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authorCampbell Barton <ideasman42@gmail.com>2015-08-18 00:10:01 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-08-18 00:11:55 +0300
commitac62d44e4f570173d2094612c31615b5ff4acc7f (patch)
treeb2f6aabe2890b9f5a70e72e6129e2d1906dfe621 /source/blender/editors/space_view3d
parent2e2dc9b9e32d104a0f7c3241ea0c11b57a37fd5b (diff)
Docs: function comments
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c13
1 files changed, 12 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index d38de4a426e..8d7596afc51 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -100,6 +100,9 @@ static bool view3d_operator_offset_lock_check(bContext *C, wmOperator *op)
/* ********************** view3d_edit: view manipulations ********************* */
+/**
+ * \return true when the view-port is locked to its camera.
+ */
bool ED_view3d_camera_lock_check(const View3D *v3d, const RegionView3D *rv3d)
{
return ((v3d->camera) &&
@@ -108,6 +111,10 @@ bool ED_view3d_camera_lock_check(const View3D *v3d, const RegionView3D *rv3d)
(rv3d->persp == RV3D_CAMOB));
}
+/**
+ * Apply the camera object transformation to the view-port.
+ * (needed so we can use regular view-port manipulation operators, that sync back to the camera).
+ */
void ED_view3d_camera_lock_init_ex(View3D *v3d, RegionView3D *rv3d, const bool calc_dist)
{
if (ED_view3d_camera_lock_check(v3d, rv3d)) {
@@ -124,7 +131,11 @@ void ED_view3d_camera_lock_init(View3D *v3d, RegionView3D *rv3d)
ED_view3d_camera_lock_init_ex(v3d, rv3d, true);
}
-/* return true if the camera is moved */
+/**
+ * Apply the view-port transformation back to the camera object.
+ *
+ * \return true if the camera is moved.
+ */
bool ED_view3d_camera_lock_sync(View3D *v3d, RegionView3D *rv3d)
{
if (ED_view3d_camera_lock_check(v3d, rv3d)) {