diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-06-01 18:06:25 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-06-01 18:15:35 +0300 |
commit | e4a727626e34eef20e2b41cc3e26b41db4f360a0 (patch) | |
tree | 25af9312b02b0defae25f2c08c2a9863d2e795e1 /source/blender/editors/space_view3d | |
parent | 56dc2bf0c528524b9a31c9cd27f9b1a261827bf0 (diff) |
X-Ray: Added a slider for the alpha
- will not render when set to 0.0 for speed reasons. so when user sets
transparency to hide everything the bigger passes will be skipped.
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r-- | source/blender/editors/space_view3d/space_view3d.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index fcea40d7f4c..605e678be93 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -325,7 +325,8 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene) v3d->drawtype = OB_SOLID; v3d->shading.flag = V3D_SHADING_SPECULAR_HIGHLIGHT; v3d->shading.light = V3D_LIGHTING_STUDIO; - v3d->shading.shadow_intensity = 0.5; + v3d->shading.shadow_intensity = 0.5f; + v3d->shading.xray_alpha = 0.5f; copy_v3_fl(v3d->shading.single_color, 0.8f); v3d->overlay.flag = V3D_OVERLAY_LOOK_DEV; |