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authorCampbell Barton <ideasman42@gmail.com>2012-04-22 15:54:53 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-22 15:54:53 +0400
commit5c891386842037910f5d522c7d3ffb1792b804db (patch)
tree133e551d3bf684ea1ccaa8a7d56a4f57b879a95a /source/blender/editors/space_view3d
parent69d0a68f0d7ed82b9701c5a7832f609e4ea4fd75 (diff)
style cleanup: comments
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index f6b03a5fac3..6407f91aefc 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1744,7 +1744,7 @@ static int game_engine_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
/* redraw to hide any menus/popups, we don't go back to
- * the window manager until after this operator exits */
+ * the window manager until after this operator exits */
WM_redraw_windows(C);
rv3d = CTX_wm_region_view3d(C);