diff options
author | Hans Goudey <h.goudey@me.com> | 2022-04-20 17:10:10 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-04-20 17:10:10 +0300 |
commit | 03ec505fa549840936d7425269073dc82fd29b10 (patch) | |
tree | 63d94605acd1248689852735ae07056c08505cd7 /source/blender/editors/space_view3d | |
parent | 0385e2f1f90ff10c75773cc22125292a82cddaa6 (diff) |
Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLOR
The "PROP" in the name reflects its generic status, and removing
"LOOP" makes sense because it is no longer associated with just
mesh face corners. In general the goal is to remove extra semantic
meaning from the custom data types.
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 593c4f6e755..5a27349dc7f 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -2371,7 +2371,7 @@ void ED_view3d_datamask(const bContext *C, CustomData_MeshMasks *r_cddata_masks) { if (ELEM(v3d->shading.type, OB_TEXTURE, OB_MATERIAL, OB_RENDER)) { - r_cddata_masks->lmask |= CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL; + r_cddata_masks->lmask |= CD_MASK_MLOOPUV | CD_MASK_PROP_BYTE_COLOR; r_cddata_masks->vmask |= CD_MASK_ORCO | CD_MASK_PROP_COLOR; } else if (v3d->shading.type == OB_SOLID) { @@ -2379,7 +2379,7 @@ void ED_view3d_datamask(const bContext *C, r_cddata_masks->lmask |= CD_MASK_MLOOPUV; } if (v3d->shading.color_type == V3D_SHADING_VERTEX_COLOR) { - r_cddata_masks->lmask |= CD_MASK_MLOOPCOL; + r_cddata_masks->lmask |= CD_MASK_PROP_BYTE_COLOR; r_cddata_masks->vmask |= CD_MASK_ORCO | CD_MASK_PROP_COLOR; } } |