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author | Martin Poirier <theeth@yahoo.com> | 2010-01-04 23:49:42 +0300 |
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committer | Martin Poirier <theeth@yahoo.com> | 2010-01-04 23:49:42 +0300 |
commit | 05258297356fc2366506ac5dacc3feb74dcbba35 (patch) | |
tree | 01b62c502525b0f673230875ce5b7c604e05e685 /source/blender/editors/transform/transform.h | |
parent | a325b8b3b9c68b0c554ce91211280c640b50e981 (diff) |
transform:
Rotation operator now saves axis of rotation (when not using a constraint). Better for operator redo and tweak (would use a Z axis because of matrix init)
Also fix crash in Translation operator redo and tweak (rv3d is not always available).
Diffstat (limited to 'source/blender/editors/transform/transform.h')
-rw-r--r-- | source/blender/editors/transform/transform.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index 72d970c967a..fd4f67f4f27 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -315,6 +315,8 @@ typedef struct TransInfo { float values[4]; float auto_values[4]; + float axis[3]; + void *view; struct ScrArea *sa; struct ARegion *ar; |