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authorCampbell Barton <ideasman42@gmail.com>2015-07-14 15:27:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-07-14 15:36:00 +0300
commit0918461d61127f5d7e9dd7d81441a77b4bdd962d (patch)
tree256a28c9b586ab8588797bc3e63dec31f485bff8 /source/blender/editors/space_view3d
parent2cffd6649b0e9b646bc090e4bba90e9873fb2982 (diff)
Move from MTFace to MTexPoly w/ texture checks
Part of moving away from MFace.
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c96
1 files changed, 51 insertions, 45 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 96ea5d810bf..35e2ca8557a 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -79,7 +79,7 @@ typedef struct drawMeshFaceSelect_userData {
typedef struct drawEMTFMapped_userData {
BMEditMesh *em;
bool has_mcol;
- bool has_mtface;
+ int cd_poly_tex_offset;
MFace *mf;
MTFace *tf;
} drawEMTFMapped_userData;
@@ -236,11 +236,11 @@ static struct TextureDrawState {
bool texpaint_material; /* use material slots for texture painting */
} Gtexdraw = {NULL, NULL, NULL, false, 0, 0, 0, false, {0, 0, 0, 0}, false, false};
-static bool set_draw_settings_cached(int clearcache, MTFace *texface, Material *ma, struct TextureDrawState gtexdraw)
+static bool set_draw_settings_cached(int clearcache, MTexPoly *texface, Material *ma, struct TextureDrawState gtexdraw)
{
static Material *c_ma;
static int c_textured;
- static MTFace c_texface;
+ static MTexPoly c_texface;
static int c_backculled;
static bool c_badtex;
static int c_lit;
@@ -264,7 +264,7 @@ static bool set_draw_settings_cached(int clearcache, MTFace *texface, Material *
if (clearcache) {
c_textured = c_lit = c_backculled = -1;
- memset(&c_texface, 0, sizeof(MTFace));
+ memset(&c_texface, 0, sizeof(c_texface));
c_badtex = false;
c_has_texface = -1;
c_ma = NULL;
@@ -534,7 +534,7 @@ static void draw_textured_end(void)
glPopMatrix();
}
-static DMDrawOption draw_tface__set_draw_legacy(MTFace *tface, const bool has_mcol, int matnr)
+static DMDrawOption draw_tface__set_draw_legacy(MTexPoly *mtexpoly, const bool has_mcol, int matnr)
{
Material *ma = give_current_material(Gtexdraw.ob, matnr + 1);
bool invalidtexture = false;
@@ -542,9 +542,9 @@ static DMDrawOption draw_tface__set_draw_legacy(MTFace *tface, const bool has_mc
if (ma && (ma->game.flag & GEMAT_INVISIBLE))
return DM_DRAW_OPTION_SKIP;
- invalidtexture = set_draw_settings_cached(0, tface, ma, Gtexdraw);
+ invalidtexture = set_draw_settings_cached(0, mtexpoly, ma, Gtexdraw);
- if (tface && invalidtexture) {
+ if (mtexpoly && invalidtexture) {
glColor3ub(0xFF, 0x00, 0xFF);
return DM_DRAW_OPTION_NO_MCOL; /* Don't set color */
}
@@ -553,7 +553,7 @@ static DMDrawOption draw_tface__set_draw_legacy(MTFace *tface, const bool has_mc
return DM_DRAW_OPTION_NO_MCOL; /* Don't set color */
}
else if (!has_mcol) {
- if (tface) {
+ if (mtexpoly) {
glColor3f(1.0, 1.0, 1.0);
}
else {
@@ -575,14 +575,14 @@ static DMDrawOption draw_tface__set_draw_legacy(MTFace *tface, const bool has_mc
}
}
-static DMDrawOption draw_tface__set_draw(MTFace *tface, const bool UNUSED(has_mcol), int matnr)
+static DMDrawOption draw_tface__set_draw(MTexPoly *mtexpoly, const bool UNUSED(has_mcol), int matnr)
{
Material *ma = give_current_material(Gtexdraw.ob, matnr + 1);
if (ma && (ma->game.flag & GEMAT_INVISIBLE)) return DM_DRAW_OPTION_SKIP;
- if (tface || Gtexdraw.is_texpaint)
- set_draw_settings_cached(0, tface, ma, Gtexdraw);
+ if (mtexpoly || Gtexdraw.is_texpaint)
+ set_draw_settings_cached(0, mtexpoly, ma, Gtexdraw);
/* always use color from mcol, as set in update_tface_color_layer */
return DM_DRAW_OPTION_NORMAL;
@@ -590,7 +590,7 @@ static DMDrawOption draw_tface__set_draw(MTFace *tface, const bool UNUSED(has_mc
static void update_tface_color_layer(DerivedMesh *dm, bool use_mcol)
{
- MTFace *tface = DM_get_tessface_data_layer(dm, CD_MTFACE);
+ MTexPoly *mtexpoly = DM_get_poly_data_layer(dm, CD_MTEXPOLY);
MFace *mface = dm->getTessFaceArray(dm);
MCol *finalCol;
int i, j;
@@ -624,7 +624,7 @@ static void update_tface_color_layer(DerivedMesh *dm, bool use_mcol)
finalCol[i * 4 + j].r = 255;
}
}
- else if (tface && set_draw_settings_cached(0, tface, ma, Gtexdraw)) {
+ else if (mtexpoly && set_draw_settings_cached(0, mtexpoly, ma, Gtexdraw)) {
for (j = 0; j < 4; j++) {
finalCol[i * 4 + j].b = 255;
finalCol[i * 4 + j].g = 0;
@@ -639,7 +639,7 @@ static void update_tface_color_layer(DerivedMesh *dm, bool use_mcol)
}
}
else if (!mcol) {
- if (tface) {
+ if (mtexpoly) {
for (j = 0; j < 4; j++) {
finalCol[i * 4 + j].b = 255;
finalCol[i * 4 + j].g = 255;
@@ -691,14 +691,9 @@ static DMDrawOption draw_tface_mapped__set_draw(void *userData, int origindex, i
}
else {
MTexPoly *tpoly = (me->mtpoly) ? &me->mtpoly[origindex] : NULL;
- MTFace mtf = {{{0}}};
int matnr = mpoly->mat_nr;
-
- if (tpoly) {
- ME_MTEXFACE_CPY(&mtf, tpoly);
- }
- return draw_tface__set_draw(&mtf, (me->mloopcol != NULL), matnr);
+ return draw_tface__set_draw(tpoly, (me->mloopcol != NULL), matnr);
}
}
@@ -717,16 +712,11 @@ static DMDrawOption draw_em_tf_mapped__set_draw(void *userData, int origindex, i
return DM_DRAW_OPTION_SKIP;
}
else {
- MTFace mtf = {{{0}}};
+ MTexPoly *mtexpoly = (data->cd_poly_tex_offset != -1) ?
+ BM_ELEM_CD_GET_VOID_P(efa, data->cd_poly_tex_offset) : NULL;
int matnr = (mat_nr != -1) ? mat_nr : efa->mat_nr;
- if (data->has_mtface) {
- MTexPoly *tpoly = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- ME_MTEXFACE_CPY(&mtf, tpoly);
- }
-
- return draw_tface__set_draw_legacy(data->has_mtface ? &mtf : NULL,
- data->has_mcol, matnr);
+ return draw_tface__set_draw_legacy(mtexpoly, data->has_mcol, matnr);
}
}
@@ -758,7 +748,6 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl)
/* fake values to pass to GPU_render_text() */
MCol tmp_mcol[4] = {{0}};
MCol *tmp_mcol_pt = mloopcol ? tmp_mcol : NULL;
- MTFace tmp_tf = {{{0}}};
/* don't draw without tfaces */
if (!mtpoly || !mloopuv)
@@ -783,14 +772,14 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl)
if (!(mode & GEMAT_INVISIBLE) && (mode & GEMAT_TEXT) && mp->totloop >= 3) {
/* get the polygon as a tri/quad */
int mp_vi[4];
- float v1[3], v2[3], v3[3], v4[3];
+ float v_quad_data[4][3];
+ const float *v_quad[4];
+ const float *uv_quad[4];
char string[MAX_PROPSTRING];
int characters, i, glattrib = -1, badtex = 0;
/* TEXFACE */
- ME_MTEXFACE_CPY(&tmp_tf, mtpoly);
-
if (glsl) {
GPU_enable_material(matnr + 1, &gattribs);
@@ -802,7 +791,7 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl)
}
}
else {
- badtex = set_draw_settings_cached(0, &tmp_tf, mat, Gtexdraw);
+ badtex = set_draw_settings_cached(0, mtpoly, mat, Gtexdraw);
if (badtex) {
continue;
}
@@ -815,13 +804,17 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl)
/* UV */
luv = &mloopuv[mp->loopstart];
- copy_v2_v2(tmp_tf.uv[0], luv->uv); luv++;
- copy_v2_v2(tmp_tf.uv[1], luv->uv); luv++;
- copy_v2_v2(tmp_tf.uv[2], luv->uv); luv++;
+ uv_quad[0] = luv->uv; luv++;
+ uv_quad[1] = luv->uv; luv++;
+ uv_quad[2] = luv->uv; luv++;
if (mp->totloop >= 4) {
- copy_v2_v2(tmp_tf.uv[3], luv->uv);
+ uv_quad[3] = luv->uv;
+ }
+ else {
+ uv_quad[3] = NULL;
}
+
/* COLOR */
if (mloopcol) {
unsigned int totloop_clamp = min_ii(4, mp->totloop);
@@ -834,13 +827,22 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl)
}
/* LOCATION */
- ddm->getVertCo(ddm, mp_vi[0], v1);
- ddm->getVertCo(ddm, mp_vi[1], v2);
- ddm->getVertCo(ddm, mp_vi[2], v3);
+ ddm->getVertCo(ddm, mp_vi[0], v_quad_data[0]);
+ ddm->getVertCo(ddm, mp_vi[1], v_quad_data[1]);
+ ddm->getVertCo(ddm, mp_vi[2], v_quad_data[2]);
if (mp->totloop >= 4) {
- ddm->getVertCo(ddm, mp_vi[3], v4);
+ ddm->getVertCo(ddm, mp_vi[3], v_quad_data[3]);
}
+ v_quad[0] = v_quad_data[0];
+ v_quad[1] = v_quad_data[1];
+ v_quad[2] = v_quad_data[2];
+ if (mp->totloop >= 4) {
+ v_quad[3] = v_quad_data[2];
+ }
+ else {
+ v_quad[3] = NULL;
+ }
/* The BM_FONT handling is in the gpu module, shared with the
@@ -855,13 +857,16 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl)
if (!mf_smooth) {
float nor[3];
- normal_tri_v3(nor, v1, v2, v3);
+ normal_tri_v3(nor, v_quad[0], v_quad[1], v_quad[2]);
glNormal3fv(nor);
}
- GPU_render_text(&tmp_tf, mode, string, characters,
- (unsigned int *)tmp_mcol_pt, v1, v2, v3, (mp->totloop >= 4 ? v4 : NULL), glattrib);
+ GPU_render_text(
+ mtpoly, mode, string, characters,
+ (unsigned int *)tmp_mcol_pt,
+ v_quad, uv_quad,
+ glattrib);
}
}
@@ -919,7 +924,8 @@ static void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d
data.em = me->edit_btmesh;
data.has_mcol = CustomData_has_layer(&me->edit_btmesh->bm->ldata, CD_MLOOPCOL);
- data.has_mtface = CustomData_has_layer(&me->edit_btmesh->bm->pdata, CD_MTEXPOLY);
+ data.cd_poly_tex_offset = CustomData_get_offset(&me->edit_btmesh->bm->pdata, CD_MTEXPOLY);
+
data.mf = DM_get_tessface_data_layer(dm, CD_MFACE);
data.tf = DM_get_tessface_data_layer(dm, CD_MTFACE);