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authorCampbell Barton <ideasman42@gmail.com>2013-11-28 08:01:53 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-11-28 08:12:56 +0400
commitdc3f9b9c3ee64e2f98eba5eca882daf3035e0503 (patch)
treedbe60b78f555dd1b0df85caa5b9088387fa65751 /source/blender/editors/space_view3d
parent62bf24a5c3ec244cfdfea16b446e2de2e593181d (diff)
View3D: split camera controlling parts of fly mode into their own functions
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/CMakeLists.txt1
-rw-r--r--source/blender/editors/space_view3d/view3d_camera_control.c364
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c233
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h14
4 files changed, 394 insertions, 218 deletions
diff --git a/source/blender/editors/space_view3d/CMakeLists.txt b/source/blender/editors/space_view3d/CMakeLists.txt
index 7d5cff6a2d0..af89c5307b6 100644
--- a/source/blender/editors/space_view3d/CMakeLists.txt
+++ b/source/blender/editors/space_view3d/CMakeLists.txt
@@ -46,6 +46,7 @@ set(SRC
drawvolume.c
space_view3d.c
view3d_buttons.c
+ view3d_camera_control.c
view3d_draw.c
view3d_edit.c
view3d_fly.c
diff --git a/source/blender/editors/space_view3d/view3d_camera_control.c b/source/blender/editors/space_view3d/view3d_camera_control.c
new file mode 100644
index 00000000000..2797125485c
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_camera_control.c
@@ -0,0 +1,364 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_view3d/view3d_camera_control.c
+ * \ingroup spview3d
+ *
+ * The purpose of View3DCameraControl is to allow editing \a rv3d manipulation
+ * (mainly \a ofs and \a viewquat) for the purpose of view navigation
+ * without having to worry about positioning the camera, its parent...
+ * or other details.
+ *
+ *
+ * Typical view-control usage:
+ *
+ * - aquire a view-control (#ED_view3d_control_aquire).
+ * - modify ``rv3d->ofs``, ``rv3d->viewquat``.
+ * - update the view data (#ED_view3d_control_aquire) - within a loop which draws the viewport.
+ * - finish and release the view-control (#ED_view3d_control_release),
+ * either keeping the current view or restoring the initial view.
+ *
+ * Notes:
+ *
+ * - when acquiring ``rv3d->dist`` is set to zero
+ * (so ``rv3d->ofs`` is always the view-point)
+ * - updating can optionally keyframe the camera object.
+ */
+
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+#include "DNA_camera_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_object.h"
+
+#include "BKE_depsgraph.h" /* for object updating */
+
+#include "ED_keyframing.h"
+#include "ED_screen.h"
+
+#include "view3d_intern.h" /* own include */
+
+#include "BLI_strict_flags.h"
+
+
+typedef struct View3DCameraControl {
+
+ /* -------------------------------------------------------------------- */
+ /* Context (assign these to vars before use) */
+ Scene *ctx_scene;
+ View3D *ctx_v3d;
+ RegionView3D *ctx_rv3d;
+
+
+ /* -------------------------------------------------------------------- */
+ /* internal vars */
+
+ /* for parenting calculation */
+ float view_mat_prev[4][4];
+
+
+ /* -------------------------------------------------------------------- */
+ /* optional capabilities */
+
+ bool use_parent_root;
+
+
+ /* -------------------------------------------------------------------- */
+ /* intial values */
+
+ /* root most parent */
+ Object *root_parent;
+
+ /* backup values */
+ float dist_backup; /* backup the views distance since we use a zero dist for fly mode */
+ float ofs_backup[3]; /* backup the views offset in case the user cancels flying in non camera mode */
+
+ /* backup the views quat in case the user cancels flying in non camera mode.
+ * (quat for view, eul for camera) */
+ float rot_backup[4];
+ char persp_backup; /* remember if were ortho or not, only used for restoring the view if it was a ortho view */
+
+ /* are we flying an ortho camera in perspective view,
+ * which was originally in ortho view?
+ * could probably figure it out but better be explicit */
+ bool is_ortho_cam;
+
+ void *obtfm; /* backup the objects transform */
+} View3DCameraControl;
+
+
+BLI_INLINE Object *view3d_cameracontrol_object(View3DCameraControl *vctrl)
+{
+ return vctrl->root_parent ? vctrl->root_parent : vctrl->ctx_v3d->camera;
+}
+
+
+/**
+ * Returns the object which is being manipulated or NULL.
+ */
+Object *ED_view3d_cameracontrol_object_get(View3DCameraControl *vctrl)
+{
+ RegionView3D *rv3d = vctrl->ctx_rv3d;
+
+ if (rv3d->persp == RV3D_CAMOB) {
+ return view3d_cameracontrol_object(vctrl);
+ }
+ else {
+ return NULL;
+ }
+}
+
+
+/**
+ * Creates a #View3DControl handle and sets up
+ * the view for first-person style navigation.
+ */
+struct View3DCameraControl *ED_view3d_cameracontrol_aquire(
+ Scene *scene, View3D *v3d, RegionView3D *rv3d,
+ const bool use_parent_root)
+{
+ View3DCameraControl *vctrl;
+
+ vctrl = MEM_callocN(sizeof(View3DCameraControl), __func__);
+
+ /* Store context */
+ vctrl->ctx_scene = scene;
+ vctrl->ctx_v3d = v3d;
+ vctrl->ctx_rv3d = rv3d;
+
+ vctrl->use_parent_root = use_parent_root;
+
+ vctrl->persp_backup = rv3d->persp;
+ vctrl->dist_backup = rv3d->dist;
+
+ /* check for flying ortho camera - which we cant support well
+ * we _could_ also check for an ortho camera but this is easier */
+ if ((rv3d->persp == RV3D_CAMOB) &&
+ (rv3d->is_persp == false))
+ {
+ ((Camera *)v3d->camera->data)->type = CAM_PERSP;
+ vctrl->is_ortho_cam = true;
+ }
+
+ if (rv3d->persp == RV3D_CAMOB) {
+ Object *ob_back;
+ if (use_parent_root && (vctrl->root_parent = v3d->camera->parent)) {
+ while (vctrl->root_parent->parent)
+ vctrl->root_parent = vctrl->root_parent->parent;
+ ob_back = vctrl->root_parent;
+ }
+ else {
+ ob_back = v3d->camera;
+ }
+
+ /* store the original camera loc and rot */
+ vctrl->obtfm = BKE_object_tfm_backup(ob_back);
+
+ BKE_object_where_is_calc(scene, v3d->camera);
+ negate_v3_v3(rv3d->ofs, v3d->camera->obmat[3]);
+
+ rv3d->dist = 0.0;
+ }
+ else {
+ float tvec[3];
+ /* perspective or ortho */
+ if (rv3d->persp == RV3D_ORTHO)
+ rv3d->persp = RV3D_PERSP; /* if ortho projection, make perspective */
+
+ copy_qt_qt(vctrl->rot_backup, rv3d->viewquat);
+ copy_v3_v3(vctrl->ofs_backup, rv3d->ofs);
+
+ /* the dist defines a vector that is infront of the offset
+ * to rotate the view about.
+ * this is no good for fly mode because we
+ * want to rotate about the viewers center.
+ * but to correct the dist removal we must
+ * alter offset so the view doesn't jump. */
+
+ rv3d->dist = 0.0f;
+
+ copy_v3_fl3(tvec, 0.0f, 0.0f, vctrl->dist_backup);
+ mul_mat3_m4_v3(rv3d->viewinv, tvec);
+ sub_v3_v3(rv3d->ofs, tvec);
+ /* Done with correcting for the dist */
+ }
+
+ ED_view3d_to_m4(vctrl->view_mat_prev, rv3d->ofs, rv3d->viewquat, rv3d->dist);
+
+ return vctrl;
+}
+
+
+/**
+ * Updates cameras from the ``rv3d`` values, optionally auto-keyframing.
+ */
+void ED_view3d_cameracontrol_update(
+ View3DCameraControl *vctrl,
+ /* args for keyframing */
+ const bool use_autokey,
+ struct bContext *C, const bool do_rotate, const bool do_translate)
+{
+ /* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to the view */
+
+ Scene *scene = vctrl->ctx_scene;
+ View3D *v3d = vctrl->ctx_v3d;
+ RegionView3D *rv3d = vctrl->ctx_rv3d;
+
+ ID *id_key;
+
+ /* transform the parent or the camera? */
+ if (vctrl->root_parent) {
+ Object *ob_update;
+
+ float view_mat[4][4];
+ float prev_view_imat[4][4];
+ float diff_mat[4][4];
+ float parent_mat[4][4];
+
+ invert_m4_m4(prev_view_imat, vctrl->view_mat_prev);
+ ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
+ mul_m4_m4m4(diff_mat, view_mat, prev_view_imat);
+ mul_m4_m4m4(parent_mat, diff_mat, vctrl->root_parent->obmat);
+
+ BKE_object_apply_mat4(vctrl->root_parent, parent_mat, true, false);
+
+ ob_update = v3d->camera->parent;
+ while (ob_update) {
+ DAG_id_tag_update(&ob_update->id, OB_RECALC_OB);
+ ob_update = ob_update->parent;
+ }
+
+ copy_m4_m4(vctrl->view_mat_prev, view_mat);
+
+ id_key = &vctrl->root_parent->id;
+ }
+ else {
+ float view_mat[4][4];
+ float size_mat[4][4];
+ float size_back[3];
+
+ /* even though we handle the size matrix, this still changes over time */
+ copy_v3_v3(size_back, v3d->camera->size);
+
+ ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
+ size_to_mat4(size_mat, v3d->camera->size);
+ mul_m4_m4m4(view_mat, view_mat, size_mat);
+
+ BKE_object_apply_mat4(v3d->camera, view_mat, true, true);
+
+ copy_v3_v3(v3d->camera->size, size_back);
+
+ id_key = &v3d->camera->id;
+ }
+
+ /* record the motion */
+ if (use_autokey && autokeyframe_cfra_can_key(scene, id_key)) {
+ ListBase dsources = {NULL, NULL};
+
+ /* add data-source override for the camera object */
+ ANIM_relative_keyingset_add_source(&dsources, id_key, NULL, NULL);
+
+ /* insert keyframes
+ * 1) on the first frame
+ * 2) on each subsequent frame
+ * TODO: need to check in future that frame changed before doing this
+ */
+ if (do_rotate) {
+ struct KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ }
+ if (do_translate) {
+ struct KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ }
+
+ /* free temp data */
+ BLI_freelistN(&dsources);
+ }
+}
+
+
+/**
+ * Release view control.
+ *
+ * \param restore Sets the view state to the values that were set
+ * before #ED_view3d_control_aquire was called.
+ */
+void ED_view3d_cameracontrol_release(
+ View3DCameraControl *vctrl,
+ const bool restore)
+{
+ View3D *v3d = vctrl->ctx_v3d;
+ RegionView3D *rv3d = vctrl->ctx_rv3d;
+
+ rv3d->dist = vctrl->dist_backup;
+ if (restore) {
+ /* Revert to original view? */
+ if (vctrl->persp_backup == RV3D_CAMOB) { /* a camera view */
+ Object *ob_back = view3d_cameracontrol_object(vctrl);
+
+ /* store the original camera loc and rot */
+ BKE_object_tfm_restore(ob_back, vctrl->obtfm);
+
+ DAG_id_tag_update(&ob_back->id, OB_RECALC_OB);
+ }
+ else {
+ /* Non Camera we need to reset the view back to the original location bacause the user canceled*/
+ copy_qt_qt(rv3d->viewquat, vctrl->rot_backup);
+ rv3d->persp = vctrl->persp_backup;
+ }
+ /* always, is set to zero otherwise */
+ copy_v3_v3(rv3d->ofs, vctrl->ofs_backup);
+ }
+ else if (vctrl->persp_backup == RV3D_CAMOB) { /* camera */
+ DAG_id_tag_update((ID *)view3d_cameracontrol_object(vctrl), OB_RECALC_OB);
+
+ /* always, is set to zero otherwise */
+ copy_v3_v3(rv3d->ofs, vctrl->ofs_backup);
+ }
+ else { /* not camera */
+ float tvec[3];
+
+ /* Apply the fly mode view */
+ /* restore the dist */
+ copy_v3_fl3(tvec, 0.0f, 0.0f, vctrl->dist_backup);
+ mul_mat3_m4_v3(rv3d->viewinv, tvec);
+ add_v3_v3(rv3d->ofs, tvec);
+ /* Done with correcting for the dist */
+ }
+
+ if (vctrl->is_ortho_cam) {
+ ((Camera *)v3d->camera->data)->type = CAM_ORTHO;
+ }
+
+ if (vctrl->obtfm) {
+ MEM_freeN(vctrl->obtfm);
+ }
+
+ MEM_freeN(vctrl);
+}
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 373e57d5708..d225a2df2da 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -28,35 +28,28 @@
//#define NDOF_FLY_DEBUG
//#define NDOF_FLY_DRAW_TOOMUCH /* is this needed for ndof? - commented so redraw doesnt thrash - campbell */
-#include "DNA_anim_types.h"
-#include "DNA_scene_types.h"
+
#include "DNA_object_types.h"
-#include "DNA_camera_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
-#include "BLI_blenlib.h"
-#include "BLI_utildefines.h"
#include "BKE_context.h"
-#include "BKE_object.h"
#include "BKE_report.h"
-#include "BKE_depsgraph.h" /* for fly mode updating */
-
#include "BIF_gl.h"
#include "WM_api.h"
#include "WM_types.h"
-#include "ED_keyframing.h"
#include "ED_screen.h"
#include "ED_space_api.h"
#include "PIL_time.h" /* smoothview */
#include "view3d_intern.h" /* own include */
+
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
enum {
FLY_MODAL_CANCEL = 1,
@@ -205,24 +198,6 @@ typedef struct FlyInfo {
float xlock_momentum, zlock_momentum; /* nicer dynamics */
float grid; /* world scale 1.0 default */
- /* root most parent */
- Object *root_parent;
-
- /* backup values */
- float dist_backup; /* backup the views distance since we use a zero dist for fly mode */
- float ofs_backup[3]; /* backup the views offset in case the user cancels flying in non camera mode */
-
- /* backup the views quat in case the user cancels flying in non camera mode.
- * (quat for view, eul for camera) */
- float rot_backup[4];
- short persp_backup; /* remember if were ortho or not, only used for restoring the view if it was a ortho view */
-
- /* are we flying an ortho camera in perspective view,
- * which was originally in ortho view?
- * could probably figure it out but better be explicit */
- bool is_ortho_cam;
- void *obtfm; /* backup the objects transform */
-
/* compare between last state */
double time_lastwheel; /* used to accelerate when using the mousewheel a lot */
double time_lastdraw; /* time between draws */
@@ -232,8 +207,7 @@ typedef struct FlyInfo {
/* use for some lag */
float dvec_prev[3]; /* old for some lag */
- /* for parenting calculation */
- float view_mat_prev[4][4];
+ struct View3DCameraControl *v3d_camera_control;
} FlyInfo;
@@ -359,65 +333,10 @@ static bool initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, const wmEvent
if (fabsf(upvec[2]) < 0.1f) {
fly->zlock = FLY_AXISLOCK_STATE_IDLE;
}
- upvec[0] = 0;
- upvec[1] = 0;
- upvec[2] = 0;
- fly->persp_backup = fly->rv3d->persp;
- fly->dist_backup = fly->rv3d->dist;
-
- /* check for flying ortho camera - which we cant support well
- * we _could_ also check for an ortho camera but this is easier */
- if ((fly->rv3d->persp == RV3D_CAMOB) &&
- (fly->rv3d->is_persp == false))
- {
- ((Camera *)fly->v3d->camera->data)->type = CAM_PERSP;
- fly->is_ortho_cam = true;
- }
-
- if (fly->rv3d->persp == RV3D_CAMOB) {
- Object *ob_back;
- if ((U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0 && (fly->root_parent = fly->v3d->camera->parent)) {
- while (fly->root_parent->parent)
- fly->root_parent = fly->root_parent->parent;
- ob_back = fly->root_parent;
- }
- else {
- ob_back = fly->v3d->camera;
- }
-
- /* store the original camera loc and rot */
- fly->obtfm = BKE_object_tfm_backup(ob_back);
-
- BKE_object_where_is_calc(fly->scene, fly->v3d->camera);
- negate_v3_v3(fly->rv3d->ofs, fly->v3d->camera->obmat[3]);
-
- fly->rv3d->dist = 0.0;
- }
- else {
- /* perspective or ortho */
- if (fly->rv3d->persp == RV3D_ORTHO)
- fly->rv3d->persp = RV3D_PERSP; /* if ortho projection, make perspective */
-
- copy_qt_qt(fly->rot_backup, fly->rv3d->viewquat);
- copy_v3_v3(fly->ofs_backup, fly->rv3d->ofs);
-
- /* the dist defines a vector that is infront of the offset
- * to rotate the view about.
- * this is no good for fly mode because we
- * want to rotate about the viewers center.
- * but to correct the dist removal we must
- * alter offset so the view doesn't jump. */
-
- fly->rv3d->dist = 0.0f;
-
- upvec[2] = fly->dist_backup; /* x and y are 0 */
- mul_m3_v3(mat, upvec);
- sub_v3_v3(fly->rv3d->ofs, upvec);
- /* Done with correcting for the dist */
- }
-
- ED_view3d_to_m4(fly->view_mat_prev, fly->rv3d->ofs, fly->rv3d->viewquat, fly->rv3d->dist);
+ fly->v3d_camera_control = ED_view3d_cameracontrol_aquire(
+ fly->scene, fly->v3d, fly->rv3d,
+ (U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0);
/* center the mouse, probably the UI mafia are against this but without its quite annoying */
WM_cursor_warp(win, fly->ar->winrct.xmin + fly->ar->winx / 2, fly->ar->winrct.ymin + fly->ar->winy / 2);
@@ -428,9 +347,6 @@ static bool initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, const wmEvent
static int flyEnd(bContext *C, FlyInfo *fly)
{
RegionView3D *rv3d = fly->rv3d;
- View3D *v3d = fly->v3d;
-
- float upvec[3];
if (fly->state == FLY_RUNNING)
return OPERATOR_RUNNING_MODAL;
@@ -443,54 +359,11 @@ static int flyEnd(bContext *C, FlyInfo *fly)
ED_region_draw_cb_exit(fly->ar->type, fly->draw_handle_pixel);
- rv3d->dist = fly->dist_backup;
- if (fly->state == FLY_CANCEL) {
- /* Revert to original view? */
- if (fly->persp_backup == RV3D_CAMOB) { /* a camera view */
- Object *ob_back;
- ob_back = (fly->root_parent) ? fly->root_parent : fly->v3d->camera;
-
- /* store the original camera loc and rot */
- BKE_object_tfm_restore(ob_back, fly->obtfm);
-
- DAG_id_tag_update(&ob_back->id, OB_RECALC_OB);
- }
- else {
- /* Non Camera we need to reset the view back to the original location bacause the user canceled*/
- copy_qt_qt(rv3d->viewquat, fly->rot_backup);
- rv3d->persp = fly->persp_backup;
- }
- /* always, is set to zero otherwise */
- copy_v3_v3(rv3d->ofs, fly->ofs_backup);
- }
- else if (fly->persp_backup == RV3D_CAMOB) { /* camera */
- DAG_id_tag_update(fly->root_parent ? &fly->root_parent->id : &v3d->camera->id, OB_RECALC_OB);
-
- /* always, is set to zero otherwise */
- copy_v3_v3(rv3d->ofs, fly->ofs_backup);
- }
- else { /* not camera */
-
- /* Apply the fly mode view */
- /* restore the dist */
- float mat[3][3];
- upvec[0] = upvec[1] = 0;
- upvec[2] = fly->dist_backup; /* x and y are 0 */
- copy_m3_m4(mat, rv3d->viewinv);
- mul_m3_v3(mat, upvec);
- add_v3_v3(rv3d->ofs, upvec);
- /* Done with correcting for the dist */
- }
-
- if (fly->is_ortho_cam) {
- ((Camera *)fly->v3d->camera->data)->type = CAM_ORTHO;
- }
+ ED_view3d_cameracontrol_release(fly->v3d_camera_control, fly->state == FLY_CANCEL);
rv3d->rflag &= ~RV3D_NAVIGATING;
//XXX2.5 BIF_view3d_previewrender_signal(fly->sa, PR_DBASE|PR_DISPRECT); /* not working at the moment not sure why */
- if (fly->obtfm)
- MEM_freeN(fly->obtfm);
if (fly->ndof)
MEM_freeN(fly->ndof);
@@ -739,86 +612,10 @@ static void flyEvent(FlyInfo *fly, const wmEvent *event)
}
}
-static void flyMoveCamera(bContext *C, RegionView3D *rv3d, FlyInfo *fly,
- const bool do_rotate, const bool do_translate)
+static void flyMoveCamera(bContext *C, FlyInfo *fly,
+ const bool do_rotate, const bool do_translate)
{
- /* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to the view */
-
- View3D *v3d = fly->v3d;
- Scene *scene = fly->scene;
- ID *id_key;
-
- /* transform the parent or the camera? */
- if (fly->root_parent) {
- Object *ob_update;
-
- float view_mat[4][4];
- float prev_view_imat[4][4];
- float diff_mat[4][4];
- float parent_mat[4][4];
-
- invert_m4_m4(prev_view_imat, fly->view_mat_prev);
- ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
- mul_m4_m4m4(diff_mat, view_mat, prev_view_imat);
- mul_m4_m4m4(parent_mat, diff_mat, fly->root_parent->obmat);
-
- BKE_object_apply_mat4(fly->root_parent, parent_mat, true, false);
-
- // BKE_object_where_is_calc(scene, fly->root_parent);
-
- ob_update = v3d->camera->parent;
- while (ob_update) {
- DAG_id_tag_update(&ob_update->id, OB_RECALC_OB);
- ob_update = ob_update->parent;
- }
-
- copy_m4_m4(fly->view_mat_prev, view_mat);
-
- id_key = &fly->root_parent->id;
- }
- else {
- float view_mat[4][4];
- float size_mat[4][4];
- float size_back[3];
-
- /* even though we handle the size matrix, this still changes over time */
- copy_v3_v3(size_back, v3d->camera->size);
-
- ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
- size_to_mat4(size_mat, v3d->camera->size);
- mul_m4_m4m4(view_mat, view_mat, size_mat);
-
- BKE_object_apply_mat4(v3d->camera, view_mat, true, true);
-
- copy_v3_v3(v3d->camera->size, size_back);
-
- id_key = &v3d->camera->id;
- }
-
- /* record the motion */
- if (autokeyframe_cfra_can_key(scene, id_key)) {
- ListBase dsources = {NULL, NULL};
-
- /* add datasource override for the camera object */
- ANIM_relative_keyingset_add_source(&dsources, id_key, NULL, NULL);
-
- /* insert keyframes
- * 1) on the first frame
- * 2) on each subsequent frame
- * TODO: need to check in future that frame changed before doing this
- */
- if (do_rotate) {
- KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
- }
- if (do_translate) {
- KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
- }
-
- /* free temp data */
- BLI_freelistN(&dsources);
- }
+ ED_view3d_cameracontrol_update(fly->v3d_camera_control, true, C, do_rotate, do_translate);
}
static int flyApply(bContext *C, FlyInfo *fly)
@@ -1073,7 +870,7 @@ static int flyApply(bContext *C, FlyInfo *fly)
interp_v3_v3v3(dvec, dvec_tmp, fly->dvec_prev, (1.0f / (1.0f + (time_redraw * FLY_SMOOTH_FAC))));
if (rv3d->persp == RV3D_CAMOB) {
- Object *lock_ob = fly->root_parent ? fly->root_parent : fly->v3d->camera;
+ Object *lock_ob = ED_view3d_cameracontrol_object_get(fly->v3d_camera_control);
if (lock_ob->protectflag & OB_LOCK_LOCX) dvec[0] = 0.0;
if (lock_ob->protectflag & OB_LOCK_LOCY) dvec[1] = 0.0;
if (lock_ob->protectflag & OB_LOCK_LOCZ) dvec[2] = 0.0;
@@ -1086,7 +883,7 @@ static int flyApply(bContext *C, FlyInfo *fly)
(fly->zlock != FLY_AXISLOCK_STATE_OFF) ||
((moffset[0] || moffset[1]) && !fly->pan_view));
const bool do_translate = (fly->speed != 0.0f || fly->pan_view);
- flyMoveCamera(C, rv3d, fly, do_rotate, do_translate);
+ flyMoveCamera(C, fly, do_rotate, do_translate);
}
}
@@ -1149,7 +946,7 @@ static int flyApply_ndof(bContext *C, FlyInfo *fly)
if (rv3d->persp == RV3D_CAMOB) {
/* respect camera position locks */
- Object *lock_ob = fly->root_parent ? fly->root_parent : fly->v3d->camera;
+ Object *lock_ob = ED_view3d_cameracontrol_object_get(fly->v3d_camera_control);
if (lock_ob->protectflag & OB_LOCK_LOCX) trans[0] = 0.0f;
if (lock_ob->protectflag & OB_LOCK_LOCY) trans[1] = 0.0f;
if (lock_ob->protectflag & OB_LOCK_LOCZ) trans[2] = 0.0f;
@@ -1223,7 +1020,7 @@ static int flyApply_ndof(bContext *C, FlyInfo *fly)
fly->redraw = true;
if (rv3d->persp == RV3D_CAMOB) {
- flyMoveCamera(C, rv3d, fly, do_rotate, do_translate);
+ flyMoveCamera(C, fly, do_rotate, do_translate);
}
}
@@ -1269,7 +1066,7 @@ static int fly_modal(bContext *C, wmOperator *op, const wmEvent *event)
bool do_draw = false;
FlyInfo *fly = op->customdata;
RegionView3D *rv3d = fly->rv3d;
- Object *fly_object = fly->root_parent ? fly->root_parent : fly->v3d->camera;
+ Object *fly_object = ED_view3d_cameracontrol_object_get(fly->v3d_camera_control);
fly->redraw = 0;
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index a496bbba72f..9bca5345e82 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -204,6 +204,20 @@ void viewdolly_modal_keymap(struct wmKeyConfig *keyconf);
void VIEW3D_OT_properties(struct wmOperatorType *ot);
void view3d_buttons_register(struct ARegionType *art);
+/* view3d_camera_control.c */
+struct View3DCameraControl *ED_view3d_cameracontrol_aquire(
+ Scene *scene, View3D *v3d, RegionView3D *rv3d,
+ const bool use_parent_root);
+void ED_view3d_cameracontrol_update(
+ struct View3DCameraControl *vctrl,
+ const bool use_autokey,
+ struct bContext *C, const bool do_rotate, const bool do_translate);
+void ED_view3d_cameracontrol_release(
+ struct View3DCameraControl *vctrl,
+ const bool restore);
+Object *ED_view3d_cameracontrol_object_get(
+ struct View3DCameraControl *vctrl);
+
/* view3d_toolbar.c */
void VIEW3D_OT_toolshelf(struct wmOperatorType *ot);
void view3d_toolshelf_register(struct ARegionType *art);