diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-12-23 07:26:53 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-12-23 07:26:53 +0300 |
commit | b4f61f073303f15b37f4e09e892157529043a73f (patch) | |
tree | 850860b64f502c984a83a1af1dda3c984afcc8d1 /source/blender/editors/space_view3d | |
parent | c046ae14be2e0142c3ea9c5d81b946594043c3f7 (diff) |
remove View3D.customdata_mask, since its stored in the scene now there is no need for each view to store every views combine data mask.
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 12 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 3 |
2 files changed, 6 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 556095d2f1c..b6d0efa26c5 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -2481,7 +2481,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D int draw_wire = 0; int totvert, totedge, totface; DispList *dl; - DerivedMesh *dm= mesh_get_derived_final(scene, ob, v3d->customdata_mask); + DerivedMesh *dm= mesh_get_derived_final(scene, ob, scene->customdata_mask); if(!dm) return; @@ -2656,7 +2656,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D dm->release(dm); shadeDispList(scene, base); dl = find_displist(&ob->disp, DL_VERTCOL); - dm= mesh_get_derived_final(scene, ob, v3d->customdata_mask); + dm= mesh_get_derived_final(scene, ob, scene->customdata_mask); } if ((v3d->flag&V3D_SELECT_OUTLINE) && ((v3d->flag2 & V3D_RENDER_OVERRIDE)==0) && (base->flag&SELECT) && !draw_wire) { @@ -2765,7 +2765,7 @@ static int draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D finalDM = cageDM = editmesh_get_derived_base(ob, em); else cageDM = editmesh_get_derived_cage_and_final(scene, ob, em, &finalDM, - v3d->customdata_mask); + scene->customdata_mask); if(dt>OB_WIRE) { // no transp in editmode, the fancy draw over goes bad then @@ -6440,9 +6440,9 @@ static int bbs_mesh_solid_hide__setDrawOpts(void *userData, int index, int *UNUS } } -static void bbs_mesh_solid(Scene *scene, View3D *v3d, Object *ob) +static void bbs_mesh_solid(Scene *scene, Object *ob) { - DerivedMesh *dm = mesh_get_derived_final(scene, ob, v3d->customdata_mask); + DerivedMesh *dm = mesh_get_derived_final(scene, ob, scene->customdata_mask); Mesh *me = (Mesh*)ob->data; glColor3ub(0, 0, 0); @@ -6498,7 +6498,7 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec EM_free_index_arrays(); } - else bbs_mesh_solid(scene, v3d, ob); + else bbs_mesh_solid(scene, ob); } break; case OB_CURVE: diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 407ac6da2c5..c2928614d27 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -2305,9 +2305,6 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar) unsigned int lay_used; const char *grid_unit= NULL; - /* from now on all object derived meshes check this */ - v3d->customdata_mask= scene->customdata_mask; - /* shadow buffers, before we setup matrices */ if(draw_glsl_material(scene, NULL, v3d, v3d->drawtype)) gpu_update_lamps_shadows(scene, v3d); |