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authorCampbell Barton <ideasman42@gmail.com>2012-10-26 08:14:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-26 08:14:10 +0400
commit0e494b74c4b26f9f388180b94ed938935ceaadcd (patch)
tree05888783398382c5dc4cc1d9db4b6c225cac72f9 /source/blender/editors/space_view3d
parente5a31eff37508a9c97ac55cf522c1493a8e2715a (diff)
style cleanup
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/drawanimviz.c6
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c8
-rw-r--r--source/blender/editors/space_view3d/drawobject.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c6
7 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/editors/space_view3d/drawanimviz.c b/source/blender/editors/space_view3d/drawanimviz.c
index c32d37a25fc..0649edc1ac4 100644
--- a/source/blender/editors/space_view3d/drawanimviz.c
+++ b/source/blender/editors/space_view3d/drawanimviz.c
@@ -84,7 +84,7 @@ void draw_motion_paths_init(View3D *v3d, ARegion *ar)
void draw_motion_path_instance(Scene *scene,
Object *ob, bPoseChannel *pchan, bAnimVizSettings *avs, bMotionPath *mpath)
{
- //RegionView3D *rv3d= ar->regiondata;
+ //RegionView3D *rv3d = ar->regiondata;
bMotionPathVert *mpv, *mpv_start;
int i, stepsize = avs->path_step;
int sfra, efra, sind, len;
@@ -148,11 +148,11 @@ void draw_motion_path_instance(Scene *scene,
if ((sfra + i) < CFRA) {
/* black - before cfra */
if (sel) {
- // intensity= 0.5f;
+ // intensity = 0.5f;
intensity = SET_INTENSITY(sfra, i, CFRA, 0.25f, 0.75f);
}
else {
- //intensity= 0.8f;
+ //intensity = 0.8f;
intensity = SET_INTENSITY(sfra, i, CFRA, 0.68f, 0.92f);
}
UI_ThemeColorBlend(TH_WIRE, TH_BACK, intensity);
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index 8f504230065..beafee335d4 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -647,7 +647,7 @@ static void draw_sphere_bone_dist(float smat[][4], float imat[][4], bPoseChannel
/* this routine doesn't call get_matrix_editbone() that calculates it */
ebone->length = len_v3v3(ebone->head, ebone->tail);
- /*length= ebone->length;*/ /*UNUSED*/
+ /*length = ebone->length;*/ /*UNUSED*/
tail = ebone->rad_tail;
dist = ebone->dist;
if (ebone->parent && (ebone->flag & BONE_CONNECTED))
@@ -658,7 +658,7 @@ static void draw_sphere_bone_dist(float smat[][4], float imat[][4], bPoseChannel
tailvec = ebone->tail;
}
else {
- /*length= pchan->bone->length;*/ /*UNUSED*/
+ /*length = pchan->bone->length;*/ /*UNUSED*/
tail = pchan->bone->rad_tail;
dist = pchan->bone->dist;
if (pchan->parent && (pchan->bone->flag & BONE_CONNECTED))
@@ -767,7 +767,7 @@ static void draw_sphere_bone_wire(float smat[][4], float imat[][4],
/* this routine doesn't call get_matrix_editbone() that calculates it */
ebone->length = len_v3v3(ebone->head, ebone->tail);
- /*length= ebone->length;*/ /*UNUSED*/
+ /*length = ebone->length;*/ /*UNUSED*/
tail = ebone->rad_tail;
if (ebone->parent && (boneflag & BONE_CONNECTED))
head = ebone->parent->rad_tail;
@@ -777,7 +777,7 @@ static void draw_sphere_bone_wire(float smat[][4], float imat[][4],
tailvec = ebone->tail;
}
else {
- /*length= pchan->bone->length;*/ /*UNUSED*/
+ /*length = pchan->bone->length;*/ /*UNUSED*/
tail = pchan->bone->rad_tail;
if ((pchan->parent) && (boneflag & BONE_CONNECTED))
head = pchan->parent->bone->rad_tail;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 1e52df8ba53..04549b53b6a 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -4427,7 +4427,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
if (cdata2)
MEM_freeN(cdata2);
- /* cd2= */ /* UNUSED */ cdata2 = NULL;
+ /* cd2 = */ /* UNUSED */ cdata2 = NULL;
glLineWidth(1.0f);
@@ -5493,7 +5493,7 @@ static void drawcircle_size(float size)
glBegin(GL_LINE_LOOP);
- /* coordinates are: cos(degrees*11.25)=x, sin(degrees*11.25)=y, 0.0f=z */
+ /* coordinates are: cos(degrees * 11.25) = x, sin(degrees*11.25) = y, 0.0f = z */
for (degrees = 0; degrees < CIRCLE_RESOL; degrees++) {
x = cosval[degrees];
y = sinval[degrees];
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 1c29e209d7c..242a3327b78 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2041,7 +2041,7 @@ static int viewdolly_exec(bContext *C, wmOperator *op)
normalize_v3(mousevec);
}
- /* v3d= sa->spacedata.first; */ /* UNUSED */
+ /* v3d = sa->spacedata.first; */ /* UNUSED */
rv3d = ar->regiondata;
/* overwrite the mouse vector with the view direction (zoom into the center) */
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 37f682b4827..43626b058d6 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -2359,7 +2359,7 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const int m
if (me) {
bm_vertoffs = me->totpoly + 1; /* max index array */
- /* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
+ /* bbsel = */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
edbm_backbuf_check_and_select_tfaces(me, select == LEFTMOUSE);
EDBM_backbuf_free();
paintface_flush_flags(ob);
@@ -2376,7 +2376,7 @@ static void paint_vertsel_circle_select(ViewContext *vc, int select, const int m
if (me) {
bm_vertoffs = me->totvert + 1; /* max index array */
- /* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
+ /* bbsel = */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
edbm_backbuf_check_and_select_verts_obmode(me, select == LEFTMOUSE);
EDBM_backbuf_free();
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 9dd38003656..9517bc87721 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -233,7 +233,7 @@ static void make_trans_verts(Object *obedit, float min[3], float max[3], int mod
BMesh *bm = em->bm;
BMIter iter;
void *userdata[2] = {em, NULL};
- /*int proptrans= 0; */ /*UNUSED*/
+ /*int proptrans = 0; */ /*UNUSED*/
/* abuses vertex index all over, set, just set dirty here,
* perhaps this could use its own array instead? - campbell */
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index f2a9d68750b..a626b71fdf8 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1266,12 +1266,12 @@ static void RestoreState(bContext *C, wmWindow *win)
GPU_paint_set_mipmap(0);
//XXX curarea->win_swap = 0;
- //XXX curarea->head_swap=0;
+ //XXX curarea->head_swap = 0;
//XXX allqueue(REDRAWVIEW3D, 1);
//XXX allqueue(REDRAWBUTSALL, 0);
//XXX reset_slowparents();
//XXX waitcursor(0);
- //XXX G.qual= 0;
+ //XXX G.qual = 0;
if (win) /* check because closing win can set to NULL */
win->queue = queue_back;
@@ -1396,7 +1396,7 @@ static int game_engine_exec(bContext *C, wmOperator *op)
WM_redraw_windows(C);
rv3d = CTX_wm_region_view3d(C);
- /* sa= CTX_wm_area(C); */ /* UNUSED */
+ /* sa = CTX_wm_area(C); */ /* UNUSED */
ar = CTX_wm_region(C);
view3d_operator_needs_opengl(C);