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authorCampbell Barton <ideasman42@gmail.com>2018-06-22 13:56:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-22 13:58:29 +0300
commit0b9cd0c88d43b637a652154c945494d36f0ad996 (patch)
tree925c32087b7d493e2eda612bca0caf2040c17bf3 /source/blender/editors/space_view3d
parent88158e4116a0108e68b59ffc5987104fa857a130 (diff)
parenta5f046f44931a61272a065334438af86ddf9915c (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c28
1 files changed, 15 insertions, 13 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index bae186097a8..977421e7fad 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -4553,7 +4553,7 @@ void VIEW3D_OT_clip_border(wmOperatorType *ot)
/* cursor position in vec, result in vec, mval in region coords */
/* note: cannot use event->mval here (called by object_add() */
-void ED_view3d_cursor3d_position(bContext *C, float fp[3], const int mval[2])
+void ED_view3d_cursor3d_position(bContext *C, const int mval[2], float cursor_co[3])
{
ARegion *ar = CTX_wm_region(C);
View3D *v3d = CTX_wm_view3d(C);
@@ -4566,28 +4566,28 @@ void ED_view3d_cursor3d_position(bContext *C, float fp[3], const int mval[2])
if (rv3d == NULL)
return;
- ED_view3d_calc_zfac(rv3d, fp, &flip);
+ ED_view3d_calc_zfac(rv3d, cursor_co, &flip);
/* reset the depth based on the view offset (we _know_ the offset is infront of us) */
if (flip) {
- negate_v3_v3(fp, rv3d->ofs);
+ negate_v3_v3(cursor_co, rv3d->ofs);
/* re initialize, no need to check flip again */
- ED_view3d_calc_zfac(rv3d, fp, NULL /* &flip */ );
+ ED_view3d_calc_zfac(rv3d, cursor_co, NULL /* &flip */ );
}
if (U.uiflag & USER_DEPTH_CURSOR) { /* maybe this should be accessed some other way */
struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
view3d_operator_needs_opengl(C);
- if (ED_view3d_autodist(depsgraph, ar, v3d, mval, fp, true, NULL)) {
+ if (ED_view3d_autodist(depsgraph, ar, v3d, mval, cursor_co, true, NULL)) {
depth_used = true;
}
}
if (depth_used == false) {
float depth_pt[3];
- copy_v3_v3(depth_pt, fp);
- ED_view3d_win_to_3d_int(v3d, ar, depth_pt, mval, fp);
+ copy_v3_v3(depth_pt, cursor_co);
+ ED_view3d_win_to_3d_int(v3d, ar, depth_pt, mval, cursor_co);
}
}
@@ -4602,7 +4602,7 @@ void ED_view3d_cursor3d_update(bContext *C, const int mval[2])
View3DCursor *cursor_curr = ED_view3d_cursor3d_get(scene, v3d);
View3DCursor cursor_prev = *cursor_curr;
- ED_view3d_cursor3d_position(C, cursor_curr->location, mval);
+ ED_view3d_cursor3d_position(C, mval, cursor_curr->location);
copy_qt_qt(cursor_curr->rotation, rv3d->viewquat);
cursor_curr->rotation[0] *= -1.0f;
@@ -4660,13 +4660,15 @@ void ED_view3d_cursor3d_update(bContext *C, const int mval[2])
if (v3d->ob_centre_cursor) {
if (U.uiflag & USER_LOCK_CURSOR_ADJUST) {
- float co_curr[2], co_prev[2];
+ float co_2d_curr[2], co_2d_prev[2];
- if ((ED_view3d_project_float_global(ar, cursor_prev.location, co_prev, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) &&
- (ED_view3d_project_float_global(ar, cursor_curr->location, co_curr, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK))
+ if ((ED_view3d_project_float_global(
+ ar, cursor_prev.location, co_2d_prev, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) &&
+ (ED_view3d_project_float_global(
+ ar, cursor_curr->location, co_2d_curr, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK))
{
- rv3d->ofs_lock[0] += (co_curr[0] - co_prev[0]) / (ar->winx * 0.5f);
- rv3d->ofs_lock[1] += (co_curr[1] - co_prev[1]) / (ar->winy * 0.5f);
+ rv3d->ofs_lock[0] += (co_2d_curr[0] - co_2d_prev[0]) / (ar->winx * 0.5f);
+ rv3d->ofs_lock[1] += (co_2d_curr[1] - co_2d_prev[1]) / (ar->winy * 0.5f);
}
}
else {