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authorTon Roosendaal <ton@blender.org>2012-12-26 20:24:50 +0400
committerTon Roosendaal <ton@blender.org>2012-12-26 20:24:50 +0400
commitcffd10a7c8569c7ca6edf171b3a542dcbec628af (patch)
tree5d8316250436fec8ad1a3aea8a4e9fa7f90f8c1c /source/blender/editors/space_view3d
parent0bca6c1834e1515cbdc4681621f627eb98563f9f (diff)
Todo item:
- Drop group into 3d window now puts itself at mouse cursor location. - Drop objects into 3d window now doesn't move the 3d cursor anymore. Added new function ED_view3d_cursor3d_position() to handle this, so the temporarily object-drop operator macro also could go away. (Which was setting 3d cursor)
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c30
2 files changed, 24 insertions, 16 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 4ade47fbdc7..1d87895d64a 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -520,14 +520,8 @@ static int view3d_ima_ob_drop_poll(bContext *C, wmDrag *drag, wmEvent *event)
static void view3d_ob_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id = (ID *)drag->poin;
- PointerRNA ptr;
- /* need to put name in sub-operator in macro */
- ptr = RNA_pointer_get(drop->ptr, "OBJECT_OT_add_named");
- if (ptr.data)
- RNA_string_set(&ptr, "name", id->name + 2);
- else
- RNA_string_set(drop->ptr, "name", id->name + 2);
+ RNA_string_set(drop->ptr, "name", id->name + 2);
}
static void view3d_group_drop_copy(wmDrag *drag, wmDropBox *drop)
@@ -561,7 +555,7 @@ static void view3d_dropboxes(void)
{
ListBase *lb = WM_dropboxmap_find("View3D", SPACE_VIEW3D, RGN_TYPE_WINDOW);
- WM_dropbox_add(lb, "OBJECT_OT_add_named_cursor", view3d_ob_drop_poll, view3d_ob_drop_copy);
+ WM_dropbox_add(lb, "OBJECT_OT_add_named", view3d_ob_drop_poll, view3d_ob_drop_copy);
WM_dropbox_add(lb, "OBJECT_OT_drop_named_material", view3d_mat_drop_poll, view3d_id_drop_copy);
WM_dropbox_add(lb, "MESH_OT_drop_named_image", view3d_ima_ob_drop_poll, view3d_id_path_drop_copy);
WM_dropbox_add(lb, "VIEW3D_OT_background_image_add", view3d_ima_bg_drop_poll, view3d_id_path_drop_copy);
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index adaad2557d4..913cf3087bb 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -3678,17 +3678,21 @@ void VIEW3D_OT_clip_border(wmOperatorType *ot)
/* ***************** 3d cursor cursor op ******************* */
-/* mx my in region coords */
-static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+/* cursor position in vec, result in vec, mval in region coords */
+/* note: cannot use event->mval here (called by object_add() */
+void ED_view3d_cursor3d_position(bContext *C, float *fp, int mx, int my)
{
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
- float *fp = give_cursor(scene, v3d);
float mval_fl[2];
+ int mval[2];
int flip;
+ mval[0] = mx - ar->winrct.xmin;
+ mval[1] = my - ar->winrct.ymin;
+
flip = initgrabz(rv3d, fp[0], fp[1], fp[2]);
/* reset the depth based on the view offset (we _know_ the offset is infront of us) */
@@ -3703,20 +3707,20 @@ static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *
if (U.uiflag & USER_ZBUF_CURSOR) { /* maybe this should be accessed some other way */
view3d_operator_needs_opengl(C);
- if (ED_view3d_autodist(scene, ar, v3d, event->mval, fp))
+ if (ED_view3d_autodist(scene, ar, v3d, mval, fp))
depth_used = TRUE;
}
if (depth_used == FALSE) {
float dvec[3];
- VECSUB2D(mval_fl, mval_fl, event->mval);
+ VECSUB2D(mval_fl, mval_fl, mval);
ED_view3d_win_to_delta(ar, mval_fl, dvec);
sub_v3_v3(fp, dvec);
}
}
else {
- const float dx = ((float)(event->mval[0] - (ar->winx / 2))) * rv3d->zfac / (ar->winx / 2);
- const float dy = ((float)(event->mval[1] - (ar->winy / 2))) * rv3d->zfac / (ar->winy / 2);
+ const float dx = ((float)(mval[0] - (ar->winx / 2))) * rv3d->zfac / (ar->winx / 2);
+ const float dy = ((float)(mval[1] - (ar->winy / 2))) * rv3d->zfac / (ar->winy / 2);
const float fz = (rv3d->persmat[0][3] * fp[0] +
rv3d->persmat[1][3] * fp[1] +
rv3d->persmat[2][3] * fp[2] +
@@ -3727,11 +3731,21 @@ static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *
fp[2] = (rv3d->persinv[0][2] * dx + rv3d->persinv[1][2] * dy + rv3d->persinv[2][2] * fz) - rv3d->ofs[2];
}
+}
+
+static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+{
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ float *fp = give_cursor(scene, v3d);
+
+ ED_view3d_cursor3d_position(C, fp, event->x, event->y);
+
if (v3d && v3d->localvd)
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
else
WM_event_add_notifier(C, NC_SCENE | NA_EDITED, scene);
-
+
return OPERATOR_FINISHED;
}