diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-02-06 20:38:23 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-02-06 20:38:23 +0300 |
commit | 2430005cef8d72c11cba98583f4161ba371f0054 (patch) | |
tree | 97c9870b988e8ab5b3f3a49b71acbf6012b1b537 /source/blender/editors/space_view3d | |
parent | 53a3b64601d7725e9271885d236b01cdf07fb680 (diff) |
Game engine: show popup with error rather than printing in console when
trying to start game engine disabled in build.
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_view.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 16f5b1534f9..de507a5ff0a 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -1801,11 +1801,13 @@ static int game_engine_exec(bContext *C, wmOperator *unused) set_scene_bg(startscene); //XXX scene_update_for_newframe(G.scene, G.scene->lay); -#else - printf("GameEngine Disabled\n"); -#endif ED_area_tag_redraw(CTX_wm_area(C)); + return OPERATOR_FINISHED; +#else + BKE_report(op->reports, RPT_ERROR, "Game engine is disabled in this build."); + return OPERATOR_CANCELLED; +#endif } void VIEW3D_OT_game_start(wmOperatorType *ot) |