Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2011-09-22 20:09:27 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-22 20:09:27 +0400
commit7126a4699e3b85f47cd2cc84bdb6a511e9a17f69 (patch)
tree74af0d993321a75c5a3fb61e6fbeca2011784b24 /source/blender/editors/space_view3d
parent52a131b6006e131b02225040d0c9e48f5fd8efac (diff)
parent535668eef01b29b18b71022d1d8f04962251e34c (diff)
svn merge ^/trunk/blender -r40367:40368 --- raddish weight paint merge
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c2
-rw-r--r--source/blender/editors/space_view3d/drawobject.c89
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c194
5 files changed, 292 insertions, 7 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 0b671dd9705..63b610a9758 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -550,7 +550,7 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl)
if(ob->mode & OB_MODE_EDIT)
return;
else if(ob==OBACT)
- if(paint_facesel_test(ob))
+ if(paint_facesel_test(ob) || paint_vertsel_test(ob))
return;
ddm = mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 4e185d6603a..cbdfc312f09 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -1745,6 +1745,31 @@ void mesh_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, BMVert
dm->release(dm);
}
+/* draw callback */
+static void drawSelectedVertices__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
+{
+ MVert *mv = &((MVert *)userData)[index];
+
+ if(!(mv->flag & ME_HIDE)) {
+ const char sel= mv->flag & SELECT;
+
+ // TODO define selected color
+ if(sel) {
+ glColor3f(1.0f, 1.0f, 0.0f);
+ }
+ else {
+ glColor3f(0.0f, 0.0f, 0.0f);
+ }
+
+ glVertex3fv(co);
+ }
+}
+
+static void drawSelectedVertices(DerivedMesh *dm, Mesh *me) {
+ glBegin(GL_POINTS);
+ dm->foreachMappedVert(dm, drawSelectedVertices__mapFunc, me->mvert);
+ glEnd();
+}
static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, float *v0co, float *v1co)
{
struct { void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index); void *userData; ViewContext vc; int clipVerts; float pmat[4][4], vmat[4][4]; } *data = userData;
@@ -3012,7 +3037,16 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
bglPolygonOffset(rv3d->dist, 0.0);
}
}
-
+
+ if(paint_vertsel_test(ob)) {
+
+ glColor3f(0.0f, 0.0f, 0.0f);
+ glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE));
+
+ drawSelectedVertices(dm, ob->data);
+
+ glPointSize(1.0f);
+ }
dm->release(dm);
}
@@ -6604,6 +6638,32 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
/* ***************** BACKBUF SEL (BBS) ********* */
+static void bbs_obmode_mesh_verts__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
+{
+ struct {void* offset; MVert *mvert;} *data = userData;
+ MVert *mv = &data->mvert[index];
+ int offset = (intptr_t) data->offset;
+
+ if (!(mv->flag & ME_HIDE)) {
+ WM_set_framebuffer_index_color(offset+index);
+ bglVertex3fv(co);
+ }
+}
+
+static void bbs_obmode_mesh_verts(Object *ob, DerivedMesh *dm, int offset)
+{
+ struct {void* offset; struct MVert *mvert;} data;
+ Mesh *me = ob->data;
+ MVert *mvert = me->mvert;
+ data.mvert = mvert;
+ data.offset = (void*)(intptr_t) offset;
+ glPointSize( UI_GetThemeValuef(TH_VERTEX_SIZE) );
+ bglBegin(GL_POINTS);
+ dm->foreachMappedVert(dm, bbs_obmode_mesh_verts__mapFunc, &data);
+ bglEnd();
+ glPointSize(1.0);
+}
+
static void bbs_mesh_verts__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
void **ptrs = userData;
@@ -6712,6 +6772,17 @@ static int bbs_mesh_solid_hide__setDrawOpts(void *userData, int index, int *UNUS
}
}
+// must have called WM_set_framebuffer_index_color beforehand
+static int bbs_mesh_solid_hide2__setDrawOpts(void *userData, int index, int *UNUSED(drawSmooth_r))
+{
+ Mesh *me = userData;
+
+ if (!(me->mface[index].flag & ME_HIDE)) {
+ return 1;
+ } else {
+ return 0;
+ }
+}
static void bbs_mesh_solid(Scene *scene, Object *ob)
{
DerivedMesh *dm = mesh_get_derived_final(scene, ob, scene->customdata_mask);
@@ -6770,7 +6841,21 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
EDBM_free_index_arrays(em);
}
else {
- bbs_mesh_solid(scene, ob);
+ Mesh *me= ob->data;
+ if(me->editflag & ME_EDIT_VERT_SEL) {
+ DerivedMesh *dm = mesh_get_derived_final(scene, ob, scene->customdata_mask);
+ glColor3ub(0, 0, 0);
+
+ dm->drawMappedFaces(dm, bbs_mesh_solid_hide2__setDrawOpts, me, 0, GPU_enable_material, NULL);
+
+
+ bbs_obmode_mesh_verts(ob, dm, 1);
+ bm_vertoffs = me->totvert+1;
+ dm->release(dm);
+ }
+ else {
+ bbs_mesh_solid(scene, ob);
+ }
}
break;
case OB_CURVE:
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index d9fcb45881c..b2d430ac7f0 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -371,6 +371,10 @@ static void view3d_main_area_init(wmWindowManager *wm, ARegion *ar)
keymap= WM_keymap_find(wm->defaultconf, "Face Mask", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
+
+ keymap= WM_keymap_find(wm->defaultconf, "Weight Paint Vertex Selection", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
+
/* pose is not modal, operator poll checks for this */
keymap= WM_keymap_find(wm->defaultconf, "Pose", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index e4c316a91f2..4ac5dc2e70c 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -501,7 +501,15 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
PointerRNA meshptr;
RNA_pointer_create(&ob->id, &RNA_Mesh, ob->data, &meshptr);
- uiItemR(layout, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ if(ob->mode & (OB_MODE_TEXTURE_PAINT|OB_MODE_VERTEX_PAINT)) {
+ uiItemR(layout, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ }
+ else {
+
+ row= uiLayoutRow(layout, 1);
+ uiItemR(row, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ uiItemR(row, &meshptr, "use_paint_mask_vertex", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ }
} else {
const char *str_menu;
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 990df969d68..7dc4112d729 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -54,6 +54,11 @@
#include "BLI_linklist.h"
#include "BLI_utildefines.h"
+/* vertex box select */
+#include "IMB_imbuf_types.h"
+#include "IMB_imbuf.h"
+#include "BKE_global.h"
+
#include "BKE_context.h"
#include "BKE_paint.h"
#include "BKE_armature.h"
@@ -204,6 +209,25 @@ static void EDBM_backbuf_checkAndSelectFaces(BMEditMesh *em, int select)
}
}
+
+/* object mode, EM_ prefix is confusing here, rename? */
+static void EDBM_backbuf_checkAndSelectVerts_obmode(Mesh *me, int select)
+{
+ MVert *mv = me->mvert;
+ int a;
+
+ if (mv) {
+ for(a=1; a<=me->totvert; a++, mv++) {
+ if(EDBM_check_backbuf(a)) {
+ if(!(mv->flag & ME_HIDE)) {
+ mv->flag = select?(mv->flag|SELECT):(mv->flag&~SELECT);
+ }
+ }
+ }
+ }
+}
+/* object mode, EM_ prefix is confusing here, rename? */
+
static void EDBM_backbuf_checkAndSelectTFaces(Mesh *me, int select)
{
MPoly *mpoly = me->mpoly;
@@ -237,7 +261,7 @@ static int view3d_selectable_data(bContext *C)
if (ob->mode & OB_MODE_SCULPT) {
return 0;
}
- if (ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT) && !paint_facesel_test(ob)) {
+ if (ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT) && !paint_facesel_test(ob) && !paint_vertsel_test(ob)) {
return 0;
}
}
@@ -733,6 +757,88 @@ static void do_lasso_select_meta(ViewContext *vc, int mcords[][2], short moves,
}
}
+int do_paintvert_box_select(ViewContext *vc, rcti *rect, int select, int extend)
+{
+ Mesh *me;
+ MVert *mvert;
+ struct ImBuf *ibuf;
+ unsigned int *rt;
+ int a, index;
+ char *selar;
+ int sx= rect->xmax-rect->xmin+1;
+ int sy= rect->ymax-rect->ymin+1;
+
+ me= vc->obact->data;
+
+ if(me==NULL || me->totvert==0 || sx*sy <= 0)
+ return OPERATOR_CANCELLED;
+
+ selar= MEM_callocN(me->totvert+1, "selar");
+
+ if (extend == 0 && select)
+ paintvert_deselect_all_visible(vc->obact, SEL_DESELECT, FALSE);
+
+ view3d_validate_backbuf(vc);
+
+ ibuf = IMB_allocImBuf(sx,sy,32,IB_rect);
+ rt = ibuf->rect;
+ glReadPixels(rect->xmin+vc->ar->winrct.xmin, rect->ymin+vc->ar->winrct.ymin, sx, sy, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ if(ENDIAN_ORDER==B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf);
+
+ a= sx*sy;
+ while(a--) {
+ if(*rt) {
+ index= WM_framebuffer_to_index(*rt);
+ if(index<=me->totvert) selar[index]= 1;
+ }
+ rt++;
+ }
+
+ mvert= me->mvert;
+ for(a=1; a<=me->totvert; a++, mvert++) {
+ if(selar[a]) {
+ if(mvert->flag & ME_HIDE);
+ else {
+ if(select) mvert->flag |= SELECT;
+ else mvert->flag &= ~SELECT;
+ }
+ }
+ }
+
+ IMB_freeImBuf(ibuf);
+ MEM_freeN(selar);
+
+#ifdef __APPLE__
+ glReadBuffer(GL_BACK);
+#endif
+
+ paintvert_flush_flags(vc->obact);
+
+ return OPERATOR_FINISHED;
+}
+
+static void do_lasso_select_paintvert(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
+{
+ Object *ob= vc->obact;
+ Mesh *me= ob?ob->data:NULL;
+ rcti rect;
+
+ if(me==NULL || me->totvert==0)
+ return;
+
+ if(extend==0 && select)
+ paintvert_deselect_all_visible(ob, SEL_DESELECT, FALSE); /* flush selection at the end */
+ bm_vertoffs= me->totvert+1; /* max index array */
+
+ lasso_select_boundbox(&rect, mcords, moves);
+ EDBM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+
+ EDBM_backbuf_checkAndSelectVerts_obmode(me, select);
+
+ EDBM_free_backbuf();
+
+ paintvert_flush_flags(ob);
+}
static void do_lasso_select_paintface(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
{
Object *ob= vc->obact;
@@ -795,6 +901,8 @@ static void view3d_lasso_select(bContext *C, ViewContext *vc, int mcords[][2], s
if(vc->obedit==NULL) { /* Object Mode */
if(paint_facesel_test(ob))
do_lasso_select_paintface(vc, mcords, moves, extend, select);
+ else if(paint_vertsel_test(ob))
+ do_lasso_select_paintvert(vc, mcords, moves, extend, select);
else if(ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT))
;
else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT)
@@ -1804,6 +1912,9 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
else if(vc.obact && paint_facesel_test(vc.obact)) {
ret= do_paintface_box_select(&vc, &rect, select, extend);
}
+ else if(vc.obact && paint_vertsel_test(vc.obact)) {
+ ret= do_paintvert_box_select(&vc, &rect, select, extend);
+ }
else if(vc.obact && vc.obact->mode & OB_MODE_PARTICLE_EDIT) {
ret= PE_border_select(C, &rect, select, extend);
}
@@ -1840,6 +1951,57 @@ void VIEW3D_OT_select_border(wmOperatorType *ot)
WM_operator_properties_gesture_border(ot, TRUE);
}
+/* much like facesel_face_pick()*/
+/* returns 0 if not found, otherwise 1 */
+static int vertsel_vert_pick(struct bContext *C, Mesh *me, const int mval[2], unsigned int *index, short rect)
+{
+ ViewContext vc;
+ view3d_set_viewcontext(C, &vc);
+
+ if (!me || me->totvert==0)
+ return 0;
+
+ if (rect) {
+ /* sample rect to increase changes of selecting, so that when clicking
+ on an face in the backbuf, we can still select a vert */
+
+ int dist;
+ *index = view3d_sample_backbuf_rect(&vc, mval, 3, 1, me->totvert+1, &dist,0,NULL, NULL);
+ }
+ else {
+ /* sample only on the exact position */
+ *index = view3d_sample_backbuf(&vc, mval[0], mval[1]);
+ }
+
+ if ((*index)<=0 || (*index)>(unsigned int)me->totvert)
+ return 0;
+
+ (*index)--;
+
+ return 1;
+}
+
+/* mouse selection in weight paint */
+/* gets called via generic mouse select operator */
+int mouse_wp_select(bContext *C, const int mval[2], short extend, Object *obact, Mesh* me)
+{
+ unsigned int index = 0;
+ MVert *mv;
+ if(vertsel_vert_pick(C, me, mval, &index, 1)) {
+ mv = me->mvert+index;
+ if(extend) {
+ mv->flag ^= 1;
+ } else {
+ paintvert_deselect_all_visible(obact, SEL_DESELECT, FALSE);
+ mv->flag |= 1;
+ }
+ paintvert_flush_flags(obact);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obact->data);
+ return 1;
+ }
+ return 0;
+}
+
/* ****** Mouse Select ****** */
@@ -1884,8 +2046,12 @@ static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
return PE_mouse_particles(C, event->mval, extend);
else if(obact && paint_facesel_test(obact))
retval = paintface_mouse_select(C, obact, event->mval, extend);
- else
+
+ else if (paint_vertsel_test(obact)) {
+ retval = mouse_wp_select(C, event->mval, extend, obact, obact->data);
+ } else {
retval = mouse_select(C, event->mval, extend, center, enumerate);
+ }
/* passthrough allows tweaks
* FINISHED to signal one operator worked
@@ -2010,6 +2176,24 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const int m
}
+static void paint_vertsel_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
+{
+ Object *ob= vc->obact;
+ Mesh *me = ob?ob->data:NULL;
+ int bbsel;
+ /* struct {ViewContext *vc; short select; int mval[2]; float radius; } data = {NULL}; */ /* UNUSED */
+ if (me) {
+ bm_vertoffs= me->totvert+1; /* max index array */
+
+ bbsel= EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0f));
+ EDBM_backbuf_checkAndSelectVerts_obmode(me, select==LEFTMOUSE);
+ EDBM_free_backbuf();
+
+ paintvert_flush_flags(ob);
+ }
+}
+
+
static void nurbscurve_circle_doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, int x, int y)
{
struct {ViewContext *vc; short select; int mval[2]; float radius; } *data = userData;
@@ -2264,7 +2448,7 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op)
select= (gesture_mode==GESTURE_MODAL_SELECT);
- if( CTX_data_edit_object(C) || paint_facesel_test(obact) ||
+ if( CTX_data_edit_object(C) || paint_facesel_test(obact) || paint_vertsel_test(obact) ||
(obact && (obact->mode & (OB_MODE_PARTICLE_EDIT|OB_MODE_POSE))) )
{
ViewContext vc;
@@ -2284,6 +2468,10 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op)
paint_facesel_circle_select(&vc, select, mval, (float)radius);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obact->data);
}
+ else if(paint_vertsel_test(obact)) {
+ paint_vertsel_circle_select(&vc, select, mval, (float)radius);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obact->data);
+ }
else if(obact->mode & OB_MODE_POSE)
pose_circle_select(&vc, select, mval, (float)radius);
else