diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-28 17:06:32 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-28 17:06:32 +0300 |
commit | 178ea1f7982922f319e55de9288352d3a3e4af43 (patch) | |
tree | 9c9e5f2c8b534318b9448d2053a7a29a222765a2 /source/blender/editors/space_view3d | |
parent | e5a74f3ad31e1ee55e086de682c7d01b8d27697e (diff) |
Cleanup, naming of engine type variable
Diffstat (limited to 'source/blender/editors/space_view3d')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 10 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_select.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_walk.c | 6 |
3 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 8024a733f40..c341a4cde1c 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1931,8 +1931,8 @@ static void view3d_stereo3d_setup_offscreen( void ED_view3d_draw_offscreen_init(const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *view_layer, View3D *v3d) { - RenderEngineType *type = eval_ctx->engine; - if (type->flag & RE_USE_LEGACY_PIPELINE) { + RenderEngineType *engine_type = eval_ctx->engine_type; + if (engine_type->flag & RE_USE_LEGACY_PIPELINE) { /* shadow buffers, before we setup matrices */ if (draw_glsl_material(scene, view_layer, NULL, v3d, v3d->drawtype)) { VP_deprecated_gpu_update_lamps_shadows_world(eval_ctx, scene, v3d); @@ -2014,8 +2014,8 @@ void ED_view3d_draw_offscreen( view3d_main_region_setup_view(eval_ctx, scene, v3d, ar, viewmat, winmat, NULL); /* main drawing call */ - RenderEngineType *type = eval_ctx->engine; - if (type->flag & RE_USE_LEGACY_PIPELINE) { + RenderEngineType *engine_type = eval_ctx->engine_type; + if (engine_type->flag & RE_USE_LEGACY_PIPELINE) { /* framebuffer fx needed, we need to draw offscreen first */ if (v3d->fx_settings.fx_flag && fx) { @@ -2058,7 +2058,7 @@ void ED_view3d_draw_offscreen( /* XXX, should take depsgraph as arg */ Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, false); BLI_assert(depsgraph != NULL); - DRW_draw_render_loop_offscreen(depsgraph, eval_ctx->engine, ar, v3d, ofs); + DRW_draw_render_loop_offscreen(depsgraph, eval_ctx->engine_type, ar, v3d, ofs); } /* restore size */ diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 4658ca566d2..5894d46a0f9 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -113,7 +113,7 @@ void view3d_set_viewcontext(bContext *C, ViewContext *vc) vc->depsgraph = CTX_data_depsgraph(C); vc->scene = CTX_data_scene(C); vc->view_layer = CTX_data_view_layer(C); - vc->engine = CTX_data_engine(C); + vc->engine_type = CTX_data_engine(C); vc->v3d = CTX_wm_view3d(C); vc->win = CTX_wm_window(C); vc->rv3d = CTX_wm_region_view3d(C); diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c index 2901588b040..152f342f765 100644 --- a/source/blender/editors/space_view3d/view3d_walk.c +++ b/source/blender/editors/space_view3d/view3d_walk.c @@ -251,7 +251,7 @@ typedef struct WalkInfo { ARegion *ar; Scene *scene; ViewLayer *view_layer; - RenderEngineType *engine; + RenderEngineType *engine_type; wmTimer *timer; /* needed for redraws */ @@ -515,7 +515,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op) walk->ar = CTX_wm_region(C); walk->scene = CTX_data_scene(C); walk->view_layer = CTX_data_view_layer(C); - walk->engine = CTX_data_engine(C); + walk->engine_type = CTX_data_engine(C); #ifdef NDOF_WALK_DEBUG puts("\n-- walk begin --"); @@ -604,7 +604,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op) walk->rv3d->rflag |= RV3D_NAVIGATING; walk->snap_context = ED_transform_snap_object_context_create_view3d( - CTX_data_main(C), walk->scene, walk->view_layer, walk->engine, 0, + CTX_data_main(C), walk->scene, walk->view_layer, walk->engine_type, 0, walk->ar, walk->v3d); walk->v3d_camera_control = ED_view3d_cameracontrol_acquire( |