diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-01-04 03:29:11 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-01-04 09:38:07 +0300 |
commit | c61c7d99264842909bd2aed002ba4eae4fb41621 (patch) | |
tree | ff02d7836a351a2d7abb6ad8b9071cd3c068baa7 /source/blender/editors/space_view3d | |
parent | 613c568df28e6c460c62ee90a20e48036a686b95 (diff) |
Cleanup: spelling (use 'gimbal' instead of 'gimble')
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_edit.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 4e9ddb54c5e..56f0c0afccf 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -827,14 +827,14 @@ static void viewrotate_apply(ViewOpsData *vod, const int event_xy[2]) quat_to_mat3(m, vod->curr.viewquat); invert_m3_m3(m_inv, m); - /* Avoid Gimble Lock + /* Avoid Gimbal Lock * * Even though turn-table mode is in use, this can occur when the user exits the camera view * or when aligning the view to a rotated object. * - * We have gimble lock when the user's view is rotated +/- 90 degrees along the view axis. + * We have gimbal lock when the user's view is rotated +/- 90 degrees along the view axis. * In this case the vertical rotation is the same as the sideways turntable motion. - * Making it impossible to get out of the gimble locked state without resetting the view. + * Making it impossible to get out of the gimbal locked state without resetting the view. * * The logic below lets the user exit out of this state without any abrupt 'fix' * which would be disorienting. @@ -843,7 +843,7 @@ static void viewrotate_apply(ViewOpsData *vod, const int event_xy[2]) * - Rotated-horizon: `cross_v3_v3v3(xaxis, zvec_global, m_inv[2])` * When only this is used, this turntable rotation works - but it's side-ways * (as if the entire turn-table has been placed on its side) - * While there is no gimble lock, it's also awkward to use. + * While there is no gimbal lock, it's also awkward to use. * - Un-rotated-horizon: `m_inv[0]` * When only this is used, the turntable rotation can have gimbal lock. * @@ -852,7 +852,7 @@ static void viewrotate_apply(ViewOpsData *vod, const int event_xy[2]) * Blending isn't essential, it just makes the transition smoother. * * This allows sideways turn-table rotation on a Z axis that isn't world-space Z, - * While up-down turntable rotation eventually corrects gimble lock. */ + * While up-down turntable rotation eventually corrects gimbal lock. */ #if 1 if (len_squared_v3v3(zvec_global, m_inv[2]) > 0.001f) { float fac; |