Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2010-07-26 10:34:56 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-26 10:34:56 +0400
commite62c0ea835534acf2500ab0b4efcbb7b1eaa3cdd (patch)
treea0e557b6b00ae51772c33671b02eb644a5365a8e /source/blender/editors/space_view3d
parent304043ee5f21caf364e0eeedd7f7217e04371540 (diff)
replace macros VECCOPY and QUATCOPY with inline math functions no functional changes
also replace mul_m4_v3() with mul_v3_m4v3() in a few places.
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c29
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c18
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c70
4 files changed, 57 insertions, 66 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index a23a4952b49..38e763e6f88 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -189,7 +189,7 @@ void view3d_clr_clipping(void)
static int test_clipping(float *vec, float clip[][4])
{
float view[3];
- VECCOPY(view, vec);
+ copy_v3_v3(view, vec);
if(0.0f < clip[0][3] + INPR(view, clip[0]))
if(0.0f < clip[1][3] + INPR(view, clip[1]))
@@ -1937,9 +1937,9 @@ static void view3d_main_area_setup_view(Scene *scene, View3D *v3d, ARegion *ar,
{
float len1, len2, vec[3];
- VECCOPY(vec, rv3d->persinv[0]);
+ copy_v3_v3(vec, rv3d->persinv[0]);
len1= normalize_v3(vec);
- VECCOPY(vec, rv3d->persinv[1]);
+ copy_v3_v3(vec, rv3d->persinv[1]);
len2= normalize_v3(vec);
rv3d->pixsize= 2.0f*(len1>len2?len1:len2);
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index aee4b2515ec..1385482212e 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -206,7 +206,7 @@ void view3d_boxview_copy(ScrArea *sa, ARegion *ar)
if(rv3dtest->viewlock) {
rv3dtest->dist= rv3d->dist;
- VECCOPY(rv3dtest->ofs, rv3d->ofs);
+ copy_v3_v3(rv3dtest->ofs, rv3d->ofs);
ED_region_tag_redraw(artest);
}
}
@@ -310,14 +310,14 @@ static void viewops_data_create(bContext *C, wmOperator *op, wmEvent *event)
vod->ar= CTX_wm_region(C);
vod->rv3d= rv3d= vod->ar->regiondata;
vod->dist0= rv3d->dist;
- QUATCOPY(vod->oldquat, rv3d->viewquat);
+ copy_qt_qt(vod->oldquat, rv3d->viewquat);
vod->origx= vod->oldx= event->x;
vod->origy= vod->oldy= event->y;
vod->origkey= event->type; /* the key that triggered the operator. */
vod->use_dyn_ofs= (U.uiflag & USER_ORBIT_SELECTION) ? 1:0;
if (vod->use_dyn_ofs) {
- VECCOPY(vod->ofs, rv3d->ofs);
+ copy_v3_v3(vod->ofs, rv3d->ofs);
/* If there's no selection, lastofs is unmodified and last value since static */
calculateTransformCenter(C, V3D_CENTROID, lastofs);
negate_v3_v3(vod->dyn_ofs, lastofs);
@@ -336,8 +336,7 @@ static void viewops_data_create(bContext *C, wmOperator *op, wmEvent *event)
float mat[3][3];
float upvec[3];
- VECCOPY(my_origin, rv3d->ofs);
- negate_v3(my_origin); /* ofs is flipped */
+ negate_v3_v3(my_origin, rv3d->ofs); /* ofs is flipped */
/* Set the dist value to be the distance from this 3d point */
/* this means youll always be able to zoom into it and panning wont go bad when dist was zero */
@@ -358,7 +357,7 @@ static void viewops_data_create(bContext *C, wmOperator *op, wmEvent *event)
negate_v3_v3(rv3d->ofs, dvec);
}
negate_v3(vod->dyn_ofs);
- VECCOPY(vod->ofs, rv3d->ofs);
+ copy_v3_v3(vod->ofs, rv3d->ofs);
} else {
vod->ofs[0] = vod->ofs[1] = vod->ofs[2] = 0.0f;
}
@@ -538,12 +537,12 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
if (vod->use_dyn_ofs) {
/* compute the post multiplication quat, to rotate the offset correctly */
- QUATCOPY(q1, vod->oldquat);
+ copy_qt_qt(q1, vod->oldquat);
conjugate_qt(q1);
mul_qt_qtqt(q1, q1, rv3d->viewquat);
conjugate_qt(q1); /* conj == inv for unit quat */
- VECCOPY(rv3d->ofs, vod->ofs);
+ copy_v3_v3(rv3d->ofs, vod->ofs);
sub_v3_v3(rv3d->ofs, vod->dyn_ofs);
mul_qt_v3(q1, rv3d->ofs);
add_v3_v3(rv3d->ofs, vod->dyn_ofs);
@@ -1024,7 +1023,7 @@ static void view_zoom_mouseloc(ARegion *ar, float dfac, int mx, int my)
/* Offset to target position and dolly */
new_dist = rv3d->dist * dfac;
- VECCOPY(rv3d->ofs, tvec);
+ copy_v3_v3(rv3d->ofs, tvec);
rv3d->dist = new_dist;
/* Calculate final offset */
@@ -1432,11 +1431,9 @@ static int viewselected_exec(bContext *C, wmOperator *op) /* like a localview wi
if(pchan->bone->layer & arm->layer) {
bPoseChannel *pchan_tx= pchan->custom_tx ? pchan->custom_tx : pchan;
ok= 1;
- VECCOPY(vec, pchan_tx->pose_head);
- mul_m4_v3(ob->obmat, vec);
+ mul_v3_m4v3(vec, ob->obmat, pchan_tx->pose_head);
DO_MINMAX(vec, min, max);
- VECCOPY(vec, pchan_tx->pose_tail);
- mul_m4_v3(ob->obmat, vec);
+ mul_v3_m4v3(vec, ob->obmat, pchan_tx->pose_tail);
DO_MINMAX(vec, min, max);
}
}
@@ -2084,7 +2081,7 @@ static int vieworbit_exec(bContext *C, wmOperator *op)
}
else if(orbitdir == V3D_VIEW_STEPDOWN || orbitdir == V3D_VIEW_STEPUP) {
/* horizontal axis */
- VECCOPY(q1+1, rv3d->viewinv[0]);
+ copy_v3_v3(q1+1, rv3d->viewinv[0]);
normalize_v3(q1+1);
phi= (float)(M_PI/360.0)*U.pad_rot_angle;
@@ -2397,7 +2394,7 @@ static int set_3dcursor_invoke(bContext *C, wmOperator *op, wmEvent *event)
fp= give_cursor(scene, v3d);
// if(obedit && ctrl) lr_click= 1;
- VECCOPY(oldcurs, fp);
+ copy_v3_v3(oldcurs, fp);
mx= event->x - ar->winrct.xmin;
my= event->y - ar->winrct.ymin;
@@ -2982,7 +2979,7 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode)
obofs[2] = -ob->obmat[3][2];
}
else {
- VECCOPY(obofs, rv3d->ofs);
+ copy_v3_v3(obofs, rv3d->ofs);
}
/* calc an adjustment based on distance from camera
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 714297b7807..fc3dea5fd22 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -356,11 +356,9 @@ static void do_lasso_select_pose(ViewContext *vc, Object *ob, short mcords[][2],
if(ob->type!=OB_ARMATURE || ob->pose==NULL) return;
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- VECCOPY(vec, pchan->pose_head);
- mul_m4_v3(ob->obmat, vec);
+ mul_v3_m4v3(vec, ob->obmat, pchan->pose_head);
project_short(vc->ar, vec, sco1);
- VECCOPY(vec, pchan->pose_tail);
- mul_m4_v3(ob->obmat, vec);
+ mul_v3_m4v3(vec, ob->obmat, pchan->pose_tail);
project_short(vc->ar, vec, sco2);
if(lasso_inside_edge(mcords, moves, sco1[0], sco1[1], sco2[0], sco2[1])) {
@@ -644,11 +642,9 @@ static void do_lasso_select_armature(ViewContext *vc, short mcords[][2], short m
for (ebone= arm->edbo->first; ebone; ebone=ebone->next) {
- VECCOPY(vec, ebone->head);
- mul_m4_v3(vc->obedit->obmat, vec);
+ mul_v3_m4v3(vec, vc->obedit->obmat, ebone->head);
project_short(vc->ar, vec, sco1);
- VECCOPY(vec, ebone->tail);
- mul_m4_v3(vc->obedit->obmat, vec);
+ mul_v3_m4v3(vec, vc->obedit->obmat, ebone->tail);
project_short(vc->ar, vec, sco2);
didpoint= 0;
@@ -2010,13 +2006,11 @@ static void armature_circle_select(ViewContext *vc, int selecting, short *mval,
float vec[3];
/* project head location to screenspace */
- VECCOPY(vec, ebone->head);
- mul_m4_v3(vc->obedit->obmat, vec);
+ mul_v3_m4v3(vec, vc->obedit->obmat, ebone->head);
project_short(vc->ar, vec, sco1);
/* project tail location to screenspace */
- VECCOPY(vec, ebone->tail);
- mul_m4_v3(vc->obedit->obmat, vec);
+ mul_v3_m4v3(vec, vc->obedit->obmat, ebone->tail);
project_short(vc->ar, vec, sco2);
/* check if the head and/or tail is in the circle
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index d8982fb68ca..6b1f5736f03 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -194,15 +194,15 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo
/* initialize sms */
memset(&sms,0,sizeof(struct SmoothViewStore));
- VECCOPY(sms.new_ofs, rv3d->ofs);
- QUATCOPY(sms.new_quat, rv3d->viewquat);
+ copy_v3_v3(sms.new_ofs, rv3d->ofs);
+ copy_qt_qt(sms.new_quat, rv3d->viewquat);
sms.new_dist= rv3d->dist;
sms.new_lens= v3d->lens;
sms.to_camera= 0;
/* store the options we want to end with */
- if(ofs) VECCOPY(sms.new_ofs, ofs);
- if(quat) QUATCOPY(sms.new_quat, quat);
+ if(ofs) copy_v3_v3(sms.new_ofs, ofs);
+ if(quat) copy_qt_qt(sms.new_quat, quat);
if(dist) sms.new_dist= *dist;
if(lens) sms.new_lens= *lens;
@@ -243,8 +243,8 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo
if (quat && !ofs && !dist) {
float vec1[3], vec2[3];
- VECCOPY(vec1, sms.new_quat);
- VECCOPY(vec2, sms.orig_quat);
+ copy_v3_v3(vec1, sms.new_quat);
+ copy_v3_v3(vec2, sms.orig_quat);
normalize_v3(vec1);
normalize_v3(vec2);
/* scale the time allowed by the rotation */
@@ -257,8 +257,8 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo
view3d_settings_from_ob(oldcamera, sms.orig_ofs, sms.orig_quat, &sms.orig_dist, &sms.orig_lens);
}
else {
- VECCOPY(sms.orig_ofs, rv3d->ofs);
- QUATCOPY(sms.orig_quat, rv3d->viewquat);
+ copy_v3_v3(sms.orig_ofs, rv3d->ofs);
+ copy_qt_qt(sms.orig_quat, rv3d->viewquat);
sms.orig_dist= rv3d->dist;
sms.orig_lens= v3d->lens;
}
@@ -289,8 +289,8 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo
/* if we get here nothing happens */
if(sms.to_camera==0) {
- VECCOPY(rv3d->ofs, sms.new_ofs);
- QUATCOPY(rv3d->viewquat, sms.new_quat);
+ copy_v3_v3(rv3d->ofs, sms.new_ofs);
+ copy_qt_qt(rv3d->viewquat, sms.new_quat);
rv3d->dist = sms.new_dist;
v3d->lens = sms.new_lens;
}
@@ -317,14 +317,14 @@ static int view3d_smoothview_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* if we went to camera, store the original */
if(sms->to_camera) {
rv3d->persp= RV3D_CAMOB;
- VECCOPY(rv3d->ofs, sms->orig_ofs);
- QUATCOPY(rv3d->viewquat, sms->orig_quat);
+ copy_v3_v3(rv3d->ofs, sms->orig_ofs);
+ copy_qt_qt(rv3d->viewquat, sms->orig_quat);
rv3d->dist = sms->orig_dist;
v3d->lens = sms->orig_lens;
}
else {
- VECCOPY(rv3d->ofs, sms->new_ofs);
- QUATCOPY(rv3d->viewquat, sms->new_quat);
+ copy_v3_v3(rv3d->ofs, sms->new_ofs);
+ copy_qt_qt(rv3d->viewquat, sms->new_quat);
rv3d->dist = sms->new_dist;
v3d->lens = sms->new_lens;
}
@@ -571,9 +571,9 @@ void viewvector(RegionView3D *rv3d, float coord[3], float vec[3])
{
float p1[4], p2[4];
- VECCOPY(p1, coord);
+ copy_v3_v3(p1, coord);
p1[3] = 1.0f;
- VECCOPY(p2, p1);
+ copy_v3_v3(p2, p1);
p2[3] = 1.0f;
mul_m4_v4(rv3d->viewmat, p2);
@@ -584,7 +584,7 @@ void viewvector(RegionView3D *rv3d, float coord[3], float vec[3])
sub_v3_v3v3(vec, p1, p2);
}
else {
- VECCOPY(vec, rv3d->viewinv[2]);
+ copy_v3_v3(vec, rv3d->viewinv[2]);
}
normalize_v3(vec);
}
@@ -686,7 +686,7 @@ void view3d_project_float(ARegion *ar, float *vec, float *adr, float mat[4][4])
float vec4[4];
adr[0]= IS_CLIPPED;
- VECCOPY(vec4, vec);
+ copy_v3_v3(vec4, vec);
vec4[3]= 1.0;
mul_m4_v4(mat, vec4);
@@ -713,7 +713,7 @@ int boundbox_clip(RegionView3D *rv3d, float obmat[][4], BoundBox *bb)
mul_m4_m4m4(mat, obmat, rv3d->persmat);
for(a=0; a<8; a++) {
- VECCOPY(vec, bb->vec[a]);
+ copy_v3_v3(vec, bb->vec[a]);
vec[3]= 1.0;
mul_m4_v4(mat, vec);
max= vec[3];
@@ -746,7 +746,7 @@ void project_short(ARegion *ar, float *vec, short *adr) /* clips */
return;
}
- VECCOPY(vec4, vec);
+ copy_v3_v3(vec4, vec);
vec4[3]= 1.0;
mul_m4_v4(rv3d->persmat, vec4);
@@ -771,7 +771,7 @@ void project_int(ARegion *ar, float *vec, int *adr)
float fx, fy, vec4[4];
adr[0]= (int)2140000000.0f;
- VECCOPY(vec4, vec);
+ copy_v3_v3(vec4, vec);
vec4[3]= 1.0;
mul_m4_v4(rv3d->persmat, vec4);
@@ -795,7 +795,7 @@ void project_int_noclip(ARegion *ar, float *vec, int *adr)
RegionView3D *rv3d= ar->regiondata;
float fx, fy, vec4[4];
- VECCOPY(vec4, vec);
+ copy_v3_v3(vec4, vec);
vec4[3]= 1.0;
mul_m4_v4(rv3d->persmat, vec4);
@@ -820,7 +820,7 @@ void project_short_noclip(ARegion *ar, float *vec, short *adr)
float fx, fy, vec4[4];
adr[0]= IS_CLIPPED;
- VECCOPY(vec4, vec);
+ copy_v3_v3(vec4, vec);
vec4[3]= 1.0;
mul_m4_v4(rv3d->persmat, vec4);
@@ -846,7 +846,7 @@ void project_float(ARegion *ar, float *vec, float *adr)
float vec4[4];
adr[0]= IS_CLIPPED;
- VECCOPY(vec4, vec);
+ copy_v3_v3(vec4, vec);
vec4[3]= 1.0;
mul_m4_v4(rv3d->persmat, vec4);
@@ -862,7 +862,7 @@ void project_float_noclip(ARegion *ar, float *vec, float *adr)
RegionView3D *rv3d= ar->regiondata;
float vec4[4];
- VECCOPY(vec4, vec);
+ copy_v3_v3(vec4, vec);
vec4[3]= 1.0;
mul_m4_v4(rv3d->persmat, vec4);
@@ -1109,7 +1109,7 @@ static void obmat_to_viewmat(View3D *v3d, RegionView3D *rv3d, Object *ob, short
float orig_ofs[3];
float orig_dist= rv3d->dist;
float orig_lens= v3d->lens;
- VECCOPY(orig_ofs, rv3d->ofs);
+ copy_v3_v3(orig_ofs, rv3d->ofs);
/* Switch from camera view */
mat3_to_quat( new_quat,tmat);
@@ -1205,11 +1205,11 @@ void setviewmatrixview3d(Scene *scene, View3D *v3d, RegionView3D *rv3d)
Object *ob= v3d->ob_centre;
float vec[3];
- VECCOPY(vec, ob->obmat[3]);
+ copy_v3_v3(vec, ob->obmat[3]);
if(ob->type==OB_ARMATURE && v3d->ob_centre_bone[0]) {
bPoseChannel *pchan= get_pose_channel(ob->pose, v3d->ob_centre_bone);
if(pchan) {
- VECCOPY(vec, pchan->pose_mat[3]);
+ copy_v3_v3(vec, pchan->pose_mat[3]);
mul_m4_v3(ob->obmat, vec);
}
}
@@ -1543,8 +1543,8 @@ static void restore_localviewdata(ScrArea *sa, int free)
if(rv3d->localvd) {
rv3d->dist= rv3d->localvd->dist;
- VECCOPY(rv3d->ofs, rv3d->localvd->ofs);
- QUATCOPY(rv3d->viewquat, rv3d->localvd->viewquat);
+ copy_v3_v3(rv3d->ofs, rv3d->localvd->ofs);
+ copy_qt_qt(rv3d->viewquat, rv3d->localvd->viewquat);
rv3d->view= rv3d->localvd->view;
rv3d->persp= rv3d->localvd->persp;
rv3d->camzoom= rv3d->localvd->camzoom;
@@ -2057,7 +2057,7 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even
/* perspective or ortho */
if (fly->rv3d->persp==RV3D_ORTHO)
fly->rv3d->persp= RV3D_PERSP; /*if ortho projection, make perspective */
- QUATCOPY(fly->rot_backup, fly->rv3d->viewquat);
+ copy_qt_qt(fly->rot_backup, fly->rv3d->viewquat);
copy_v3_v3(fly->ofs_backup, fly->rv3d->ofs);
fly->rv3d->dist= 0.0f;
@@ -2101,8 +2101,8 @@ static int flyEnd(bContext *C, FlyInfo *fly)
DAG_id_flush_update(&ob_back->id, OB_RECALC_OB);
} else {
/* Non Camera we need to reset the view back to the original location bacause the user canceled*/
- QUATCOPY(rv3d->viewquat, fly->rot_backup);
- VECCOPY(rv3d->ofs, fly->ofs_backup);
+ copy_qt_qt(rv3d->viewquat, fly->rot_backup);
+ copy_v3_v3(rv3d->ofs, fly->ofs_backup);
rv3d->persp= fly->persp_backup;
}
}
@@ -2590,7 +2590,7 @@ static int flyApply(bContext *C, FlyInfo *fly)
/*were not redrawing but we need to update the time else the view will jump */
fly->time_lastdraw= PIL_check_seconds_timer();
/* end drawing */
- VECCOPY(fly->dvec_prev, dvec);
+ copy_v3_v3(fly->dvec_prev, dvec);
}
/* moved to flyEnd() */
@@ -2703,7 +2703,7 @@ void view3d_align_axis_to_vector(View3D *v3d, RegionView3D *rv3d, int axisidx, f
float orig_dist= rv3d->dist;
float orig_lens= v3d->lens;
- VECCOPY(orig_ofs, rv3d->ofs);
+ copy_v3_v3(orig_ofs, rv3d->ofs);
rv3d->persp= RV3D_PERSP;
rv3d->dist= 0.0;
view3d_settings_from_ob(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens);