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authorMartin Poirier <theeth@yahoo.com>2010-01-04 23:49:42 +0300
committerMartin Poirier <theeth@yahoo.com>2010-01-04 23:49:42 +0300
commit05258297356fc2366506ac5dacc3feb74dcbba35 (patch)
tree01b62c502525b0f673230875ce5b7c604e05e685 /source/blender/editors/transform/transform.h
parenta325b8b3b9c68b0c554ce91211280c640b50e981 (diff)
transform:
Rotation operator now saves axis of rotation (when not using a constraint). Better for operator redo and tweak (would use a Z axis because of matrix init) Also fix crash in Translation operator redo and tweak (rv3d is not always available).
Diffstat (limited to 'source/blender/editors/transform/transform.h')
-rw-r--r--source/blender/editors/transform/transform.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 72d970c967a..fd4f67f4f27 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -315,6 +315,8 @@ typedef struct TransInfo {
float values[4];
float auto_values[4];
+ float axis[3];
+
void *view;
struct ScrArea *sa;
struct ARegion *ar;