683f95988..8ea33927c4d 100644
--- a/source/blender/editors/space_view3d/view3d_toolbar.c
+++ b/source/blender/editors/space_view3d/view3d_toolbar.c
@@ -73,15 +73,15 @@ typedef struct CustomTool {
static void operator_call_cb(struct bContext *C, void *arg_listbase, void *arg2)
{
wmOperatorType *ot = arg2;
-
+
if (ot) {
CustomTool *ct = MEM_callocN(sizeof(CustomTool), "CustomTool");
-
+
BLI_addtail(arg_listbase, ct);
BLI_strncpy(ct->opname, ot->idname, OP_MAX_TYPENAME);
BLI_strncpy(ct->context, CTX_data_mode_string(C), OP_MAX_TYPENAME);
}
-
+
}
static void operator_search_cb(const struct bContext *C, void *UNUSED(arg), const char *str, uiSearchItems *items)
@@ -93,7 +93,7 @@ static void operator_search_cb(const struct bContext *C, void *UNUSED(arg), cons
if (BLI_strcasestr(ot->name, str)) {
if (WM_operator_poll((bContext *)C, ot)) {
-
+
if (false == UI_search_item_add(items, ot->name, ot, 0))
break;
}
@@ -110,30 +110,30 @@ static uiBlock *tool_search_menu(bContext *C, ARegion *ar, void *arg_listbase)
wmWindow *win = CTX_wm_window(C);
uiBlock *block;
uiBut *but;
-
+
/* clear initial search string, then all items show */
search[0] = 0;
-
+
block = UI_block_begin(C, ar, "_popup", UI_EMBOSS);
UI_block_flag_enable(block, UI_BLOCK_LOOP | UI_BLOCK_SEARCH_MENU);
-
+
/* fake button, it holds space for search items */
uiDefBut(block, UI_BTYPE_LABEL, 0, "", 10, 15, UI_searchbox_size_x(), UI_searchbox_size_y(), NULL, 0, 0, 0, 0, NULL);
-
+
but = uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, sizeof(search), 10, 0, 150, 19, 0, 0, "");
UI_but_func_search_set(but, NULL, operator_search_cb, arg_listbase, operator_call_cb, NULL);
-
+
UI_block_bounds_set_normal(block, 6);
UI_block_direction_set(block, UI_DIR_DOWN);
UI_block_end(C, block);
-
+
wm_event_init_from_window(win, &event);
event.type = EVT_BUT_OPEN;
event.val = KM_PRESS;
event.customdata = but;
event.customdatafree = false;
wm_event_add(win, &event);
-
+
return block;
}
@@ -144,13 +144,13 @@ static void view3d_panel_tool_shelf(const bContext *C, Panel *pa)
SpaceType *st = NULL;
uiLayout *col;
const char *context = CTX_data_mode_string(C);
-
+
if (sl)
st = BKE_spacetype_from_id(sl->spacetype);
-
+
if (st && st->toolshelf.first) {
CustomTool *ct;
-
+
for (ct = st->toolshelf.first; ct; ct = ct->next) {
if (STREQLEN(context, ct->context, OP_MAX_TYPENAME)) {
col = uiLayoutColumn(pa->layout, true);
@@ -181,7 +181,7 @@ static int view3d_toolshelf_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = view3d_has_tools_region(sa);
-
+
if (ar)
ED_region_toggle_hidden(C, ar);
@@ -193,10 +193,10 @@ void VIEW3D_OT_toolshelf(wmOperatorType *ot)
ot->name = "Tool Shelf";
ot->description = "Toggles tool shelf display";
ot->idname = "VIEW3D_OT_toolshelf";
-
+
ot->exec = view3d_toolshelf_toggle_exec;
ot->poll = ED_operator_view3d_active;
-
+
/* flags */
ot->flag = 0;
}
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index c52a1714802..73b9a67ac56 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -181,11 +181,11 @@ void ED_view3d_smooth_view_ex(
ED_view3d_from_object(ob_camera_eval, sms.dst.ofs, sms.dst.quat, &sms.dst.dist, &sms.dst.lens);
sms.to_camera = true; /* restore view3d values in end */
}
-
+
/* skip smooth viewing for render engine draw */
if (smooth_viewtx && v3d->drawtype != OB_RENDER) {
bool changed = false; /* zero means no difference */
-
+
if (sview->camera_old != sview->camera)
changed = true;
else if (sms.dst.dist != rv3d->dist)
@@ -196,7 +196,7 @@ void ED_view3d_smooth_view_ex(
changed = true;
else if (!equals_v4v4(sms.dst.quat, rv3d->viewquat))
changed = true;
-
+
/* The new view is different from the old one
* so animate the view */
if (changed) {
@@ -214,10 +214,10 @@ void ED_view3d_smooth_view_ex(
}
sms.time_allowed = (double)smooth_viewtx / 1000.0;
-
+
/* if this is view rotation only
* we can decrease the time allowed by
- * the angle between quats
+ * the angle between quats
* this means small rotations wont lag */
if (sview->quat && !sview->ofs && !sview->dist) {
/* scale the time allowed by the rotation */
@@ -235,7 +235,7 @@ void ED_view3d_smooth_view_ex(
}
rv3d->rflag |= RV3D_NAVIGATING;
-
+
/* not essential but in some cases the caller will tag the area for redraw,
* and in that case we can get a flicker of the 'org' user view but we want to see 'src' */
view3d_smooth_view_state_restore(&sms.src, v3d, rv3d);
@@ -254,7 +254,7 @@ void ED_view3d_smooth_view_ex(
ok = true;
}
}
-
+
/* if we get here nothing happens */
if (ok == false) {
if (sms.to_camera == false) {
@@ -298,15 +298,15 @@ static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *ar, bool
RegionView3D *rv3d = ar->regiondata;
struct SmoothView3DStore *sms = rv3d->sms;
float step, step_inv;
-
+
if (sms->time_allowed != 0.0)
step = (float)((rv3d->smooth_timer->duration) / sms->time_allowed);
else
step = 1.0f;
-
+
/* end timer */
if (step >= 1.0f) {
-
+
/* if we went to camera, store the original */
if (sms->to_camera) {
rv3d->persp = RV3D_CAMOB;
@@ -318,14 +318,14 @@ static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *ar, bool
ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
ED_view3d_camera_lock_autokey(v3d, rv3d, C, true, true);
}
-
+
if ((rv3d->viewlock & RV3D_LOCKED) == 0) {
rv3d->view = sms->org_view;
}
MEM_freeN(rv3d->sms);
rv3d->sms = NULL;
-
+
WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), rv3d->smooth_timer);
rv3d->smooth_timer = NULL;
rv3d->rflag &= ~RV3D_NAVIGATING;
@@ -344,7 +344,7 @@ static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *ar, bool
else {
interp_v3_v3v3(rv3d->ofs, sms->src.ofs, sms->dst.ofs, step);
}
-
+
rv3d->dist = sms->dst.dist * step + sms->src.dist * step_inv;
v3d->lens = sms->dst.lens * step + sms->src.lens * step_inv;
@@ -356,7 +356,7 @@ static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *ar, bool
/* Event handling won't know if a UI item has been moved under the pointer. */
WM_event_add_mousemove(C);
}
-
+
if (sync_boxview && (rv3d->viewlock & RV3D_BOXVIEW)) {
view3d_boxview_copy(CTX_wm_area(C), ar);
}
@@ -456,9 +456,9 @@ static int view3d_camera_to_view_exec(bContext *C, wmOperator *UNUSED(op))
DEG_id_tag_update(&v3d->camera->id, OB_RECALC_OB);
rv3d->persp = RV3D_CAMOB;
-
+
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, v3d->camera);
-
+
return OPERATOR_FINISHED;
}
@@ -488,11 +488,11 @@ void VIEW3D_OT_camera_to_view(wmOperatorType *ot)
ot->name = "Align Camera To View";
ot->description = "Set camera view to active view";
ot->idname = "VIEW3D_OT_camera_to_view";
-
+
/* api callbacks */
ot->exec = view3d_camera_to_view_exec;
ot->poll = view3d_camera_to_view_poll;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -659,7 +659,7 @@ static int view3d_setobjectascamera_exec(bContext *C, wmOperator *op)
}
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, scene);
}
-
+
return OPERATOR_FINISHED;
}
@@ -677,11 +677,11 @@ void VIEW3D_OT_object_as_camera(wmOperatorType *ot)
ot->name = "Set Active Object as Camera";
ot->description = "Set the active object as the active camera for this view or scene";
ot->idname = "VIEW3D_OT_object_as_camera";
-
+
/* api callbacks */
ot->exec = view3d_setobjectascamera_exec;
ot->poll = ED_operator_rv3d_user_region_poll;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -701,7 +701,7 @@ void view3d_winmatrix_set(Depsgraph *depsgraph, ARegion *ar, const View3D *v3d,
rctf viewplane;
float clipsta, clipend;
bool is_ortho;
-
+
is_ortho = ED_view3d_viewplane_get(depsgraph, v3d, rv3d, ar->winx, ar->winy, &viewplane, &clipsta, &clipend, NULL);
rv3d->is_persp = !is_ortho;
@@ -778,13 +778,13 @@ void view3d_viewmatrix_set(
/* should be moved to better initialize later on XXX */
if (rv3d->viewlock & RV3D_LOCKED)
ED_view3d_lock(rv3d);
-
+
quat_to_mat4(rv3d->viewmat, rv3d->viewquat);
if (rv3d->persp == RV3D_PERSP) rv3d->viewmat[3][2] -= rv3d->dist;
if (v3d->ob_centre) {
Object *ob_eval = DEG_get_evaluated_object(depsgraph, v3d->ob_centre);
float vec[3];
-
+
copy_v3_v3(vec, ob_eval->obmat[3]);
if (ob_eval->type == OB_ARMATURE && v3d->ob_centre_bone[0]) {
bPoseChannel *pchan = BKE_pose_channel_find_name(ob_eval->pose, v3d->ob_centre_bone);
@@ -984,7 +984,7 @@ int view3d_opengl_select(
if (vc->rv3d->rflag & RV3D_CLIPPING)
ED_view3d_clipping_set(vc->rv3d);
-
+
#ifdef WITH_OPENGL_LEGACY
if (IS_VIEWPORT_LEGACY(vc->v3d)) {
@@ -1021,12 +1021,12 @@ int view3d_opengl_select(
G.f &= ~G_PICKSEL;
ED_view3d_draw_setup_view(vc->win, depsgraph, scene, ar, v3d, vc->rv3d->viewmat, NULL, NULL);
-
+
if (v3d->drawtype > OB_WIRE) {
v3d->zbuf = 0;
glDisable(GL_DEPTH_TEST);
}
-
+
if (vc->rv3d->rflag & RV3D_CLIPPING)
ED_view3d_clipping_disable();
@@ -1052,28 +1052,28 @@ finally:
int ED_view3d_view_layer_set(int lay, const int *values, int *active)
{
int i, tot = 0;
-
+
/* ensure we always have some layer selected */
for (i = 0; i < 20; i++)
if (values[i])
tot++;
-
+
if (tot == 0)
return lay;
-
+
for (i = 0; i < 20; i++) {
-
+
if (active) {
/* if this value has just been switched on, make that layer active */
if (values[i] && (lay & (1 << i)) == 0) {
*active = (1 << i);
}
}
-
+
if (values[i]) lay |= (1 << i);
else lay &= ~(1 << i);
}
-
+
/* ensure always an active layer */
if (active && (lay & *active) == 0) {
for (i = 0; i < 20; i++) {
@@ -1083,7 +1083,7 @@ int ED_view3d_view_layer_set(int lay, const int *values, int *active)
}
}
}
-
+
return lay;
}