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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-12 06:06:15 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-12 06:06:15 +0400
commit3116062a828e24ed2e91c219ab338a38030f2f42 (patch)
treefe77a0722deaee3afd521b4a596bbe5c1c827b2e /source/blender/editors/transform/transform.h
parent8b9bb47a3faf753cb0ca2ec0e9c6a741c7af31c2 (diff)
2.5: Couple of small fun features
* Text window font size now supports full range 8-32, instead of just 12 and 15. I added BLF_fixed_width to get the character width of a fixed size font. * Buttons do undo push on change again. * Animated/Keyframe/Driver colors are now themable, with blend value to blend with original color. Set this to 0.5 now to give colors less constrast. * Fix tooltip popping up with RMB menu open, and missing redraw. * Autokeyframe now works for buttons. * Driver expressions can be edited in place in a button now. (still some refresh issues). * Also made python driver default for the Add Driver function in the RMB button. This way you don't have to open a Graph editor if you just want to type an expression. Also, the default expression then is the current value. * Tooltips now show some extra info, not sure what is good to have, but currently I added: * Shortcut key for operator buttons. * Python struct & property name for RNA buttons. * Expression for driven values. * Value for text/search/pointer buttons.
Diffstat (limited to 'source/blender/editors/transform/transform.h')
-rw-r--r--source/blender/editors/transform/transform.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index ed825886a05..00353cfc457 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -510,7 +510,6 @@ void transform_autoik_update(TransInfo *t, short mode);
int count_set_pose_transflags(int *out_mode, short around, struct Object *ob);
/* auto-keying stuff used by special_aftertrans_update */
-short autokeyframe_cfra_can_key(struct Scene *scene, struct Object *ob);
void autokeyframe_ob_cb_func(struct Scene *scene, struct View3D *v3d, struct Object *ob, int tmode);
void autokeyframe_pose_cb_func(struct Scene *scene, struct View3D *v3d, struct Object *ob, int tmode, short targetless_ik);