diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2015-08-07 16:39:32 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-08-07 16:39:32 +0300 |
commit | 9becee445ee525a7831e28567f041b4477d0c9ba (patch) | |
tree | f12d51ef9a70497903358923aa7be44009598d80 /source/blender/editors/space_view3d | |
parent | 20bd253809ff5e45270212d0afb2c68fd346944e (diff) |
Fix scrubbing only treated as animation for sequencer
Intent was to act as animation everywhere
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 0f4e05c230b..7f553fe8836 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -3877,7 +3877,7 @@ static void view3d_main_area_draw_info(const bContext *C, Scene *scene, if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) { wmWindowManager *wm = CTX_wm_manager(C); - if ((U.uiflag & USER_SHOW_FPS) && ED_screen_animation_playing(wm)) { + if ((U.uiflag & USER_SHOW_FPS) && ED_screen_animation_no_scrub(wm)) { ED_scene_draw_fps(scene, &rect); } else if (U.uiflag & USER_SHOW_VIEWPORTNAME) { |