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authorMonique Dewanchand <mdewanchand>2022-09-01 11:00:53 +0300
committerMonique <mdewanchand@atmind.nl>2022-09-01 11:22:43 +0300
commit17501c146edc4af8a5e04565dc4d0b30ed5c5323 (patch)
tree73fe3334ff45b67d45fa1b5a5ae7ff06ec990a5a /source/blender/editors/space_view3d
parentf9c249917dbf9c450abf52df1f60b3d587bc106a (diff)
Cleanup: Remove/replace View Layer macros.
This patch is a cleanup required before refactoring the view layer syncing process {T73411}. * Remove FIRSTBASE. * Remove LASTBASE. * Remove BASACT. * Remove OBEDIT_FROM_WORKSPACE. * Replace OBACT with BKE_view_layer_active_object. * Replace OBEDIT_FROM_VIEW_LAYER with BKE_view_layer_edit_object. Reviewed By: mont29 Maniphest Tasks: T73411 Differential Revision: https://developer.blender.org/D15799
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c5
-rw-r--r--source/blender/editors/space_view3d/view3d_cursor_snap.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_armature.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_camera.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_empty.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_forcefield.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_light.c12
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_ruler.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c5
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate.c12
-rw-r--r--source/blender/editors/space_view3d/view3d_select.cc25
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c17
14 files changed, 57 insertions, 55 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index a9400bd7292..86c796e6be4 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -1405,7 +1405,7 @@ static void view3d_main_region_message_subscribe(const wmRegionMessageSubscribeP
WM_msg_subscribe_rna_anon_type(mbus, ObjectDisplay, &msg_sub_value_region_tag_redraw);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *obact = OBACT(view_layer);
+ Object *obact = BKE_view_layer_active_object_get(view_layer);
if (obact != NULL) {
switch (obact->mode) {
case OB_MODE_PARTICLE_EDIT:
@@ -1440,7 +1440,7 @@ static void view3d_main_region_cursor(wmWindow *win, ScrArea *area, ARegion *reg
}
ViewLayer *view_layer = WM_window_get_active_view_layer(win);
- Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
+ Object *obedit = BKE_view_layer_edit_object_get(view_layer);
if (obedit) {
WM_cursor_set(win, WM_CURSOR_EDIT);
}
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 6786bf8404e..5a5747bdf84 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -36,6 +36,7 @@
#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
+#include "BKE_layer.h"
#include "BKE_object.h"
#include "BKE_object_deform.h"
#include "BKE_report.h"
@@ -1283,7 +1284,7 @@ static void do_view3d_vgroup_buttons(bContext *C, void *UNUSED(arg), int event)
static bool view3d_panel_vgroup_poll(const bContext *C, PanelType *UNUSED(pt))
{
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
if (ob && (BKE_object_is_in_editmode_vgroup(ob) || BKE_object_is_in_wpaint_select_vert(ob))) {
MDeformVert *dvert_act = ED_mesh_active_dvert_get_only(ob);
if (dvert_act) {
@@ -1683,7 +1684,7 @@ static void do_view3d_region_buttons(bContext *C, void *UNUSED(index), int event
{
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
switch (event) {
diff --git a/source/blender/editors/space_view3d/view3d_cursor_snap.c b/source/blender/editors/space_view3d/view3d_cursor_snap.c
index fb44797eded..195806fbecc 100644
--- a/source/blender/editors/space_view3d/view3d_cursor_snap.c
+++ b/source/blender/editors/space_view3d/view3d_cursor_snap.c
@@ -16,6 +16,7 @@
#include "BKE_context.h"
#include "BKE_global.h"
+#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_scene.h"
@@ -691,7 +692,7 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
}
else {
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
const int orient_index = BKE_scene_orientation_get_index(scene, SCE_ORIENT_DEFAULT);
const int pivot_point = scene->toolsettings->transform_pivot_point;
ED_transform_calc_orientation_from_type_ex(
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index df5ff163cf2..ab9e29b8974 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1497,7 +1497,7 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
}
if (U.uiflag & USER_DRAWVIEWINFO) {
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
draw_selected_name(scene, view_layer, ob, xoffset, &yoffset);
}
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_armature.c b/source/blender/editors/space_view3d/view3d_gizmo_armature.c
index 62799dd7a5c..89b46069df1 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_armature.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_armature.c
@@ -114,7 +114,7 @@ static bool WIDGETGROUP_armature_spline_poll(const bContext *C, wmGizmoGroupType
}
ViewLayer *view_layer = CTX_data_view_layer(C);
- Base *base = BASACT(view_layer);
+ Base *base = view_layer->basact;
if (base && BASE_SELECTABLE(v3d, base)) {
Object *ob = BKE_object_pose_armature_get(base->object);
if (ob) {
@@ -133,7 +133,7 @@ static bool WIDGETGROUP_armature_spline_poll(const bContext *C, wmGizmoGroupType
static void WIDGETGROUP_armature_spline_setup(const bContext *C, wmGizmoGroup *gzgroup)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = BKE_object_pose_armature_get(OBACT(view_layer));
+ Object *ob = BKE_object_pose_armature_get(BKE_view_layer_active_object_get(view_layer));
bPoseChannel *pchan = BKE_pose_channel_active_if_layer_visible(ob);
const wmGizmoType *gzt_move = WM_gizmotype_find("GIZMO_GT_move_3d", true);
@@ -166,7 +166,7 @@ static void WIDGETGROUP_armature_spline_setup(const bContext *C, wmGizmoGroup *g
static void WIDGETGROUP_armature_spline_refresh(const bContext *C, wmGizmoGroup *gzgroup)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = BKE_object_pose_armature_get(OBACT(view_layer));
+ Object *ob = BKE_object_pose_armature_get(BKE_view_layer_active_object_get(view_layer));
if (!gzgroup->customdata) {
return;
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_camera.c b/source/blender/editors/space_view3d/view3d_gizmo_camera.c
index 83f589a64c9..d4720d01d70 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_camera.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_camera.c
@@ -56,7 +56,7 @@ static bool WIDGETGROUP_camera_poll(const bContext *C, wmGizmoGroupType *UNUSED(
}
ViewLayer *view_layer = CTX_data_view_layer(C);
- Base *base = BASACT(view_layer);
+ Base *base = view_layer->basact;
if (base && BASE_SELECTABLE(v3d, base)) {
Object *ob = base->object;
if (ob->type == OB_CAMERA) {
@@ -73,7 +73,7 @@ static bool WIDGETGROUP_camera_poll(const bContext *C, wmGizmoGroupType *UNUSED(
static void WIDGETGROUP_camera_setup(const bContext *C, wmGizmoGroup *gzgroup)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
float dir[3];
const wmGizmoType *gzt_arrow = WM_gizmotype_find("GIZMO_GT_arrow_3d", true);
@@ -125,7 +125,7 @@ static void WIDGETGROUP_camera_refresh(const bContext *C, wmGizmoGroup *gzgroup)
struct CameraWidgetGroup *cagzgroup = gzgroup->customdata;
View3D *v3d = CTX_wm_view3d(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
Camera *ca = ob->data;
PointerRNA camera_ptr;
float dir[3];
@@ -242,7 +242,7 @@ static void WIDGETGROUP_camera_message_subscribe(const bContext *C,
{
ARegion *region = CTX_wm_region(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
Camera *ca = ob->data;
wmMsgSubscribeValue msg_sub_value_gz_tag_refresh = {
@@ -370,7 +370,7 @@ static bool WIDGETGROUP_camera_view_poll(const bContext *C, wmGizmoGroupType *UN
* We could change the rules for when to show. */
{
ViewLayer *view_layer = CTX_data_view_layer(C);
- if (scene->camera != OBACT(view_layer)) {
+ if (scene->camera != BKE_view_layer_active_object_get(view_layer)) {
return false;
}
}
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_empty.c b/source/blender/editors/space_view3d/view3d_gizmo_empty.c
index f113cc60224..a7febe11672 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_empty.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_empty.c
@@ -100,7 +100,7 @@ static bool WIDGETGROUP_empty_image_poll(const bContext *C, wmGizmoGroupType *UN
}
ViewLayer *view_layer = CTX_data_view_layer(C);
- Base *base = BASACT(view_layer);
+ Base *base = view_layer->basact;
if (base && BASE_SELECTABLE(v3d, base)) {
Object *ob = base->object;
if (ob->type == OB_EMPTY) {
@@ -133,7 +133,7 @@ static void WIDGETGROUP_empty_image_refresh(const bContext *C, wmGizmoGroup *gzg
struct EmptyImageWidgetGroup *igzgroup = gzgroup->customdata;
wmGizmo *gz = igzgroup->gizmo;
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
copy_m4_m4(gz->matrix_basis, ob->obmat);
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_forcefield.c b/source/blender/editors/space_view3d/view3d_gizmo_forcefield.c
index 456e939eba7..f2f9e9092fa 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_forcefield.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_forcefield.c
@@ -43,7 +43,7 @@ static bool WIDGETGROUP_forcefield_poll(const bContext *C, wmGizmoGroupType *UNU
}
ViewLayer *view_layer = CTX_data_view_layer(C);
- Base *base = BASACT(view_layer);
+ Base *base = view_layer->basact;
if (base && BASE_SELECTABLE(v3d, base)) {
Object *ob = base->object;
if (ob->pd && ob->pd->forcefield) {
@@ -74,7 +74,7 @@ static void WIDGETGROUP_forcefield_refresh(const bContext *C, wmGizmoGroup *gzgr
wmGizmoWrapper *wwrapper = gzgroup->customdata;
wmGizmo *gz = wwrapper->gizmo;
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
PartDeflect *pd = ob->pd;
if (pd->forcefield == PFIELD_WIND) {
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_light.c b/source/blender/editors/space_view3d/view3d_gizmo_light.c
index b3bc0bc70cb..d0f58f43c2b 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_light.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_light.c
@@ -46,7 +46,7 @@ static bool WIDGETGROUP_light_spot_poll(const bContext *C, wmGizmoGroupType *UNU
}
ViewLayer *view_layer = CTX_data_view_layer(C);
- Base *base = BASACT(view_layer);
+ Base *base = view_layer->basact;
if (base && BASE_SELECTABLE(v3d, base)) {
Object *ob = base->object;
if (ob->type == OB_LAMP) {
@@ -77,7 +77,7 @@ static void WIDGETGROUP_light_spot_refresh(const bContext *C, wmGizmoGroup *gzgr
wmGizmoWrapper *wwrapper = gzgroup->customdata;
wmGizmo *gz = wwrapper->gizmo;
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
Light *la = ob->data;
float dir[3];
@@ -157,7 +157,7 @@ static bool WIDGETGROUP_light_area_poll(const bContext *C, wmGizmoGroupType *UNU
}
ViewLayer *view_layer = CTX_data_view_layer(C);
- Base *base = BASACT(view_layer);
+ Base *base = view_layer->basact;
if (base && BASE_SELECTABLE(v3d, base)) {
Object *ob = base->object;
if (ob->type == OB_LAMP) {
@@ -187,7 +187,7 @@ static void WIDGETGROUP_light_area_refresh(const bContext *C, wmGizmoGroup *gzgr
{
wmGizmoWrapper *wwrapper = gzgroup->customdata;
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
Light *la = ob->data;
wmGizmo *gz = wwrapper->gizmo;
@@ -240,7 +240,7 @@ static bool WIDGETGROUP_light_target_poll(const bContext *C, wmGizmoGroupType *U
}
ViewLayer *view_layer = CTX_data_view_layer(C);
- Base *base = BASACT(view_layer);
+ Base *base = view_layer->basact;
if (base && BASE_SELECTABLE(v3d, base)) {
Object *ob = base->object;
if (ob->type == OB_LAMP) {
@@ -281,7 +281,7 @@ static void WIDGETGROUP_light_target_draw_prepare(const bContext *C, wmGizmoGrou
{
wmGizmoWrapper *wwrapper = gzgroup->customdata;
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
wmGizmo *gz = wwrapper->gizmo;
normalize_m4_m4(gz->matrix_basis, ob->obmat);
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
index 62dc461e05c..998ce643439 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
@@ -17,6 +17,7 @@
#include "BKE_main.h"
#include "BKE_report.h"
+#include "BKE_layer.h"
#include "BKE_material.h"
#include "BKE_object.h"
#include "BKE_scene.h"
@@ -420,7 +421,7 @@ static bool view3d_ruler_item_mousemove(const bContext *C,
Scene *scene = DEG_get_input_scene(depsgraph);
ViewLayer *view_layer = DEG_get_input_view_layer(depsgraph);
RegionView3D *rv3d = ruler_info->region->regiondata;
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
Object *obedit = OBEDIT_FROM_OBACT(ob);
short orient_index = BKE_scene_orientation_get_index(scene, SCE_ORIENT_DEFAULT);
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 6e8d9e96abd..90d108c23cc 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -20,6 +20,7 @@
#include "BKE_context.h"
#include "BKE_editmesh.h"
+#include "BKE_layer.h"
#include "DEG_depsgraph.h"
@@ -125,7 +126,7 @@ void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C)
static void uiTemplatePaintModeSelection(uiLayout *layout, struct bContext *C)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
/* Gizmos aren't used in paint modes */
if (!ELEM(ob->mode, OB_MODE_SCULPT, OB_MODE_PARTICLE_EDIT)) {
@@ -147,7 +148,7 @@ static void uiTemplatePaintModeSelection(uiLayout *layout, struct bContext *C)
void uiTemplateHeader3D_mode(uiLayout *layout, struct bContext *C)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
Object *obedit = CTX_data_edit_object(C);
bGPdata *gpd = CTX_data_gpencil_data(C);
diff --git a/source/blender/editors/space_view3d/view3d_navigate.c b/source/blender/editors/space_view3d/view3d_navigate.c
index f50e933fdac..684b3539943 100644
--- a/source/blender/editors/space_view3d/view3d_navigate.c
+++ b/source/blender/editors/space_view3d/view3d_navigate.c
@@ -166,7 +166,7 @@ bool view3d_orbit_calc_center(bContext *C, float r_dyn_ofs[3])
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
View3D *v3d = CTX_wm_view3d(C);
- Object *ob_act_eval = OBACT(view_layer_eval);
+ Object *ob_act_eval = BKE_view_layer_active_object_get(view_layer_eval);
Object *ob_act = DEG_get_original_object(ob_act_eval);
if (ob_act && (ob_act->mode & OB_MODE_ALL_PAINT) &&
@@ -203,12 +203,11 @@ bool view3d_orbit_calc_center(bContext *C, float r_dyn_ofs[3])
}
else if (ob_act == NULL || ob_act->mode == OB_MODE_OBJECT) {
/* object mode use boundbox centers */
- Base *base_eval;
uint tot = 0;
float select_center[3];
zero_v3(select_center);
- for (base_eval = FIRSTBASE(view_layer_eval); base_eval; base_eval = base_eval->next) {
+ LISTBASE_FOREACH (Base *, base_eval, &view_layer_eval->object_bases) {
if (BASE_SELECTED(v3d, base_eval)) {
/* use the boundbox if we can */
Object *ob_eval = base_eval->object;
@@ -863,7 +862,7 @@ static int viewselected_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
- Object *ob_eval = OBACT(view_layer_eval);
+ Object *ob_eval = BKE_view_layer_active_object_get(view_layer_eval);
Object *obedit = CTX_data_edit_object(C);
const bGPdata *gpd_eval = ob_eval && (ob_eval->type == OB_GPENCIL) ? ob_eval->data : NULL;
const bool is_gp_edit = gpd_eval ? GPENCIL_ANY_MODE(gpd_eval) : false;
@@ -963,8 +962,7 @@ static int viewselected_exec(bContext *C, wmOperator *op)
ok_dist = 0; /* don't zoom */
}
else {
- Base *base_eval;
- for (base_eval = FIRSTBASE(view_layer_eval); base_eval; base_eval = base_eval->next) {
+ LISTBASE_FOREACH (Base *, base_eval, &view_layer_eval->object_bases) {
if (BASE_SELECTED(v3d, base_eval)) {
bool only_center = false;
Object *ob = DEG_get_original_object(base_eval->object);
@@ -1306,7 +1304,7 @@ static int view_camera_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
if (rv3d->persp != RV3D_CAMOB) {
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
if (!rv3d->smooth_timer) {
/* store settings of current view before allowing overwriting with camera view
diff --git a/source/blender/editors/space_view3d/view3d_select.cc b/source/blender/editors/space_view3d/view3d_select.cc
index 036d951efaa..b60a7c6d0e4 100644
--- a/source/blender/editors/space_view3d/view3d_select.cc
+++ b/source/blender/editors/space_view3d/view3d_select.cc
@@ -1457,7 +1457,7 @@ static int object_select_menu_exec(bContext *C, wmOperator *op)
View3D *v3d = CTX_wm_view3d(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- const Base *oldbasact = BASACT(view_layer);
+ const Base *oldbasact = view_layer->basact;
Base *basact = nullptr;
CTX_DATA_BEGIN (C, Base *, base, selectable_bases) {
@@ -1652,7 +1652,7 @@ static int bone_select_menu_exec(bContext *C, wmOperator *op)
View3D *v3d = CTX_wm_view3d(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- const Base *oldbasact = BASACT(view_layer);
+ const Base *oldbasact = view_layer->basact;
Base *basact = object_mouse_select_menu_data[name_index].base_ptr;
@@ -2160,8 +2160,8 @@ static Base *mouse_select_eval_buffer(ViewContext *vc,
/* It's possible there are no hits (all objects contained bones). */
if (hits > 0) {
/* Only exclude active object when it is selected. */
- if (BASACT(view_layer) && (BASACT(view_layer)->flag & BASE_SELECTED)) {
- const int select_id_active = BASACT(view_layer)->object->runtime.select_id;
+ if (view_layer->basact && (view_layer->basact->flag & BASE_SELECTED)) {
+ const int select_id_active = view_layer->basact->object->runtime.select_id;
for (int i_next = 0, i_prev = hits - 1; i_next < hits; i_prev = i_next++) {
if ((select_id_active == (buffer[i_prev].id & 0xFFFF)) &&
(select_id_active != (buffer[i_next].id & 0xFFFF))) {
@@ -2188,7 +2188,7 @@ static Base *mouse_select_eval_buffer(ViewContext *vc,
Base *basact = nullptr;
if (found) {
- for (Base *base = FIRSTBASE(view_layer); base; base = base->next) {
+ LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
if (has_bones ? BASE_VISIBLE(v3d, base) : BASE_SELECTABLE(v3d, base)) {
if (base->object->runtime.select_id == select_id) {
basact = base;
@@ -2211,7 +2211,7 @@ static Base *mouse_select_object_center(ViewContext *vc, Base *startbase, const
ViewLayer *view_layer = vc->view_layer;
View3D *v3d = vc->v3d;
- Base *oldbasact = BASACT(view_layer);
+ Base *oldbasact = view_layer->basact;
const float mval_fl[2] = {(float)mval[0], (float)mval[1]};
float dist = ED_view3d_select_dist_px() * 1.3333f;
@@ -2239,7 +2239,7 @@ static Base *mouse_select_object_center(ViewContext *vc, Base *startbase, const
base = base->next;
if (base == nullptr) {
- base = FIRSTBASE(view_layer);
+ base = static_cast<Base *>(view_layer->object_bases.first);
}
if (base == startbase) {
break;
@@ -2526,9 +2526,11 @@ static bool ed_object_select_pick(bContext *C,
ViewLayer *view_layer = vc.view_layer;
/* Don't set when the context has no active object (hidden), see: T60807. */
- const Base *oldbasact = vc.obact ? BASACT(view_layer) : nullptr;
+ const Base *oldbasact = vc.obact ? view_layer->basact : nullptr;
/* Always start list from `basact` when cycling the selection. */
- Base *startbase = (oldbasact && oldbasact->next) ? oldbasact->next : FIRSTBASE(view_layer);
+ Base *startbase = (oldbasact && oldbasact->next) ?
+ oldbasact->next :
+ static_cast<Base *>(view_layer->object_bases.first);
/* The next object's base to make active. */
Base *basact = nullptr;
@@ -2698,7 +2700,7 @@ static bool ed_object_select_pick(bContext *C,
/* Ensure code above doesn't change the active base. This code is already fairly involved,
* it's best if changing the active object is localized to a single place. */
- BLI_assert(oldbasact == (vc.obact ? BASACT(view_layer) : nullptr));
+ BLI_assert(oldbasact == (vc.obact ? view_layer->basact : nullptr));
bool found = (basact != nullptr);
if ((handled == false) && (vc.obedit == nullptr)) {
@@ -4603,8 +4605,7 @@ static bool object_circle_select(ViewContext *vc,
const bool select = (sel_op != SEL_OP_SUB);
const int select_flag = select ? BASE_SELECTED : 0;
- Base *base;
- for (base = FIRSTBASE(view_layer); base; base = base->next) {
+ LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
if (BASE_SELECTABLE(v3d, base) && ((base->flag & BASE_SELECTED) != select_flag)) {
float screen_co[2];
if (ED_view3d_project_float_global(
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index b8042a9f215..124527822a5 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -553,7 +553,7 @@ int view3d_opengl_select_ex(ViewContext *vc,
ARegion *region = vc->region;
rcti rect;
int hits = 0;
- const bool use_obedit_skip = (OBEDIT_FROM_VIEW_LAYER(vc->view_layer) != NULL) &&
+ const bool use_obedit_skip = (BKE_view_layer_edit_object_get(vc->view_layer) != NULL) &&
(vc->obedit == NULL);
const bool is_pick_select = (U.gpu_flag & USER_GPU_FLAG_NO_DEPT_PICK) == 0;
const bool do_passes = ((is_pick_select == false) &&
@@ -601,7 +601,7 @@ int view3d_opengl_select_ex(ViewContext *vc,
goto finally;
}
- /* Important to use 'vc->obact', not 'OBACT(vc->view_layer)' below,
+ /* Important to use 'vc->obact', not 'BKE_view_layer_active_object_get(vc->view_layer)' below,
* so it will be NULL when hidden. */
struct {
DRW_ObjectFilterFn fn;
@@ -831,7 +831,6 @@ static bool view3d_localview_init(const Depsgraph *depsgraph,
ReportList *reports)
{
View3D *v3d = area->spacedata.first;
- Base *base;
float min[3], max[3], box[3];
float size = 0.0f;
uint local_view_bit;
@@ -852,9 +851,9 @@ static bool view3d_localview_init(const Depsgraph *depsgraph,
ok = false;
}
else {
- Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
+ Object *obedit = BKE_view_layer_edit_object_get(view_layer);
if (obedit) {
- for (base = FIRSTBASE(view_layer); base; base = base->next) {
+ LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
base->local_view_bits &= ~local_view_bit;
}
FOREACH_BASE_IN_EDIT_MODE_BEGIN (view_layer, v3d, base_iter) {
@@ -865,7 +864,7 @@ static bool view3d_localview_init(const Depsgraph *depsgraph,
FOREACH_BASE_IN_EDIT_MODE_END;
}
else {
- for (base = FIRSTBASE(view_layer); base; base = base->next) {
+ LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
if (BASE_SELECTED(v3d, base)) {
BKE_object_minmax(base->object, min, max, false);
base->local_view_bits |= local_view_bit;
@@ -967,7 +966,7 @@ static void view3d_localview_exit(const Depsgraph *depsgraph,
return;
}
- for (Base *base = FIRSTBASE(view_layer); base; base = base->next) {
+ LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
if (base->local_view_bits & v3d->local_view_uuid) {
base->local_view_bits &= ~v3d->local_view_uuid;
}
@@ -1094,12 +1093,12 @@ static int localview_remove_from_exec(bContext *C, wmOperator *op)
ViewLayer *view_layer = CTX_data_view_layer(C);
bool changed = false;
- for (Base *base = FIRSTBASE(view_layer); base; base = base->next) {
+ LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
if (BASE_SELECTED(v3d, base)) {
base->local_view_bits &= ~v3d->local_view_uuid;
ED_object_base_select(base, BA_DESELECT);
- if (base == BASACT(view_layer)) {
+ if (base == view_layer->basact) {
view_layer->basact = NULL;
}
changed = true;