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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-05 01:40:39 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-05 01:40:39 +0400
commitfedc8e17223cc5490d465788cac211328a712e5f (patch)
tree78fa4eb2ab6a50cc29dcb411272c71b24d971568 /source/blender/editors/space_view3d
parent984e9f9cc8eee131c6602b326e588d2903eda90a (diff)
Cycles: add "From Dupli" option for texture coordinate node. This gets the
Generated and UV coordinates from the duplicator of instance instead of the object itself. This was used in e.g. Big Buck Bunny for texturing instanced feathers with a UV map on the bird. Many files changed, mainly to do some refactoring to get rid of G.rendering global in duplilist code.
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index cb197ab93b0..ca768f2ef17 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1918,7 +1918,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas
if (base->object->restrictflag & OB_RESTRICT_VIEW) return;
tbase.flag = OB_FROMDUPLI | base->flag;
- lb = object_duplilist(scene, base->object);
+ lb = object_duplilist(scene, base->object, FALSE);
// BLI_sortlist(lb, dupli_ob_sort); /* might be nice to have if we have a dupli list with mixed objects. */
dob = dupli_step(lb->first);
@@ -2331,7 +2331,7 @@ static void gpu_update_lamps_shadows(Scene *scene, View3D *v3d)
if (ob->transflag & OB_DUPLI) {
DupliObject *dob;
- ListBase *lb = object_duplilist(scene, ob);
+ ListBase *lb = object_duplilist(scene, ob, FALSE);
for (dob = lb->first; dob; dob = dob->next)
if (dob->ob->type == OB_LAMP)
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index b3dd54c6261..cdb75cdfa74 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1326,7 +1326,7 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b
Base tbase;
tbase.flag = OB_FROMDUPLI;
- lb = object_duplilist(scene, base->object);
+ lb = object_duplilist(scene, base->object, FALSE);
for (dob = lb->first; dob; dob = dob->next) {
tbase.object = dob->ob;