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authorCampbell Barton <ideasman42@gmail.com>2011-09-23 17:04:01 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-23 17:04:01 +0400
commit9494340dae7dd5e3ee070d8e550596a440648870 (patch)
treee73e1b3ede7373db7b8e26db687941b4669b9244 /source/blender/editors/space_view3d
parent74e21161e327a0f91ecef0f8dd1bce65c9e2ef4b (diff)
parenta7891da84bfad1f0cd0f3fc825e7f4dedf469a00 (diff)
svn merge ^/trunk/blender -r40432:40491
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c57
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c4
2 files changed, 40 insertions, 21 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 40bd604692a..b224f99819b 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -5197,6 +5197,7 @@ static void drawspiral(const float cent[3], float rad, float tmat[][4], int star
const float tot_inv= (1.0f / (float)CIRCLE_RESOL);
int a;
char inverse= FALSE;
+ float x, y, fac;
if (start < 0) {
inverse = TRUE;
@@ -5206,38 +5207,56 @@ static void drawspiral(const float cent[3], float rad, float tmat[][4], int star
mul_v3_v3fl(vx, tmat[0], rad);
mul_v3_v3fl(vy, tmat[1], rad);
- copy_v3_v3(vec, cent);
+ glBegin(GL_LINE_STRIP);
if (inverse==0) {
+ copy_v3_v3(vec, cent);
+ glVertex3fv(vec);
+
for(a=0; a<CIRCLE_RESOL; a++) {
- if (a+start>31)
+ if (a+start>=CIRCLE_RESOL)
start=-a + 1;
- glBegin(GL_LINES);
- glVertex3fv(vec);
- vec[0]= cent[0] + sinval[a+start] * (vx[0] * (float)a * tot_inv) + cosval[a+start] * (vy[0] * (float)a * tot_inv);
- vec[1]= cent[1] + sinval[a+start] * (vx[1] * (float)a * tot_inv) + cosval[a+start] * (vy[1] * (float)a * tot_inv);
- vec[2]= cent[2] + sinval[a+start] * (vx[2] * (float)a * tot_inv) + cosval[a+start] * (vy[2] * (float)a * tot_inv);
+
+ fac= (float)a * tot_inv;
+ x= sinval[a+start] * fac;
+ y= cosval[a+start] * fac;
+
+ vec[0]= cent[0] + (x * vx[0] + y * vy[0]);
+ vec[1]= cent[1] + (x * vx[1] + y * vy[1]);
+ vec[2]= cent[2] + (x * vx[2] + y * vy[2]);
+
glVertex3fv(vec);
- glEnd();
}
}
else {
- a=0;
- vec[0]= cent[0] + sinval[a+start] * (vx[0] * (float)(-a+31) * tot_inv) + cosval[a+start] * (vy[0] * (float)(-a+31) * tot_inv);
- vec[1]= cent[1] + sinval[a+start] * (vx[1] * (float)(-a+31) * tot_inv) + cosval[a+start] * (vy[1] * (float)(-a+31) * tot_inv);
- vec[2]= cent[2] + sinval[a+start] * (vx[2] * (float)(-a+31) * tot_inv) + cosval[a+start] * (vy[2] * (float)(-a+31) * tot_inv);
+ a= 0;
+
+ fac= (float)(CIRCLE_RESOL-1) * tot_inv;
+ x= sinval[start] * fac;
+ y= cosval[start] * fac;
+
+ vec[0]= cent[0] + (x * vx[0] + y * vy[0]);
+ vec[1]= cent[1] + (x * vx[1] + y * vy[1]);
+ vec[2]= cent[2] + (x * vx[2] + y * vy[2]);
+
+ glVertex3fv(vec);
+
for(a=0; a<CIRCLE_RESOL; a++) {
- if (a+start>31)
+ if (a+start>=CIRCLE_RESOL)
start=-a + 1;
- glBegin(GL_LINES);
- glVertex3fv(vec);
- vec[0]= cent[0] + sinval[a+start] * (vx[0] * (float)(-a+31) * tot_inv) + cosval[a+start] * (vy[0] * (float)(-a+31) * tot_inv);
- vec[1]= cent[1] + sinval[a+start] * (vx[1] * (float)(-a+31) * tot_inv) + cosval[a+start] * (vy[1] * (float)(-a+31) * tot_inv);
- vec[2]= cent[2] + sinval[a+start] * (vx[2] * (float)(-a+31) * tot_inv) + cosval[a+start] * (vy[2] * (float)(-a+31) * tot_inv);
+
+ fac= (float)(-a+(CIRCLE_RESOL-1)) * tot_inv;
+ x= sinval[a+start] * fac;
+ y= cosval[a+start] * fac;
+
+ vec[0]= cent[0] + (x * vx[0] + y * vy[0]);
+ vec[1]= cent[1] + (x * vx[1] + y * vy[1]);
+ vec[2]= cent[2] + (x * vx[2] + y * vy[2]);
glVertex3fv(vec);
- glEnd();
}
}
+
+ glEnd();
}
/* draws a circle on x-z plane given the scaling of the circle, assuming that
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index eccaecaad2a..b0a77843421 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -286,13 +286,13 @@ static char *view3d_modeselect_pup(Scene *scene)
{
Object *ob= OBACT;
static char string[256];
- const char *title= N_("Mode: %%t");
+ const char *title= N_("Mode: %t");
char *str = string;
if(U.transopts&USER_TR_IFACE)
title= BLF_gettext(title);
- sprintf(str, title);
+ BLI_strncpy(str, title, sizeof(string));
str += modeselect_addmode(str, N_("Object Mode"), OB_MODE_OBJECT, ICON_OBJECT_DATA);