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author | Germano Cavalcante <germano.costa@ig.com.br> | 2020-05-01 00:39:05 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2020-05-01 15:32:22 +0300 |
commit | ae049a6c6ac545b2c9eadf759f40ad864f436ff1 (patch) | |
tree | a984407837d729019a6a9af2ac13e1f3d325c542 /source/blender/editors/transform/transform.h | |
parent | aa72e3abf9644de3c0478692d7bb357d1c7297e2 (diff) |
Improve proportional edit drawing
(This is a simplified version of D4786)
The advantage of highlighting the points would be to indicate more
clearly what is affected by the proportional edit.
The default circle is not so informative and sometimes it is even off
screen so the user loses the quick identification of the influence.
(See T75482)
The disadvantage of this design is that the points could end up hiding
the mesh.
The original patch added the option `draw_proportional_gradient`, but I
prefer to avoid adding more options and more information to the
interface.
I'm not sure if the advantages outweigh the disadvantages.
{F8504097}
Reviewers: #user_interface, #modeling
Subscribers:
Diffstat (limited to 'source/blender/editors/transform/transform.h')
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