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authorCampbell Barton <ideasman42@gmail.com>2012-07-17 03:23:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-17 03:23:33 +0400
commit32cf7fcdb147d4f467279109db384b9a9d3c6708 (patch)
treea6a899e8a801c7c8975289de99137626e21143ef /source/blender/editors/space_view3d
parent1f96470b5d80f05aef1dc1c262ba1a0a56a1d1fb (diff)
code cleanup: spelling
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index c1b2e2f07e2..8d5dbb51be7 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -2843,7 +2843,7 @@ static void draw_em_fancy_edges(BMEditMesh *em, Scene *scene, View3D *v3d,
int pass;
unsigned char wireCol[4], selCol[4], actCol[4];
- /* since this function does transparant... */
+ /* since this function does transparent... */
UI_GetThemeColor4ubv(TH_EDGE_SELECT, selCol);
UI_GetThemeColor4ubv(TH_WIRE, wireCol);
UI_GetThemeColor4ubv(TH_EDITMESH_ACTIVE, actCol);
@@ -2854,7 +2854,7 @@ static void draw_em_fancy_edges(BMEditMesh *em, Scene *scene, View3D *v3d,
wireCol[3] = 0;
for (pass = 0; pass < 2; pass++) {
- /* show wires in transparant when no zbuf clipping for select */
+ /* show wires in transparent when no zbuf clipping for select */
if (pass == 0) {
if (v3d->zbuf && (v3d->flag & V3D_ZBUF_SELECT) == 0) {
glEnable(GL_BLEND);