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author | Clément Foucault <foucault.clem@gmail.com> | 2017-02-08 23:44:13 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-02-09 13:25:51 +0300 |
commit | 6b372e3a22cbcdcb17a6239238189d6659418516 (patch) | |
tree | a756faafc16547d2d293e643634d22fa7a8075ac /source/blender/editors/space_view3d | |
parent | 09af91e0966afadd986a5a480e626698b2029826 (diff) |
Clay Engine: support for overrides (not working yet)
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 1ac4f1529e3..0427498bf41 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -2141,7 +2141,7 @@ void view3d_main_region_draw(const bContext *C, ARegion *ar) if (!rv3d->viewport) rv3d->viewport = GPU_viewport_create(); - GPU_viewport_bind(rv3d->viewport, &ar->winrct); + GPU_viewport_bind(rv3d->viewport, &ar->winrct, scene->r.engine); /* TODO viewport - there is so much to be done, in fact a lot will need to happen in the space_view3d.c * before we even call the drawing routine, but let's move on for now (dfelinto) |