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authorCampbell Barton <ideasman42@gmail.com>2018-05-22 08:48:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-22 08:48:12 +0300
commit17778ddeb7dbb95d75b61fe7f20185111d5cb2c1 (patch)
treea848b7e5c74c879abbde40f45d120655111acac6 /source/blender/editors/space_view3d
parentac476375b1755c994cc7d160bba827e4aed73597 (diff)
Cleanup: naming
Use 'ob' prefix for objects, 'eval' suffix for evaluated data.
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/view3d_utils.c16
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c24
2 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c
index 017043b3545..e18370d04a9 100644
--- a/source/blender/editors/space_view3d/view3d_utils.c
+++ b/source/blender/editors/space_view3d/view3d_utils.c
@@ -401,9 +401,9 @@ void ED_view3d_persp_switch_from_camera(const Depsgraph *depsgraph, View3D *v3d,
BLI_assert(persp != RV3D_CAMOB);
if (v3d->camera) {
- Object *camera_eval = DEG_get_evaluated_object(depsgraph, v3d->camera);
- rv3d->dist = ED_view3d_offset_distance(camera_eval->obmat, rv3d->ofs, VIEW3D_DIST_FALLBACK);
- ED_view3d_from_object(camera_eval, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
+ Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, v3d->camera);
+ rv3d->dist = ED_view3d_offset_distance(ob_camera_eval->obmat, rv3d->ofs, VIEW3D_DIST_FALLBACK);
+ ED_view3d_from_object(ob_camera_eval, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
}
if (!ED_view3d_camera_lock_check(v3d, rv3d)) {
@@ -467,12 +467,12 @@ bool ED_view3d_camera_lock_check(const View3D *v3d, const RegionView3D *rv3d)
void ED_view3d_camera_lock_init_ex(const Depsgraph *depsgraph, View3D *v3d, RegionView3D *rv3d, const bool calc_dist)
{
if (ED_view3d_camera_lock_check(v3d, rv3d)) {
- Object *camera_eval = DEG_get_evaluated_object(depsgraph, v3d->camera);
+ Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, v3d->camera);
if (calc_dist) {
/* using a fallback dist is OK here since ED_view3d_from_object() compensates for it */
- rv3d->dist = ED_view3d_offset_distance(camera_eval->obmat, rv3d->ofs, VIEW3D_DIST_FALLBACK);
+ rv3d->dist = ED_view3d_offset_distance(ob_camera_eval->obmat, rv3d->ofs, VIEW3D_DIST_FALLBACK);
}
- ED_view3d_from_object(camera_eval, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
+ ED_view3d_from_object(ob_camera_eval, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
}
}
@@ -503,12 +503,12 @@ bool ED_view3d_camera_lock_sync(const Depsgraph *depsgraph, View3D *v3d, RegionV
while (root_parent->parent) {
root_parent = root_parent->parent;
}
- Object *camera_eval = DEG_get_evaluated_object(depsgraph, v3d->camera);
+ Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, v3d->camera);
Object *root_parent_eval = DEG_get_evaluated_object(depsgraph, root_parent);
ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
- normalize_m4_m4(tmat, camera_eval->obmat);
+ normalize_m4_m4(tmat, ob_camera_eval->obmat);
invert_m4_m4(imat, tmat);
mul_m4_m4m4(diff_mat, view_mat, imat);
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index f62b5d987bb..2fe95f596c8 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -177,9 +177,9 @@ void ED_view3d_smooth_view_ex(
}
if (sview->camera) {
- Object *camera_eval = DEG_get_evaluated_object(depsgraph, sview->camera);
- sms.dst.dist = ED_view3d_offset_distance(camera_eval->obmat, sview->ofs, VIEW3D_DIST_FALLBACK);
- ED_view3d_from_object(camera_eval, sms.dst.ofs, sms.dst.quat, &sms.dst.dist, &sms.dst.lens);
+ Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, sview->camera);
+ sms.dst.dist = ED_view3d_offset_distance(ob_camera_eval->obmat, sview->ofs, VIEW3D_DIST_FALLBACK);
+ ED_view3d_from_object(ob_camera_eval, sms.dst.ofs, sms.dst.quat, &sms.dst.dist, &sms.dst.lens);
sms.to_camera = true; /* restore view3d values in end */
}
@@ -203,10 +203,10 @@ void ED_view3d_smooth_view_ex(
if (changed) {
/* original values */
if (sview->camera_old) {
- Object *camera_old_eval = DEG_get_evaluated_object(depsgraph, sview->camera_old);
- sms.src.dist = ED_view3d_offset_distance(camera_old_eval->obmat, rv3d->ofs, 0.0f);
+ Object *ob_camera_old_eval = DEG_get_evaluated_object(depsgraph, sview->camera_old);
+ sms.src.dist = ED_view3d_offset_distance(ob_camera_old_eval->obmat, rv3d->ofs, 0.0f);
/* this */
- ED_view3d_from_object(camera_old_eval, sms.src.ofs, sms.src.quat, &sms.src.dist, &sms.src.lens);
+ ED_view3d_from_object(ob_camera_old_eval, sms.src.ofs, sms.src.quat, &sms.src.dist, &sms.src.lens);
}
/* grid draw as floor */
if ((rv3d->viewlock & RV3D_LOCKED) == 0) {
@@ -228,10 +228,10 @@ void ED_view3d_smooth_view_ex(
/* ensure it shows correct */
if (sms.to_camera) {
/* use ortho if we move from an ortho view to an ortho camera */
- Object *camera_eval = DEG_get_evaluated_object(depsgraph, sview->camera);
+ Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, sview->camera);
rv3d->persp = (((rv3d->is_persp == false) &&
- (camera_eval->type == OB_CAMERA) &&
- (((Camera *)camera_eval->data)->type == CAM_ORTHO)) ?
+ (ob_camera_eval->type == OB_CAMERA) &&
+ (((Camera *)ob_camera_eval->data)->type == CAM_ORTHO)) ?
RV3D_ORTHO : RV3D_PERSP);
}
@@ -762,9 +762,9 @@ void view3d_viewmatrix_set(
{
if (rv3d->persp == RV3D_CAMOB) { /* obs/camera */
if (v3d->camera) {
- Object *camera_object = DEG_get_evaluated_object(depsgraph, v3d->camera);
- BKE_object_where_is_calc(depsgraph, scene, camera_object);
- obmat_to_viewmat(rv3d, camera_object);
+ Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, v3d->camera);
+ BKE_object_where_is_calc(depsgraph, scene, ob_camera_eval);
+ obmat_to_viewmat(rv3d, ob_camera_eval);
}
else {
quat_to_mat4(rv3d->viewmat, rv3d->viewquat);