diff options
author | Martin Poirier <theeth@yahoo.com> | 2009-11-07 00:31:14 +0300 |
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committer | Martin Poirier <theeth@yahoo.com> | 2009-11-07 00:31:14 +0300 |
commit | 0b027b40971a48efa7486568922f8ed9afc53d75 (patch) | |
tree | 993eb823de30ccb6af74e3391fb5e285686cd4ef /source/blender/editors/transform/transform.h | |
parent | 5c3a365ac49dda3caf17985abb66fd2299920fcd (diff) |
Make orientation matrix access function public.
Fix bug in previous code: passing 3x3 matrix to a function expecting a 4x4 (warnings are for something)
Diffstat (limited to 'source/blender/editors/transform/transform.h')
-rw-r--r-- | source/blender/editors/transform/transform.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index f6f8d3e4aa2..bba3ae44ebc 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -698,8 +698,6 @@ void applyTransformOrientation(const struct bContext *C, float mat[3][3], char * int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3], int activeOnly); -/* also used in view3d_edit.c, todo - move outside of transform */ -void getTransformOrientationMatrix(const struct bContext *C, float twmat[][4], int use_active); int createSpaceNormal(float mat[3][3], float normal[3]); int createSpaceNormalTangent(float mat[3][3], float normal[3], float tangent[3]); |