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authorCampbell Barton <ideasman42@gmail.com>2018-12-19 12:51:04 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-12-19 12:57:51 +0300
commitf7dc6a63fb5a62eb6141fee375e30d94c1d83fa8 (patch)
treecdf3a5c3d50bc893a98e52c48a7a71a9a70a7c72 /source/blender/editors/transform/transform.h
parent231ea39ed154b8284f45e97b10fbb699e79358c3 (diff)
Gizmo: optional custom orientations for transform
This aims to resolve a conflict where some users want to keep keyboard axis setting global, even when the orientation is set to something else. Move/rotate/scale can optionally each have a separate orientation. Some UI changes will be made next.
Diffstat (limited to 'source/blender/editors/transform/transform.h')
-rw-r--r--source/blender/editors/transform/transform.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 75044e77110..3970261ac02 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -509,7 +509,7 @@ typedef struct TransInfo {
short user_alt;
short index;
short *types[2];
- /* this gets used when current_orientation is V3D_MANIP_CUSTOM */
+ /* this gets used when custom_orientation is V3D_MANIP_CUSTOM */
TransformOrientation *custom;
} orientation;
short gizmo_flag; /* backup from view3d, to restore on end */