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authorCampbell Barton <ideasman42@gmail.com>2013-11-25 01:37:57 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-11-25 02:40:52 +0400
commitd305df2226ccdf371d127d1c4f39690042f483bd (patch)
tree320b2bd0c33b100f9df44854374101704243e624 /source/blender/editors/transform/transform.h
parent710f3746fcb4c599b7f833e5df66371566caa56b (diff)
Transform: old todo, removing an orientation now checks all screens.
also fix for using uninitialized matrix when an out-of-range index is set for custom orientations.
Diffstat (limited to 'source/blender/editors/transform/transform.h')
-rw-r--r--source/blender/editors/transform/transform.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 164ad742a0d..1e7052926b3 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -650,7 +650,7 @@ bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const floa
struct TransformOrientation *addMatrixSpace(struct bContext *C, float mat[3][3],
const char *name, const bool overwrite);
-void applyTransformOrientation(const struct bContext *C, float mat[3][3], char r_name[64]);
+bool applyTransformOrientation(const struct bContext *C, float mat[3][3], char r_name[64]);
#define ORIENTATION_NONE 0
#define ORIENTATION_NORMAL 1