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author | Germano Cavalcante <germano.costa@ig.com.br> | 2020-05-11 21:10:50 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2020-05-11 21:10:50 +0300 |
commit | 4deea4f4c57aae13813b6ac67b3a4fbfad6dd1a0 (patch) | |
tree | 2a05e4d975e2ec5bd1b257cd690046981082d77d /source/blender/editors/transform/transform.c | |
parent | b026965f80c7e1beabbf4310af83af66c5b04e45 (diff) |
Fix T76504: Extrusion doesn't take in account the current transform orientation
Use orientation defined in the scene when changing constraint
Diffstat (limited to 'source/blender/editors/transform/transform.c')
-rw-r--r-- | source/blender/editors/transform/transform.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 6ce006a0f81..8e3ad55bae1 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -825,7 +825,7 @@ static void transform_event_xyz_constraint(TransInfo *t, short key_type, bool is } } else if (!edit_2d) { - if (ELEM(cmode, '\0', axis)) { + if (t->orientation.index == 0 || ELEM(cmode, '\0', axis)) { /* Successive presses on existing axis, cycle orientation modes. */ t->orientation.index = (t->orientation.index + 1) % ARRAY_SIZE(t->orientation.types); initTransformOrientation(t->context, t, t->orientation.types[t->orientation.index]); |