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authorInes Almeida <britalmeida@gmail.com>2018-04-23 01:42:17 +0300
committerInes Almeida <britalmeida@gmail.com>2018-04-23 01:59:01 +0300
commit574c0fe38f332bd97c588029c0075ecba1fe19cd (patch)
tree9c234ba62e515d24334fa06aa7f97b0d1d0a8e33 /source/blender/editors/transform/transform.h
parent93adbf8195f0960fc203e8d1a3851efd38526d21 (diff)
Manipulators/Tools: always draw a cursor while interacting
Cursor can be a system one or drawn with OpenGL. Before, dragging the transform manipulator would hide the cursor and reset it to the initial positon.
Diffstat (limited to 'source/blender/editors/transform/transform.h')
-rw-r--r--source/blender/editors/transform/transform.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 1df6ee9c8c9..8d4d1dfa53c 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -483,7 +483,7 @@ typedef struct TransInfo {
short persp;
short around;
char spacetype; /* spacetype where transforming is */
- char helpline; /* helpline modes (not to be confused with hotline) */
+ char helpline; /* choice of custom cursor with or without a help line from the gizmo to the mouse pos */
short obedit_type; /* Avoid looking inside TransDataContainer obedit. */
float vec[3]; /* translation, to show for widget */