diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-27 16:35:22 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-27 16:36:35 +0300 |
commit | a247b53084760498ca81eb6bdb901dee8f3a02ca (patch) | |
tree | ea2972b4a31d0c85883be59514031f063fac51d4 /source/blender/editors/space_view3d | |
parent | e8e2f510636f357864be20f2e0bd589d76753b29 (diff) |
Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3732
Diffstat (limited to 'source/blender/editors/space_view3d')
5 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c index cf118404183..b230a5e193c 100644 --- a/source/blender/editors/space_view3d/drawvolume.c +++ b/source/blender/editors/space_view3d/drawvolume.c @@ -297,7 +297,7 @@ static int create_view_aligned_slices(VolumeSlicer *slicer, float plane_dist = min_dist; float plane_dist_inc = (max_dist - min_dist) / (float)num_slices; - /* for all egdes */ + /* for all edges */ for (int i = 0; i < 12; i++) { copy_v3_v3(vec_start[i], vertices[edges[edge_list[max_index][i]][0]]); copy_v3_v3(vec_dir[i], vertices[edges[edge_list[max_index][i]][1]]); diff --git a/source/blender/editors/space_view3d/view3d_camera_control.c b/source/blender/editors/space_view3d/view3d_camera_control.c index e27b3fe13f9..31956ee5f86 100644 --- a/source/blender/editors/space_view3d/view3d_camera_control.c +++ b/source/blender/editors/space_view3d/view3d_camera_control.c @@ -87,7 +87,7 @@ typedef struct View3DCameraControl { /* -------------------------------------------------------------------- */ - /* intial values */ + /* initial values */ /* root most parent */ Object *root_parent; diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index b02e4ad9764..679498ab16d 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -790,7 +790,7 @@ static void viewrotate_apply(ViewOpsData *vod, const int event_xy[2]) /* avoid precision loss over time */ normalize_qt(vod->curr.viewquat); - /* use a working copy so view rotation locking doesnt overwrite the locked + /* use a working copy so view rotation locking doesn't overwrite the locked * rotation back into the view we calculate with */ copy_qt_qt(rv3d->viewquat, vod->curr.viewquat); @@ -1033,7 +1033,7 @@ static float view3d_ndof_pan_speed_calc(RegionView3D *rv3d) /** * Zoom and pan in the same function since sometimes zoom is interpreted as dolly (pan forward). * - * \param has_zoom zoom, otherwise dolly, often `!rv3d->is_persp` since it doesnt make sense to dolly in ortho. + * \param has_zoom zoom, otherwise dolly, often `!rv3d->is_persp` since it doesn't make sense to dolly in ortho. */ static void view3d_ndof_pan_zoom( const struct wmNDOFMotionData *ndof, ScrArea *sa, ARegion *ar, diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c index c68b5e97414..320c00240c1 100644 --- a/source/blender/editors/space_view3d/view3d_fly.c +++ b/source/blender/editors/space_view3d/view3d_fly.c @@ -28,7 +28,7 @@ #ifdef WITH_INPUT_NDOF //# define NDOF_FLY_DEBUG -//# define NDOF_FLY_DRAW_TOOMUCH /* is this needed for ndof? - commented so redraw doesnt thrash - campbell */ +//# define NDOF_FLY_DRAW_TOOMUCH /* is this needed for ndof? - commented so redraw doesn't thrash - campbell */ #endif /* WITH_INPUT_NDOF */ #include "DNA_object_types.h" @@ -150,7 +150,7 @@ void fly_modal_keymap(wmKeyConfig *keyconf) WM_modalkeymap_add_item(keymap, MOUSEPAN, 0, 0, 0, FLY_MODAL_SPEED); WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_PRESS, KM_ANY, 0, FLY_MODAL_PAN_ENABLE); - /* XXX - Bug in the event system, middle mouse release doesnt work */ + /* XXX - Bug in the event system, middle mouse release doesn't work */ WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, FLY_MODAL_PAN_DISABLE); /* WASD */ @@ -730,7 +730,7 @@ static int flyApply(bContext *C, FlyInfo *fly) RegionView3D *rv3d = fly->rv3d; float mat[3][3]; /* 3x3 copy of the view matrix so we can move along the view axis */ - float dvec[3] = {0, 0, 0}; /* this is the direction thast added to the view offset per redraw */ + float dvec[3] = {0, 0, 0}; /* this is the direction that's added to the view offset per redraw */ /* Camera Uprighting variables */ float moffset[2]; /* mouse offset from the views center */ diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c index 97c00f1be37..33173ad3fd6 100644 --- a/source/blender/editors/space_view3d/view3d_walk.c +++ b/source/blender/editors/space_view3d/view3d_walk.c @@ -60,7 +60,7 @@ #ifdef WITH_INPUT_NDOF //# define NDOF_WALK_DEBUG -//# define NDOF_WALK_DRAW_TOOMUCH /* is this needed for ndof? - commented so redraw doesnt thrash - campbell */ +//# define NDOF_WALK_DRAW_TOOMUCH /* is this needed for ndof? - commented so redraw doesn't thrash - campbell */ #endif #define USE_TABLET_SUPPORT @@ -435,7 +435,7 @@ static bool walk_floor_distance_get( ray_start, ray_normal, r_distance, r_location, r_normal_dummy); - /* artifically scale the distance to the scene size */ + /* artificially scale the distance to the scene size */ *r_distance /= walk->grid; return ret; } @@ -474,7 +474,7 @@ static bool walk_ray_cast( negate_v3(r_normal); } - /* artifically scale the distance to the scene size */ + /* artificially scale the distance to the scene size */ *ray_distance /= walk->grid; return ret; @@ -1052,7 +1052,7 @@ static int walkApply(bContext *C, wmOperator *op, WalkInfo *walk) /* speed factor */ y *= WALK_ROTATE_FAC; - /* user adjustement factor */ + /* user adjustment factor */ y *= walk->mouse_speed; /* clamp the angle limits */ @@ -1090,7 +1090,7 @@ static int walkApply(bContext *C, wmOperator *op, WalkInfo *walk) /* speed factor */ x *= WALK_ROTATE_FAC; - /* user adjustement factor */ + /* user adjustment factor */ x *= walk->mouse_speed; /* Rotate about the relative up vec */ |