diff options
author | Julian Eisel <eiseljulian@gmail.com> | 2017-01-05 02:31:15 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2017-01-05 02:31:15 +0300 |
commit | e42e1769b36fddf9b0c161bcb2f7c7f2aeb613eb (patch) | |
tree | 526fbf9de0eeeb48d057816ad85e04901e952b3f /source/blender/editors/space_view3d | |
parent | 329879239e6fa358e22bf92180e3d5ff9cee9ba1 (diff) | |
parent | 82b9e1e3126a5c9de36d57d2d04edd11f00de9a5 (diff) |
Merge branch 'master' into blender2.8
Conflicts:
source/blender/editors/gpencil/drawgpencil.c
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 23 |
1 files changed, 6 insertions, 17 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index ab0cae6822b..67e258669d6 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -339,13 +339,13 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) uiItemR(layout, &v3dptr, "viewport_shade", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); } - if (obedit == NULL && is_paint) { - if (ob->mode & OB_MODE_ALL_PAINT) { - /* Only for Weight Paint. makes no sense in other paint modes. */ - row = uiLayoutRow(layout, true); - uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); - } + row = uiLayoutRow(layout, true); + uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); + if (!ob || ELEM(ob->mode, OB_MODE_OBJECT, OB_MODE_POSE, OB_MODE_WEIGHT_PAINT)) { + uiItemR(row, &v3dptr, "use_pivot_point_align", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); + } + if (obedit == NULL && is_paint) { /* Manipulators aren't used in paint modes */ if (!ELEM(ob->mode, OB_MODE_SCULPT, OB_MODE_PARTICLE_EDIT)) { /* masks aren't used for sculpt and particle painting */ @@ -363,17 +363,6 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) } } else { - row = uiLayoutRow(layout, true); - uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); - - /* pose/object only however we want to allow in weight paint mode too - * so don't be totally strict and just check not-editmode for now - * XXX We never get here when we are in Weight Paint mode - */ - if (obedit == NULL) { - uiItemR(row, &v3dptr, "use_pivot_point_align", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); - } - /* Transform widget / manipulators */ row = uiLayoutRow(layout, true); uiItemR(row, &v3dptr, "show_manipulator", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); |