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author | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-05-22 19:30:14 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-05-22 19:30:14 +0400 |
commit | 6c67fc83ead6f54efb9d5a4c57e21362b6d888a2 (patch) | |
tree | 11d73c742c882c5ea94ed93ad7792dccda84df7f /source/blender/editors/transform/transform.h | |
parent | ec29e2620ea41a14fbf2ee78389bcd7e3649a87f (diff) |
Add vertex skin radii scaling as a transform operator.
Add a new transform operator, "Skin Resize", which scales the X and Y
axes of the radius field in MVertSkin. It's bound to CTRL+AKEY.
Skin modifier documentation:
http://wiki.blender.org/index.php/User:Nicholasbishop/SkinModifier
Diffstat (limited to 'source/blender/editors/transform/transform.h')
-rw-r--r-- | source/blender/editors/transform/transform.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index f902659a5c5..2d26de63471 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -464,6 +464,9 @@ int Shear(TransInfo *t, const int mval[2]); void initResize(TransInfo *t); int Resize(TransInfo *t, const int mval[2]); +void initSkinResize(TransInfo *t); +int SkinResize(TransInfo *t, const int mval[2]); + void initTranslation(TransInfo *t); int Translation(TransInfo *t, const int mval[2]); |