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authorCampbell Barton <ideasman42@gmail.com>2010-12-03 15:30:59 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-12-03 15:30:59 +0300
commitcd972535027a73ba70069051fe9038b6a8b5696a (patch)
treeb50696bddbc710192b89e34fcdd1e82e6c8073b7 /source/blender/editors/space_view3d
parentaca76ddb502cbf0ee7888c3356f9f35240919410 (diff)
- added GCC warning -Wstrict-prototypes
- fixed bug in paste material, exposed by stricter warnings. - removed/renamed various shadowed vars. - removed BGE lamp.colour, only allow lamp.color attribute.
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c2
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c2
-rw-r--r--source/blender/editors/space_view3d/drawobject.c11
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c12
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c7
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c10
7 files changed, 18 insertions, 29 deletions
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index e65751e1f9d..52a2cd24254 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -427,7 +427,7 @@ static void draw_bonevert_solid(void)
glCallList(displist);
}
-static void draw_bone_octahedral()
+static void draw_bone_octahedral(void)
{
static GLuint displist=0;
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 0fb7ff8ec38..67372821631 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -383,7 +383,7 @@ static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, O
glShadeModel(GL_SMOOTH);
}
-static void draw_textured_end()
+static void draw_textured_end(void)
{
/* switch off textures */
GPU_set_tpage(NULL, 0);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index a55e054c457..65b621b1d7a 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -413,9 +413,6 @@ void drawaxes(float size, char drawtype)
case OB_PLAINAXES:
for (axis=0; axis<3; axis++) {
- float v1[3]= {0.0, 0.0, 0.0};
- float v2[3]= {0.0, 0.0, 0.0};
-
glBegin(GL_LINES);
v1[axis]= size;
@@ -478,8 +475,6 @@ void drawaxes(float size, char drawtype)
case OB_ARROWS:
default:
for (axis=0; axis<3; axis++) {
- float v1[3]= {0.0, 0.0, 0.0};
- float v2[3]= {0.0, 0.0, 0.0};
int arrow_axis= (axis==0)?1:0;
glBegin(GL_LINES);
@@ -6278,10 +6273,10 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
if (list) {
bConstraint *curcon;
bConstraintOb *cob;
- char col[4], col2[4];
+ char col1[4], col2[4];
- UI_GetThemeColor3ubv(TH_GRID, col);
- UI_make_axis_color(col, col2, 'z');
+ UI_GetThemeColor3ubv(TH_GRID, col1);
+ UI_make_axis_color(col1, col2, 'z');
glColor3ubv((GLubyte *)col2);
cob= constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 96329ac5d68..267fcb637d0 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -824,7 +824,7 @@ static void draw_selected_name(Scene *scene, Object *ob, View3D *v3d)
sprintf(info, "(%d) %s", CFRA, ob->id.name+2);
}
- /* colour depends on whether there is a keyframe */
+ /* color depends on whether there is a keyframe */
if (id_frame_has_keyframe((ID *)ob, /*BKE_curframe(scene)*/(float)(CFRA), v3d->keyflags))
UI_ThemeColor(TH_VERTEX_SELECT);
else
@@ -837,7 +837,7 @@ static void draw_selected_name(Scene *scene, Object *ob, View3D *v3d)
else
sprintf(info, "(%d)", CFRA);
- /* colour is always white */
+ /* color is always white */
UI_ThemeColor(TH_TEXT_HI);
}
@@ -2425,13 +2425,13 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
}
if(v3d->lay_used != lay_used) { /* happens when loading old files or loading with UI load */
- ARegion *ar;
+ ARegion *ar_iter;
ScrArea *sa= CTX_wm_area(C);
/* find header and force tag redraw */
- for(ar= sa->regionbase.first; ar; ar= ar->next)
- if(ar->regiontype==RGN_TYPE_HEADER) {
- ED_region_tag_redraw(ar);
+ for(ar_iter= sa->regionbase.first; ar_iter; ar_iter= ar_iter->next)
+ if(ar_iter->regiontype==RGN_TYPE_HEADER) {
+ ED_region_tag_redraw(ar_iter);
break;
}
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 5a7616bb2ec..55675f8a64d 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -81,9 +81,6 @@
#define TEST_EDITMESH if(obedit==0) return; \
if( (v3d->lay & obedit->lay)==0 ) return;
-/* XXX port over */
-extern void borderselect();
-
/* view3d handler codes */
#define VIEW3D_HANDLER_BACKGROUND 1
#define VIEW3D_HANDLER_PROPERTIES 2
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 2159aef0695..a3289c4cdc0 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -365,11 +365,8 @@ static void do_lasso_select_pose(ViewContext *vc, Object *ob, short mcords[][2],
}
}
- {
- bArmature *arm= ob->data;
- if(arm->act_bone && (arm->act_bone->flag & BONE_SELECTED)==0) {
- arm->act_bone= NULL;
- }
+ if(arm->act_bone && (arm->act_bone->flag & BONE_SELECTED)==0) {
+ arm->act_bone= NULL;
}
}
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 9f6054a5d4f..5bedcfd793f 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -783,16 +783,16 @@ static int snap_curs_to_sel(bContext *C, wmOperator *UNUSED(op))
transvmain= NULL;
}
else {
- Object *ob= CTX_data_active_object(C);
+ Object *obact= CTX_data_active_object(C);
- if(ob && (ob->mode & OB_MODE_POSE)) {
- bArmature *arm= ob->data;
+ if(obact && (obact->mode & OB_MODE_POSE)) {
+ bArmature *arm= obact->data;
bPoseChannel *pchan;
- for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
+ for (pchan = obact->pose->chanbase.first; pchan; pchan=pchan->next) {
if(arm->layer & pchan->bone->layer) {
if(pchan->bone->flag & BONE_SELECTED) {
VECCOPY(vec, pchan->pose_head);
- mul_m4_v3(ob->obmat, vec);
+ mul_m4_v3(obact->obmat, vec);
add_v3_v3(centroid, vec);
DO_MINMAX(vec, min, max);
count++;