diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-14 14:59:58 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-14 18:42:58 +0300 |
commit | fe6a6dee0bd91c59c774e2feb8886a8a4b4f0806 (patch) | |
tree | 08ca150bc2426f75088299918c7e4510103b7bc5 /source/blender/editors/transform/transform.h | |
parent | a415d521dbe217b1a670f6d2f3ddcade5029db79 (diff) |
Motion Paths: only update once when transforming multiple bones or objects.
Diffstat (limited to 'source/blender/editors/transform/transform.h')
-rw-r--r-- | source/blender/editors/transform/transform.h | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index 20512a18ae3..3b19618405a 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -730,12 +730,16 @@ bool transdata_check_local_islands(TransInfo *t, short around); int count_set_pose_transflags(struct Object *ob, const int mode, const short around, bool has_translate_rotate[2]); -/* auto-keying stuff used by special_aftertrans_update */ -void autokeyframe_ob_cb_func( +/* Auto-keyframe applied after transform, returns true if motion paths need to be updated. */ +void autokeyframe_object( struct bContext *C, struct Scene *scene, struct ViewLayer *view_layer, struct Object *ob, int tmode); -void autokeyframe_pose_cb_func( +void autokeyframe_pose( struct bContext *C, struct Scene *scene, struct Object *ob, int tmode, short targetless_ik); +/* Test if we need to update motion paths for a given object. */ +bool motionpath_need_update_object(struct Scene *scene, struct Object *ob); +bool motionpath_need_update_pose(struct Scene *scene, struct Object *ob); + /*********************** Constraints *****************************/ void drawConstraint(TransInfo *t); |