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authorCampbell Barton <ideasman42@gmail.com>2021-06-28 08:44:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-06-28 08:46:08 +0300
commit1d8648b13a0667d338a4e60df004be7e41525968 (patch)
tree763c9e0b843850f6894101c8ad02a6bff34b5497 /source/blender/editors/space_view3d
parent23c4854f45d7cafa1cfadf13556b9277d4666bd1 (diff)
Cleanup: repeated terms in code comments & error messages
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_iterators.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_placement.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_walk.c2
5 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index c9f345b3123..6ce13f83cf3 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -1617,7 +1617,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
* This is ignored in the case the object is in any mode (besides object-mode),
* since the object's mode impacts the current tool, cursor, gizmos etc.
* If we didn't have this exception, changing visibility would need to perform
- * many of the the same updates as changing the objects mode.
+ * many of the same updates as changing the objects mode.
*
* Further, there are multiple ways to hide objects - by collection, by object type, etc.
* it's simplest if all these methods behave consistently - respecting the object-mode
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 91f3388cac9..c0a95f24f08 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -189,7 +189,7 @@ typedef struct FlyInfo {
wmNDOFMotionData *ndof;
#endif
- /* fly state state */
+ /* Fly state. */
/** The speed the view is moving per redraw. */
float speed;
/** Axis index to move along by default Z to move along the view. */
@@ -758,7 +758,7 @@ static int flyApply(bContext *C, FlyInfo *fly, bool is_confirm)
#define FLY_SMOOTH_FAC 20.0f /* higher value less lag */
/* fly mode - Shift+F
- * a fly loop where the user can move move the view as if they are flying
+ * a fly loop where the user can move the view as if they are flying
*/
RegionView3D *rv3d = fly->rv3d;
diff --git a/source/blender/editors/space_view3d/view3d_iterators.c b/source/blender/editors/space_view3d/view3d_iterators.c
index 2a381bb96cb..c7a4030c402 100644
--- a/source/blender/editors/space_view3d/view3d_iterators.c
+++ b/source/blender/editors/space_view3d/view3d_iterators.c
@@ -242,7 +242,7 @@ typedef struct foreachScreenEdge_userData {
rctf win_rect; /* copy of: vc.region->winx/winy, use for faster tests, minx/y will always be 0 */
/**
- * Clip plans defined by the the view bounds,
+ * Clip plans defined by the view bounds,
* use when #V3D_PROJ_TEST_CLIP_CONTENT is enabled.
*/
float content_planes[6][4];
diff --git a/source/blender/editors/space_view3d/view3d_placement.c b/source/blender/editors/space_view3d/view3d_placement.c
index 2186cdb3162..1ea7993572d 100644
--- a/source/blender/editors/space_view3d/view3d_placement.c
+++ b/source/blender/editors/space_view3d/view3d_placement.c
@@ -1957,7 +1957,7 @@ struct PlacementCursor {
/**
* Enable this while the modal operator is running,
- * so the preview-plane doesn't show at the same time time as add-object preview shape
+ * so the preview-plane doesn't show at the same time as add-object preview shape
* since it's distracting & not helpful.
*/
bool do_draw;
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index fd99619f9e2..84515d4a39b 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -234,7 +234,7 @@ typedef struct WalkInfo {
wmNDOFMotionData *ndof;
#endif
- /* walk state state */
+ /* Walk state. */
/** The base speed without run/slow down modifications. */
float base_speed;
/** The speed the view is moving per redraw. */